NoOffense Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 29, D:1) 3 stones (15, -6, D:1) a +0 short sword (29, -10, D:1) a +0 club (37, -16, D:1) a +0 chain mail (45, -9, D:1) a +0 club (47, 10, D:1) a +0 dagger (49, 13, D:1) a +0 ring mail (50, 15, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club Level 3 of the Dungeon (48, -3, D:3) a +0 dagger (49, -3, D:3) a +0 great sword Level 4 of the Dungeon (4, 12, D:4) a +0 hand axe (4, 13, D:4) a +0 club a +0 club (5, 12, D:4) a +0 trident (41, 12, D:4) a +0 dagger a +0 robe (45, 14, D:4) a +0 robe (62, 44, D:4) 4 stones Level 5 of the Dungeon (31, 33, D:5) a +0 leather armour a +0 rapier (32, 31, D:5) a +0 short sword (37, -21, D:5) a +0 leather armour (52, -16, D:5) a +0 helmet (52, -12, D:5) a +0 robe a +0 club (53, -13, D:5) a +0 leather armour (53, -12, D:5) a +0 flail (53, -11, D:5) a +0 robe a +0 long sword (53, 1, D:5) a +0 halberd (53, 12, D:5) a +0 giant club (53, 15, D:5) a +0 scale mail a +0 mace a +0 robe a +0 dagger (54, -1, D:5) a +0 spear (54, 15, D:5) a +0 robe a +0 dagger (54, 16, D:5) a silver boomerang a +0 flail (55, 0, D:5) a +0 whip a +0 whip (56, 14, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 leather armour (14, 44, D:6) a +0 dagger a +0 robe (15, 43, D:6) a +0 morningstar (17, 38, D:6) a +0 short sword (25, 15, D:6) a +0 spear (25, 16, D:6) a +0 spear (26, 15, D:6) a +0 flail (27, 14, D:6) a +0 flail (27, 16, D:6) a +0 vampiric whip a +0 leather armour (33, 43, D:6) a +0 helmet (34, 25, D:6) 5 stones (44, 44, D:6) a +0 shortbow (48, 43, D:6) 5 stones (53, 40, D:6) 7 stones Level 7 of the Dungeon (51, -1, D:7) a +0 short sword a +0 ring mail (52, 3, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, 0, D:8) a +0 hand axe a +0 hand axe (1, 1, D:8) a +0 hand axe (32, -10, D:8) a +0 quarterstaff (49, -1, D:8) a +0 hand axe (50, 0, D:8) a +0 dagger a +0 robe (51, -31, D:8) a +0 chain mail a +0 hand axe a +0 dagger a +0 leather armour a +0 flail (51, -30, D:8) a +0 robe a +0 dagger a +0 falchion (51, -29, D:8) a +0 short sword (51, -16, D:8) a +0 hand axe (51, 3, D:8) a +0 mace (52, -16, D:8) a +3 hand axe (52, -15, D:8) a +0 scale mail a +0 dagger (53, -16, D:8) a +0 robe a +0 dagger a +0 falchion (54, -43, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 battleaxe 8 stones a +0 robe a +0 flail a +0 plate armour a +1 mace a +0 robe (1, 0, D:9) a +0 scimitar a +0 robe (7, 11, D:9) a +0 robe a +1 war axe of electrocution (8, 11, D:9) a +0 robe a +0 mace a +0 robe a +5 hand axe (16, 2, D:9) a +0 robe a +0 dagger (16, 3, D:9) a +0 flail (17, 2, D:9) a +0 chain mail a +0 war axe (18, -18, D:9) a +0 hand axe a +0 robe (18, 1, D:9) a +0 mace a +0 leather armour (20, 11, D:9) a +0 hat (21, -23, D:9) a +0 dagger (31, 11, D:9) a +0 long sword (34, -7, D:9) 4 atropa-tipped darts (39, 6, D:9) 4 stones a +0 short sword of speed (39, 7, D:9) a +0 dagger (39, 8, D:9) a +0 dagger (39, 9, D:9) a +0 dagger a +0 short sword 3 stones a +0 whip (40, -14, D:9) 5 stones (40, 6, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 longbow (7, 5, D:10) a +0 halberd a +0 robe (8, 4, D:10) a +4 scimitar a +0 robe (9, 4, D:10) a +4 spear a +0 robe (9, 6, D:10) a +0 battleaxe a +0 robe a +4 scimitar a +0 robe (14, 26, D:10) a +0 mace (22, 2, D:10) a +0 long sword (23, 2, D:10) 7 stones Level 11 of the Dungeon [Shop] Erefont's Jewellery Shoppe a +4 ring of protection (432 gold) a ring of willpower (300 gold) the ring "Meplas" {rC+ AC+4 Str-2 Int+3} (625 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (-2). Int: It affects your intelligence (+3). rC: It protects you from cold. a ring of poison resistance (240 gold) a ring of positive energy (240 gold) an amulet of reflection (360 gold) a ring of resist corrosion (240 gold) a ring of magical power (240 gold) (4, 22, D:11) the +4 whip "Tonufon" {venom, rPois Dex+3} Dex: It affects your dexterity (+3). rPois: It protects you from poison. (29, 32, D:11) a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 short sword a +0 whip 9 stones (35, 29, D:11) a +0 shortbow (42, 37, D:11) a -1 demon whip of venom Level 12 of the Dungeon (0, 0, D:12) a +0 club (0, 2, D:12) a +0 dire flail a +0 arbalest a +0 chain mail (2, 1, D:12) a +0 whip a +0 scale mail (4, -14, D:12) a +0 troll leather armour (4, 4, D:12) a book of Death (16, -16, D:12) a +0 helmet (25, -9, D:12) a +0 robe (29, -6, D:12) a +0 ring mail (34, -3, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 dire flail a +3 dire flail (2, 0, D:13) 6 stones (2, 2, D:13) a +0 whip (3, 2, D:13) a staff of cold (3, 8, D:13) a +0 short sword a +0 ring mail of willpower (14, -16, D:13) a +0 mace (56, 14, D:13) a +0 flail (56, 15, D:13) a +2 longbow of flaming a +0 barding Level 14 of the Dungeon (27, 26, D:14) a +0 leather armour a +1 battleaxe of electrocution (31, 25, D:14) a +0 buckler (32, 10, D:14) the +4 quarterstaff of Ashenzari's Pride {chaos, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (33, 8, D:14) a +0 spear (33, 9, D:14) the +3 spear "Qalotewe" {speed, rPois} rPois: It protects you from poison. a +0 spear a polar bear corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (34, 20, D:14) a +0 war axe a +0 arbalest a +0 ring mail (37, 9, D:14) a scroll of noise 2 potions of degeneration (45, 23, D:14) a +0 scimitar of flaming (56, 21, D:14) a +0 shortbow a +0 shortbow (57, 21, D:14) a +0 shortbow (57, 22, D:14) a +3 shortbow Level 15 of the Dungeon (0, 0, D:15) a staff of fire (unseen) (0, 4, D:15) a +1 war axe of venom (unseen) (1, 1, D:15) a lightning rod (4/4) (1, 4, D:15) a +0 arbalest (2, 2, D:15) a phial of floods (3, -6, D:15) 4 stones (9, 5, D:15) a +0 shortbow Level 1 of the Orcish Mines (6, 28, Orc:1) a +0 halberd a +0 chain mail (7, 29, Orc:1) a +0 flail Level 2 of the Orcish Mines [Shop] Zeciusmu's Mass Market a +0 bardiche (99 gold) a +0 giant spiked club (20 gold) a +0 tower shield (49 gold) a +0 plate armour (253 gold) a +0 crystal plate armour (880 gold) [Shop] Eluahius's Armour Shoppe a +0 plate armour of fire resistance (450 gold) a +0 scale mail (60 gold) a +0 cloak (67 gold) a +3 scale mail (315 gold) a +0 plate armour (345 gold) an orb of energy (240 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) [Shop] Ixkeadwe's General Store a scroll of acquirement (728 gold) a +0 leather armour (28 gold) a +1 spectral giant spiked club (163 gold) a scroll of identify (28 gold) a +0 ring mail (56 gold) a potion of berserk rage (70 gold) a Young Poisoner's Handbook (280 gold) [Shop] Tappapi's Magic Scroll Shop a scroll of