NoOffense Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 24, D:1) a +0 spear (17, 3, D:1) a +0 dagger 3 stones (18, 2, D:1) a +0 club (19, -6, D:1) a +0 short sword (24, -7, D:1) a +0 dagger (25, -2, D:1) a +0 dagger (35, -4, D:1) a +0 club 2 stones (36, 0, D:1) a +0 club (39, -8, D:1) a scarf of harm (46, 21, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 3 stones (17, 22, D:2) a +0 whip (21, 27, D:2) a +0 club (23, 16, D:2) a +0 mace (25, 36, D:2) a +0 dagger 2 stones (29, 31, D:2) a +0 dagger (35, 46, D:2) 2 stones (41, 23, D:2) a +0 trident (50, 41, D:2) a +0 hand axe (51, 43, D:2) a +0 dagger Level 3 of the Dungeon (27, -9, D:3) a +0 robe a +0 dagger (27, -7, D:3) a +0 robe a +0 dagger (27, -4, D:3) 2 stones a +0 dagger (34, 14, D:3) a +0 ring mail a +0 hand axe (35, 8, D:3) 4 stones a +0 dagger (39, -12, D:3) a +0 sling (44, 29, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Asoc Rissunk's Jewellery Shoppe a +6 ring of strength (360 gold) a ring of magical power (200 gold) a ring of protection from cold (250 gold) a +4 ring of protection (360 gold) a ring of wizardry (300 gold) an amulet of faith (400 gold) the ring of Monotheism {rF- rN+++ Int+5 Dex+6} (675 gold) [ring of dexterity] Int: It affects your intelligence (+5). Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. an amulet of guardian spirit (300 gold) a ring of wizardry (300 gold) [Shop] Hidum's Jewellery Boutique an amulet of guardian spirit (360 gold) a ring of protection from cold (300 gold) a ring of willpower (300 gold) the ring "Danoojy" {Wiz rF+} (528 gold) [ring of wizardry] It improves your spell success rate. rF: It protects you from fire. a ring of magical power (240 gold) a ring of ice (300 gold) [Shop] Etzoihuf's Weapon Emporium a +0 quarterstaff (40 gold) a +0 quarterstaff (40 gold) a +0 flail (35 gold) a +0 falchion (30 gold) a +0 quarterstaff (40 gold) the +4 rapier of Malaise {freeze, rC+} (412 gold) rC: It protects you from cold. the +12 glaive of Prune {freeze, Prune} (787 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. a stone (1 gold) a +0 giant spiked club (19 gold) a +2 spear of venom (156 gold) [Shop] Xeumpech's Antique Armour Shoppe a +0 leather armour (52 gold) a +0 scale mail (104 gold) a +0 helmet (117 gold) a +0 ring mail (104 gold) a +2 hat (416 gold) a +2 robe of cold resistance (460 gold) a +0 scale mail (104 gold) a +0 robe (18 gold) [Shop] Weun's Weapon Shop a +0 whip (30 gold) a +0 mace (36 gold) the +3 short sword "Hocoappo" {elec, rC+} (438 gold) rC: It protects you from cold. a +0 dagger (24 gold) 2 stones (2 gold) a +0 trident (42 gold) the +10 dark maul {heavy} (824 gold) a +2 short sword of speed (252 gold) a +0 dagger of protection (52 gold) a +0 war axe (42 gold) (0, 0, D:4) a +0 robe (2, 0, D:4) a +0 spear (2, 4, D:4) a +0 war axe (8, -2, D:4) a +0 whip (8, 6, D:4) a +0 short sword (9, -5, D:4) a +0 pair of gloves (10, -8, D:4) a +0 short sword a +0 club (10, -7, D:4) a +0 whip (10, 15, D:4) a +0 ring mail of cold resistance (11, -7, D:4) a +0 falchion (33, 13, D:4) a +6 ring of strength (34, -2, D:4) a +0 dagger of venom (35, 0, D:4) a boomerang a +0 falchion of electrocution (35, 33, D:4) a +0 robe (36, -1, D:4) a +0 robe a +0 dagger a +0 trident (37, 1, D:4) a +0 robe a +0 dagger (41, 30, D:4) a +0 robe a +3 dagger (42, 25, D:4) a +0 leather armour a +0 flail (42, 26, D:4) a +0 ring mail a +0 war axe (42, 27, D:4) a +0 robe a +0 dagger (43, -10, D:4) a +0 dagger (43, 21, D:4) a +0 whip (43, 22, D:4) a +0 ring mail a +0 hand axe (43, 31, D:4) a +0 short sword (45, 20, D:4) a +0 whip (50, 32, D:4) a +0 club (52, 22, D:4) a staff of death (54, 6, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a +0 rapier a +0 leather armour (6, 13, D:5) a +0 flail (9, -5, D:5) a +0 spear (10, -3, D:5) a +0 flail (11, -4, D:5) a +0 halberd (14, -25, D:5) a +0 heavy war axe (16, 24, D:5) a +0 long sword (21, 21, D:5) a +0 trident (23, 0, D:5) a +0 robe a +1 whip of flaming (23, 17, D:5) a +0 ring mail (29, -12, D:5) a +0 scale mail (30, -3, D:5) a +0 whip (33, 18, D:5) a +2 dagger of pain a +0 robe a +0 short sword a +0 chain mail (35, -7, D:5) a +0 leather armour a +0 hand axe (35, -5, D:5) a +0 robe a +0 dagger (35, -4, D:5) a +0 trident (45, -7, D:5) a +0 ring mail (56, -10, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Rorphem's Book Emporium an Everburning Encyclopedia (468 gold) a book of the Dragon (598 gold) a manual of Axes (1040 gold) the Codex of Electric Burning (572 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Sticky Flame Conjuration/Fire 4 c - Conjure Ball Lightning Conjuration/Air 6 d - Plasma Beam Fire/Air 6 Ozocubu's Autobiography (312 gold) a book of Dreams (312 gold) a book of Spectacle (520 gold) a book of Iron (468 gold) (0, 0, D:6) a +0 hand axe a +0 leather armour (16, -12, D:6) a +0 falchion (21, -44, D:6) a +0 leather armour (23, -41, D:6) a +0 heavy hand axe (26, -45, D:6) 6 stones (34, -11, D:6) a +0 ring mail a boomerang a +1 hand axe of freezing (38, -25, D:6) 7 stones (43, -44, D:6) 2 boomerangs (43, -37, D:6) a +0 club a +0 leather armour (43, -36, D:6) a +1 short sword of venom a +0 leather armour (43, -35, D:6) a +0 dagger a +0 leather armour (57, -26, D:6) a +0 giant club Level 7 of the Dungeon (1, -1, D:7) a +0 falchion of protection (2, -19, D:7) a +0 robe (25, -24, D:7) a +0 dagger (26, -25, D:7) a +0 whip 3 stones (26, -24, D:7) a +0 whip (26, -23, D:7) a +0 short sword 2 stones a +0 whip (31, -5, D:7) a +0 shortbow a +0 dagger (33, 12, D:7) a +0 rapier (36, -22, D:7) a +2 helmet (40, 7, D:7) 8 stones (50, -22, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) 8 stones (0, 14, D:8) a +0 club 5 stones a +0 leather armour (13, 3, D:8) 2 stones (13, 33, D:8) a +0 rapier (13, 43, D:8) a +1 robe of positive energy (13, 50, D:8) a +0 scale mail (15, 2, D:8) a +2 hat (15, 21, D:8) a +0 robe (15, 43, D:8) a +3 scimitar of flaming (16, 36, D:8) a +0 club (16, 37, D:8) a +0 ring mail a +0 short sword (21, 20, D:8) a +0 ring mail a +0 club (27, 2, D:8) a +0 mace a +0 club a +0 scale mail 3 boomerangs (28, 2, D:8) a +0 club (29, 2, D:8) a +0 great sword of holy wrath a +0 chain mail a +0 war axe a +0 leather armour a +0 mace 3 boomerangs a +0 falchion (29, 4, D:8) a +0 ring mail a +0 falchion (31, 36, D:8) a -1 demon whip of venom (36, 13, D:8) a +0 chain mail (43, 14, D:8) a +0 dagger (47, 17, D:8) a +0 hand axe (49, 20, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 trident a +1 scale mail of cold resistance (11, 29, D:9) a +0 hand axe (12, 29, D:9) a +0 whip (13, 29, D:9) a +0 club a +0 dagger a +0 robe a +0 flail a +0 shortbow (35, 16, D:9) a +0 giant spiked club a +0 robe (36, -4, D:9) a +0 shortbow (36, 21, D:9) 4 stones (37, 55, D:9) 6 stones (40, 38, D:9) a +0 halberd (41, 37, D:9) a +0 halberd (41, 39, D:9) a +0 halberd (42, 23, D:9) a staff of poison (42, 38, D:9) a +0 halberd (48, 41, D:9) a +0 spear a +0 scale mail (49, 41, D:9) a +0 flail a +0 spear (50, 41, D:9) a +0 whip (52, 48, D:9) 5 stones Level 10 of the Dungeon [Shop] Fidarr's Armour Boutique a +0 chain mail (63 gold) a +0 buckler (63 gold) a +1 pair of boots of rampaging (231 gold) a +0 robe (9 gold) a +0 pair of gloves (63 gold) a +0 leather armour (28 gold) a +0 helmet (63 gold) (0, 0, D:10) a +0 quarterstaff (3, 28, D:10) a +0 robe (10, 10, D:10) a +0 dagger a +0 robe (11, 9, D:10) a +0 rapier (14, -1, D:10) a +0 giant club a +0 giant club (18, 23, D:10) a +0 short sword (18, 27, D:10) a +0 spear (20, -6, D:10) a +0 robe a +6 short sword of freezing (43, 0, D:10) a +0 leather armour (46, 18, D:10) a +0 quarterstaff a +0 sling a +0 ring mail (47, 32, D:10) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 stones (4, 5, Lair:1) the +6 war axe "Deriyragh" {freeze, Stlth+} Stlth: It makes you more stealthy. (8, -1, Lair:1) a +0 quarterstaff (14, -25, Lair:1) a +0 animal skin a +0 spear (17, 2, Lair:1) the +2 pair of boots of the Morning Star {rC- Will+ rCorr} rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (34, -25, Lair:1) a +0 leather armour (36, -30, Lair:1) a staff of fire (40, -2, Lair:1) 7 stones (47, -40, Lair:1) a +0 dagger of venom (47, -23, Lair:1) a +0 robe Level 2 of the Lair of Beasts (4, 3, Lair:2) a +3 mace (6, -13, Lair:2) a +0 cloak (29, -20, Lair:2) a +6 ring of dexterity (35, -37, Lair:2) a +0 plate armour (50, -17, Lair:2) a ring of positive energy (63, 18, Lair:2) a +0 halberd (63, 20, Lair:2) a ring of flight (64, -17, Lair:2) 5 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 6 stones (2, 11, Lair:3) a +1 pair of boots (5, 12, Lair:3) a +0 leather armour (9, 21, Lair:3) 4 stones (22, 7, Lair:3) 5 stones (24, 7, Lair:3) 2 stones (28, 3, Lair:3) a +0 falchion (40, -6, Lair:3) a +0 chain mail (40, 26, Lair:3) a +0 pair of boots (44, 22, Lair:3) a +0 short sword (54, -13, Lair:3) a +0 club (63, -4, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (3, -23, Lair:4) a +0 long sword (27, -19, Lair:4) a +0 flail (31, 5, Lair:4) a +0 short sword (33, 3, Lair:4) a +0 plate armour (43, -17, Lair:4) a +0 hand axe (51, 6, Lair:4) 8 stones (55, 6, Lair:4) a +0 chain mail (58, 2, Lair:4) a +0 trident (59, 7, Lair:4) a +0 scale mail (60, 1, Lair:4) a +0 robe Level 5 of the Lair of Beasts (1, 1, Lair:5) a +0 spear (23, -40, Lair:5) a +0 robe (25, -38, Lair:5) a ring of flight (32, -1, Lair:5) a +0 ring mail (37, -43, Lair:5) +0 fire dragon scales (41, -14, Lair:5) a +0 great sword (41, -13, Lair:5) a staff of conjuration (41, -12, Lair:5) 2 stones (42, -13, Lair:5) a staff of poison (42, -11, Lair:5) a +2 battleaxe of flaming (43, -12, Lair:5) 7 stones (51, -45, Lair:5) a +0 short sword (53, -47, Lair:5) the +8 great sword of Ubiquitous Prudence {heavy, *Corrode rPois Str+2 Int+3} Str: It affects your strength (+2). Int: It affects your intelligence (+3). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (55, -36, Lair:5) a scarf of shadows (61, -9, Lair:5) a +0 mace Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (10, 11, Shoals:1) a +0 shortbow (12, 16, Shoals:1) a +0 spear a +0 sling (12, 17, Shoals:1) a +0 club a +0 sling (13, 16, Shoals:1) a +0 club a +0 sling (13, 17, Shoals:1) a +0 spear a +0 sling Level 2 of the Shoals (0, 0, Shoals:2) a +1 trident of freezing (3, -2, Shoals:2) 7 stones Level 3 of the Shoals (6, 7, Shoals:3) a +0 rapier (10, -1, Shoals:3) a +0 trident (13, -3, Shoals:3) an amulet of guardian spirit (16, -6, Shoals:3) a +0 trident (17, 9, Shoals:3) 5 stones (18, 9, Shoals:3) a +0 trident (22, 5, Shoals:3) 24 gold pieces (22, 10, Shoals:3) a +0 heavy spear a +0 leather armour (25, -4, Shoals:3) a +0 spear (26, -8, Shoals:3) a sea snake skeleton (30, 0, Shoals:3) a +0 scale mail (38, 0, Shoals:3) 6 stones (41, -3, Shoals:3) a scroll of brand weapon Level 4 of the Shoals (0, 0, Shoals:4) 21 gold pieces (4, -5, Shoals:4) 2 boomerangs (21, -11, Shoals:4) a +0 leather armour 2 javelins a +0 spear (24, -13, Shoals:4) 3 boomerangs a +0 trident (27, -13, Shoals:4) a +0 trident a merfolk skeleton (29, -12, Shoals:4) 8 stones