Dungeon Sprint DCSS version 0.30-a0-1050-g2766ea1e55 (webtiles) character file. Game seed: 8757460577039337859 6602 NoOffense the Devastator (level 10, -4/73 HPs) Began as a Demigod Conjurer on Apr 9, 2023. Killed from afar by a balrug (35 damage) ... with a bolt of fire ... summoned by a deep elf demonologist ... in the Dungeon (Sprint III: "The Ten Rune Challenge") on Apr 10, 2023. The game lasted 00:30:21 (2727 turns). NoOffense the Devastator (Demigod Conjurer) Turns: 2727, Time: 00:30:22 Health: -4/73 AC: 3 Str: 8 XL: 10 Next: 44% Magic: 7/31 EV: 15 Int: 32 God: Gold: 2629 SH: 0 Dex: 12 Spells: 18/34 levels left rFire . . . SeeInvis . l - +2 quarterstaff (chaos) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . m - +0 cloak rCorr . NoTele + (no gloves) Will +.... (no boots) Stlth +++ (no amulet) HPRegen 0.32/turn (no ring) MPRegen 0.22/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch You collected 2629 gold pieces. Inventory: Hand Weapons i - a +0 dagger l - a +2 quarterstaff of chaos (weapon) u - the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (You took it off a deep elf annihilator in the Dungeon) rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. Missiles h - 3 boomerangs Armour a - a +0 robe (worn) m - a +0 cloak (worn) v - a +2 robe of poison resistance Jewellery s - the amulet "Jaaczey" {rN+ Will- Regen+ rCorr Int+4} (You took it off a deep elf annihilator in the Dungeon) [amulet of regeneration] Int: It affects your intelligence (+4). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. Wands r - a wand of light (5) Scrolls g - a scroll of blinking j - a scroll of vulnerability n - 2 scrolls of torment o - a scroll of fear {unknown} t - a scroll of amnesia {unknown} Potions b - 3 potions of magic c - 2 potions of curing d - a potion of heal wounds e - a potion of haste f - 3 potions of berserk rage k - a potion of brilliance p - 6 potions of mutation Miscellaneous q - a tin of tremorstones (2/2) Skills: - Level 2.0 Fighting - Level 8.0 Dodging - Level 5.0 Stealth + Level 12.6 Spellcasting - Level 15.0 Conjurations + Level 8.3 Hexes * Level 3.0 Summonings + Level 2.0 Translocations - Level 3.0 Evocations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Fulminant Prism Conj/Hex 38% 3d18 1% 4 d - Dazzling Flash Conj/Hex 100% N/A 1% 3 e - Apportation Tloc 66% N/A 1% 1 f - Summon Forest Summ/Tloc 18% N/A 22% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 66% 2d14 1% 4 Summon Mana Viper Hex/Summ 54% N/A 6% 5 Alistair's Intoxication Tmut/Pois 13% N/A 54% 5 Summon Cactus Giant Summ 19% N/A 71% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Shops: D [ Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Dir - move target Okay, then. Unknown command. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - balrug Aim: a balrug, wielding a +2 demon whip of draining (moderately wounded, summoned, ally target, 79% to hit) The searing ray hits the balrug. The balrug is moderately wounded. (Press . to maintain the ray.) The balrug gestures at you. The sticky flame misses you. Your fulminant prism explodes! The blast of energy engulfs the balrug!! The balrug is severely wounded. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - balrug Aim: a balrug, wielding a +2 demon whip of draining (severely wounded, summoned, 79% to hit) The searing ray hits the balrug. The balrug is severely wounded. (Press . to maintain the ray.) The searing ray hits the balrug! The balrug is almost dead. The balrug gestures at you. The fireball explodes! The fireball engulfs you!! * * * LOW HITPOINT WARNING * * * The fireball engulfs the balrug. The balrug completely resists. The balrug gestures at you. The bolt of fire hits you!! You die... ▓▓▓▓▓▓▓▓ ##### #.#.#..####### ## _#__#####..#...'.#...# ... .#._#..........#@#...##≈≈≈ ##'##....).....#2#...≈≈≈e )...#)).).....##.#...##≈ ..).#))∩####...#.÷...# ###'#)#.# ########### #.).#'##################### #...#§§§~§§.#.'...+{#.#.#.+ #..)#.#§§~#.#.#...##.#.#.## #...'.#.§.#.#.#)).#.#.#.#.