Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 8101484434900084303 181 NoOffense the Ducker (level 5, -4/38 HPs) Began as a Merfolk Hexslinger on May 8, 2023. Splashed by a jelly's acid (9 damage) ... on level 3 of the Dungeon. The game lasted 00:08:53 (2161 turns). NoOffense the Ducker (Merfolk Hexslinger) Turns: 2161, Time: 00:08:54 Health: -4/38 AC: -10 Str: 11 XL: 5 Next: 61% Magic: 6/8 EV: 13 Int: 14 God: Gold: 157 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . i - +0 trident rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: corroded A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 157 gold pieces. Inventory: Hand Weapons a - a +1 sling e - a +1 long sword of protection i - a +0 trident (weapon) Missiles p - 3 poisoned darts Armour c - a +0 robe (worn) Scrolls b - 3 scrolls of poison d - a scroll of fear {unknown} f - a scroll of identify {unknown} l - 2 scrolls of amnesia {unknown} n - a scroll of fog {unknown} o - a scroll of torment {unknown} q - a scroll of immolation {unknown} s - a scroll of noise {unknown} t - a scroll of silence {unknown} v - a scroll of enchant weapon {unknown} Potions g - 3 potions of lignification {unknown} h - a potion of haste {unknown} j - a potion of attraction {unknown} k - 2 potions of cancellation {unknown} m - a potion of berserk rage {unknown} r - a potion of heal wounds {unknown} u - a potion of brilliance {unknown} Skills: + Level 2.2 Fighting * Level 2.4 Polearms - Level 1.5 Ranged Weapons + Level 3.6 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting * Level 1.5 Conjurations + Level 3.5 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 44% N/A 5% 1 b - Searing Ray Conj 10% 2d4 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 20% 1d4 13% 1 Call Imp Summ 2% N/A 34% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Portal Projectile Hex/Tloc 12% N/A 34% 3 Mephitic Cloud Conj/Pois/Air 2% N/A 50% 3 Cause Fear Hex 5% N/A 50% 4 Fulminant Prism Conj/Hex 4% 3d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * D:3 ! Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly jiggles. Casting: Slow (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (almost dead, slow, chance to affect: 53%) The jelly resists with significant effort. The jelly is no longer moving slowly. Casting: Slow (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (almost dead, chance to affect: 53%) The jelly seems to slow down. You are too injured to fight recklessly! Reach: i) +0 trident Press: ? - help, Dir - move target, f/p - jelly Aim: a jelly (almost dead, slow, about 11% to evade your +0 trident) You reach to attack! You hit the jelly but do no damage. The jelly is almost dead. Reach: i) +0 trident Press: ? - help, Dir - move target, f/p - jelly Aim: a jelly (almost dead, slow, about 11% to evade your +0 trident) You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... . ......# #.. ...# ####.....###... ...#. ...>.........# ##...#### #### #....(.....# ........###..# #..........# #.....##..## ##.....>#[.# ## #..........# #..#.......####. #..........#####.####)...###.). #......8.#...J@..# ##)........ ##.......####....######......### ......8.∩.8...##.##............. ##.......<#######....#........... .......#.8## ###.............. ########...##### ##......#.....# #.......####.............# ###..............#........ #.#.#..###..##.####....# You could see a jelly (slow). Vanquished Creatures An ogre (D:1) A gnoll (D:3) 2 adders 4 worms A dart slug (D:1) 7 bats 7 endoplasms 2 giant cockroaches 2 goblins 4 hobgoblins (D:1) 7 jackals A quokka (D:1) 5 ball pythons A frilled lizard (D:2) 6 kobolds 7 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NoOffense the Merfolk Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 84 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 397 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 445 | D:1 | Reached skill level 1 in Stealth 868 | D:2 | Found Hulit's General Store. 1038 | D:1 | Reached skill level 1 in Polearms 1124 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/6 1261 | D:2 | Noticed an ogre 1287 | D:1 | Learned a level 2 spell: Searing Ray 1358 | D:1 | Killed an ogre 1359 | D:1 | Reached skill level 1 in Conjurations 1359 | D:1 | Reached XP level 5. HP: 14/38 MP: 3/7 2100 | D:3 | Found Tomukk's Distillery. 2161 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, minmay_small_reverse_x D:2: layout_basic, serial_shops, shop D:3: layout_rooms, serial_shops, nicolae_shop_statue_plus, st_stairs_4 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.6 Stealth | 1 | 1.8 Polearms | 1 2 | 2.4 Fighting | 2 | 2.2 Conjurations | 1 | 1.5 Spellcasting | 2 | 2.0 Ranged Weapons | | 1.5 Hexes | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 87 | 87 || 174 Punch | 1 | || 1 Fire: Sling | 63 | 4 || 67 Cast: Slow | 1 | 13 || 14 Stab: Sleeping | 6 | || 6 Armour: Robe | 25 | 9 || 34 Dodge: Dodged | 107 | 51 || 158