NoOffense Level 1 of the Dungeon (0, 0, D:1) 6 stones (15, 16, D:1) a +0 dagger (36, 9, D:1) a +0 club (43, 24, D:1) a +0 buckler Level 2 of the Dungeon (4, 4, D:2) a +0 sling (13, -1, D:2) a +0 sling (13, 36, D:2) a +0 ring mail (14, 36, D:2) a +0 short sword 5 stones (16, 27, D:2) a +0 spear (17, 27, D:2) a +0 short sword (24, -12, D:2) a +0 trident (42, 8, D:2) a +0 short sword (44, 8, D:2) 5 stones (57, 16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +2 short sword of speed (3, -8, D:3) a +0 club (6, -28, D:3) a +0 dagger (10, -2, D:3) a +0 hand axe (11, -10, D:3) 5 stones (16, -10, D:3) a +0 dagger a +0 scale mail (16, -7, D:3) a +0 dagger (27, 4, D:3) a +0 trident (29, -22, D:3) 6 stones (37, -21, D:3) 3 stones a +0 short sword (39, -22, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger of freezing (1, 0, D:4) a +0 leather armour a +0 whip (16, 8, D:4) a +0 robe (29, -11, D:4) a +0 spear (31, 8, D:4) a +0 dagger (40, 2, D:4) 2 stones Level 5 of the Dungeon [Shop] Pyrett's Antique Weapon Emporium a +0 long sword (94 gold) a +0 spear (81 gold) a +0 short sword (81 gold) a +0 spear (81 gold) a +1 heavy war axe (359 gold) a +2 eveningstar of draining (1053 gold) a +0 short sword (81 gold) a +0 great sword of electrocution (491 gold) a +0 mace (81 gold) a +0 dire flail (108 gold) the +0 staff of Battle (2160 gold) It enhances your conjuration magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. Its strikes trigger the battlesphere's blasts. (0, 0, D:5) a +0 ring mail (2, -5, D:5) a +0 war axe (10, -15, D:5) a +0 leather armour (17, 16, D:5) a +0 leather armour a +0 dagger (55, -7, D:5) 4 stones (56, 25, D:5) a book of Necromancy (57, -1, D:5) a +0 plate armour Level 6 of the Dungeon (4, -14, D:6) a +0 dagger (9, 39, D:6) a +0 long sword (10, 5, D:6) the +5 dagger of Kismet {pain, rF- Str+4} Str: It affects your strength (+4). rF: It makes you vulnerable to fire. (13, 17, D:6) a +0 robe a +3 falchion of freezing (15, 18, D:6) a +0 whip a +0 robe a +0 club (16, 18, D:6) a +0 club a +0 shortbow (16, 20, D:6) a +0 club (20, 6, D:6) a +0 pair of gloves (22, 7, D:6) a +0 robe a +3 mace of freezing a +0 robe a +0 battleaxe (22, 8, D:6) a +0 robe a +0 spear (25, 6, D:6) a +0 robe a +2 hand axe (26, 9, D:6) a +0 robe a +0 spear (26, 11, D:6) a +0 robe a +0 flail (31, -5, D:6) a +0 ring mail (49, 19, D:6) a +0 chain mail a +0 mace a +0 robe a +0 dagger (50, -6, D:6) 4 stones (50, 22, D:6) a +0 war axe a +0 whip (51, 20, D:6) a +0 robe (52, 21, D:6) a +0 robe a +0 dagger (58, -6, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (6, -8, D:7) a +0 ring mail (18, 28, D:7) a +0 falchion (28, -4, D:7) a +2 pair of boots (29, 21, D:7) 2 stones (36, 2, D:7) a +0 dagger (37, 1, D:7) a +0 mace a +0 ring mail (37, 2, D:7) a +1 heavy flail (43, -5, D:7) a +0 ring mail (49, 19, D:7) a +0 chain mail (55, -7, D:7) a +0 shortbow (60, 10, D:7) a +0 mace (60, 11, D:7) a +2 hand axe of flaming a +0 scale mail (61, 11, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (6, 24, D:8) a +0 falchion a +0 shortbow (6, 28, D:8) 6 stones (8, -3, D:8) a +0 falchion (19, -8, D:8) a +2 rapier of draining (20, -2, D:8) a +0 sling (20, 36, D:8) a +0 dagger a +0 robe (20, 37, D:8) a +0 dagger a +0 robe (21, 36, D:8) a +0 whip (21, 37, D:8) a +0 flail (23, 10, D:8) a +0 robe (26, -13, D:8) a +0 dagger (36, 8, D:8) a +0 short sword a +0 robe (37, 10, D:8) a +0 robe a +0 robe a +0 flail a +0 robe a +3 great sword (38, 11, D:8) a +2 war axe of flaming a +0 robe (40, -2, D:8) 3 stones Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (2, 5, D:9) 2 stones (8, -9, D:9) a +0 short sword (18, 6, D:9) the +0 robe of Xioth {*Corrode rPois Int-3 SInv} Int: It affects your intelligence (-3). rPois: It protects you from poison. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (23, 10, D:9) a +0 falchion (29, 12, D:9) a +0 chain mail (37, 12, D:9) the +1 war axe "Lonok" {elec, *Rage rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). (46, 18, D:9) a +3 trident a -1 spear of flaming a +0 animal skin (49, 18, D:9) a +0 trident (55, 8, D:9) 6 stones Level 10 of the Dungeon (3, -21, D:10) a +0 club a +0 leather armour (5, -4, D:10) a +0 plate armour (7, -20, D:10) a +0 mace (19, 16, D:10) a +0 shortbow a +0 scale mail (31, 24, D:10) a +0 ring mail (32, 30, D:10) 17 gold pieces (33, 23, D:10) a potion of lignification (35, 23, D:10) 16 gold pieces (38, 8, D:10) a +0 dagger a +0 robe (39, 19, D:10) a +0 robe (40, -4, D:10) a +0 whip a +0 scale mail (43, -10, D:10) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (44, -11, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a stone (3, -12, D:11) a +0 giant spiked club a +0 giant spiked club (4, -11, D:11) a +0 troll leather armour (5, -28, D:11) a +0 club a +0 short sword a +0 short sword (6, -29, D:11) a +0 short sword 4 stones (8, -27, D:11) a +0 short sword (14, -33, D:11) 7 stones (18, -37, D:11) a +0 great mace a +0 giant club (23, -19, D:11) a +0 club (24, -19, D:11) a +1 dagger of holy wrath (25, -19, D:11) a +0 short sword a +0 chain mail (26, -19, D:11) a +0 sling (28, -6, D:11) the +1 robe "Wekimif" {Str+4} Str: It affects your strength (+4). (36, -5, D:11) a +0 glaive a +0 chain mail (43, 5, D:11) a +0 chain mail (43, 6, D:11) 9 stones (45, 0, D:11) a +0 robe (45, 3, D:11) a +0 robe (45, 7, D:11) 4 stones (46, 6, D:11) a +0 dagger (47, 5, D:11) a +0 spear (49, 0, D:11) 6 stones (51, 14, D:11) a +6 ring of intelligence (56, -4, D:11) a +0 giant spiked club a +0 giant spiked club (61, -4, D:11) a +0 troll leather armour Level 12 of the Dungeon (2, 19, D:12) 5 stones the Ecumenical Temple (5, -9, Temple) a +0 leather armour a +0 flail (6, -8, Temple) a +0 short sword a +0 flail (7, -10, Temple) a +0 dagger (7, -9, Temple) a +0 club (9, 9, Temple) an amulet of faith