# You could see a balrug (summoned). Vanquished Creatures A deep elf annihilator (D) Snorg (D) A centaur warrior (D) An orc high priest (D) 5 deep elf pyromancers (D) A deep elf zephyrmancer (D) An orc sorcerer (D) A shadow (D) A spatial vortex (D) 2 orc warriors (D) 2 centaurs (D) An earth elemental (D) A necrophage (D) A water elemental (D) Crazy Yiuf (D) An orc priest (D) A jelly (D) Jessica (D) A wizard (D) 2 orc wizards (D) A necromancer (D) 3 humans (D) A kobold demonologist (D) 11 orcs (D) 2 endoplasms (D) A rat (D) A fulminant prism (D) 47 creatures vanquished. Vanquished Creatures (others) 37 fulminant prisms (D) 37 creatures vanquished. Grand Total: 84 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | NoOffense the Demigod Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 56 | D | Noticed Jessica 74 | D | Killed Jessica 75 | D | Reached skill level 1 in Fighting 75 | D | Reached skill level 4 in Conjurations 75 | D | Reached XP level 2. HP: 9/23 MP: 0/8 139 | D | Learned a level 2 spell: Searing Ray 192 | D | Reached skill level 5 in Conjurations 192 | D | Reached XP level 3. HP: 4/29 MP: 0/10 298 | D | Noticed Crazy Yiuf 301 | D | Killed Crazy Yiuf 349 | D | Noticed a water elemental 360 | D | Killed a water elemental 361 | D | Reached skill level 6 in Conjurations 361 | D | Reached XP level 4. HP: 25/36 MP: 0/12 461 | D | Noticed a shadow 469 | D | Killed a shadow 470 | D | Reached skill level 5 in Dodging 470 | D | Reached skill level 5 in Stealth 470 | D | Reached skill level 5 in Spellcasting 470 | D | Reached skill level 8 in Conjurations 470 | D | Reached XP level 5. HP: 31/41 MP: 4/16 568 | D | Learned a level 4 spell: Fulminant Prism 579 | D | Noticed a spatial vortex 587 | D | Killed a spatial vortex 588 | D | Reached skill level 9 in Conjurations 588 | D | Reached XP level 6. HP: 48/48 MP: 9/18 612 | D | Reached skill level 1 in Hexes 612 | D | Reached skill level 1 in Evocations 630 | D | Noticed a human 630 | D | Killed a human 631 | D | Reached XP level 7. HP: 55/55 MP: 4/20 631 | D | Noticed a human 633 | D | Killed a human 634 | D | Reached skill level 10 in Conjurations 772 | D | Noticed a deep elf pyromancer 778 | D | Noticed a fire elemental 829 | D | Killed a deep elf pyromancer 830 | D | Reached skill level 5 in Hexes 889 | D | Learned a level 3 spell: Dazzling Flash 959 | D | Noticed Snorg 972 | D | Killed Snorg 973 | D | Reached skill level 11 in Conjurations 973 | D | Reached XP level 8. HP: 61/61 MP: 8/23 1243 | D | Noticed a centaur warrior 1250 | D | Killed a centaur warrior 1251 | D | Reached skill level 12 in Conjurations 1251 | D | Reached XP level 9. HP: 49/67 MP: 9/26 1574 | D | Noticed an orc sorcerer 1578 | D | Killed an orc sorcerer 1579 | D | Reached skill level 10 in Spellcasting 1599 | D | Reached skill level 13 in Conjurations 1705 | D | Noticed an orc high priest 1712 | D | Killed an orc high priest 1942 | D | Found Ygahuxto's Antique Armour Emporium. 1970 | D | Noticed a deep elf pyromancer 1970 | D | Noticed a deep elf pyromancer 1970 | D | Noticed a deep elf pyromancer 1970 | D | Noticed a deep elf pyromancer 1970 | D | Noticed a deep elf zephyrmancer 2010 | D | Killed a deep elf pyromancer 2014 | D | Killed a deep elf pyromancer 2015 | D | Reached skill level 14 in Conjurations 2015 | D | Reached XP level 10. HP: 13/73 MP: 18/30 2216 | D | Killed a deep elf zephyrmancer 2333 | D | Killed a deep elf pyromancer 2338 | D | Killed a deep elf pyromancer 2339 | D | Reached skill level 15 in Conjurations 2353 | D | Learned a level 1 spell: Apportation 2359 | D | Learned a level 5 spell: Summon Forest 2471 | D | Identified the amulet "Jaaczey" {rN+ Will- Regen+ rCorr | Int+4} 2471 | D | Noticed a deep elf annihilator 2481 | D | Killed a deep elf annihilator 2702 | D | Noticed a deep elf high priest 2716 | D | Noticed a deep elf high priest 2716 | D | Noticed a balrug 2721 | D | Noticed a deep elf master archer 2727 | D | Killed from afar by a balrug Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Dodging | 2 3 4 5 6 8 | 8.0 Stealth | 3 4 5 | 5.0 Spellcasting | 2 3 5 6 7 9 11 12 | 12.6 Fighting | 1 2 | 2.0 Conjurations | 4 5 6 8 9 11 12 14 15 | 15.0 Hexes | 3 7 8 | 8.3 Evocations | 2 3 | 3.0 Summonings | 3 | 3.0 Translocations | 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 4 | | | || 4 Dagger | 15 | | | || 15 Quarterstaff | 2 | 3 | 7 | || 12 Cast: Magic Dart | 17 | 1 | 15 | 2 || 35 Searing Ray | 4 | 5 | 13 | 7 || 29 Fulminant Prism | | 3 | 23 | 12 || 38 Use: Scroll | | | 3 | || 3 Armour: Robe | 4 | 2 | 1 | || 7 Dodge: Dodged | 21 | 3 | 12 | 3 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2744 | 2744 | 0 | 1724 | 0 | 1 | 2744.0 | Dungeon | 2744 | 2744 | 0 | 1724 | 0 | 1 | 2744.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 2744 daAuts