magic mapping (112 gold) a scroll of acquirement (780 gold) a scroll of vulnerability (60 gold) a scroll of immolation (60 gold) a scroll of identify (30 gold) [Shop] Pamel's Antique Weapon Shoppe a +0 dagger (50 gold) a +0 club (25 gold) a +0 great sword (162 gold) the +6 war axe of Bloodstone {freeze, *Noise Fly Str+3 Stlth+} (1275 gold) Str: It affects your strength (+3). Fly: It grants you flight. *Noise: It may make noises in combat. Stlth: It makes you more stealthy. a +0 great mace (162 gold) a +1 falchion of flaming (310 gold) a +5 broad axe of freezing (855 gold) a +0 spear of flaming (185 gold) a +2 dagger of speed (450 gold) (0, 0, Orc:2) a +0 arbalest of flaming an orb of light (0, 40, Orc:2) a +0 dagger a +1 robe of willpower (0, 42, Orc:2) a +0 great sword a +0 chain mail (3, 30, Orc:2) a +0 long sword a +0 arbalest a +0 plate armour a +0 long sword a +0 chain mail a +0 battleaxe a +0 chain mail (3, 41, Orc:2) a +0 war axe a +0 plate armour (8, 41, Orc:2) a +0 mace (9, 41, Orc:2) a +0 long sword 3 boomerangs a +0 chain mail a +0 dire flail a +0 chain mail a +0 giant club a +2 dire flail of protection a +0 whip (10, 41, Orc:2) a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 battleaxe a +0 chain mail (10, 42, Orc:2) a +0 dire flail a +0 chain mail (12, 40, Orc:2) a +0 club (15, -5, Orc:2) a +0 whip (15, -4, Orc:2) a +0 giant club a +0 trident a +0 plate armour (15, 39, Orc:2) a +0 great mace a +0 plate armour (16, -5, Orc:2) a +0 flail a +0 leather armour a +0 flail a +0 plate armour (16, -4, Orc:2) a +0 hand axe (16, -3, Orc:2) a +0 dagger a +0 robe a +0 club a +0 leather armour (17, -5, Orc:2) a +0 short sword (17, -4, Orc:2) a +0 club a +0 ring mail a +0 dagger (20, 41, Orc:2) a +0 dagger a +2 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (12, 14, Lair:1) a +0 long sword (27, 8, Lair:1) 6 stones (36, 12, Lair:1) a +0 club (47, -4, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance Level 2 of the Lair of Beasts (42, -6, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (32, 8, Lair:3) a +0 scimitar (33, 8, Lair:3) a +0 halberd (42, 38, Lair:3) 3 stones (45, 33, Lair:3) a +0 scale mail (60, 28, Lair:3) a +0 ring mail (60, 29, Lair:3) a staff of air (60, 48, Lair:3) 3 stones Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (27, -45, Lair:5) 5 datura-tipped darts (48, -1, Lair:5) the +1 pair of boots of Happiness {Fly Will+ Str+3 Stlth+} Str: It affects your strength (+3). Fly: It grants you flight. Will: It increases your willpower. Stlth: It makes you more stealthy. (53, -27, Lair:5) a +0 dagger (53, 4, Lair:5) a +0 troll leather armour Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the staff of fire "Kunk" {rF+ rC- rN+ Int+6 Dex-3} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+6). Dex: It affects your dexterity (-3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-clawed weapon. (5, 0, Slime:5) the staff of poison "Ehaigol" {rPois Will- MP+9 Int-3 SInv} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-3). rPois: It protects you from poison. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Will: It decreases your willpower. It falls into the 'Staves' category. It is a one-clawed weapon. (6, -2, Slime:5) the staff of conjuration "Hojemill" {rC+ rCorr Int-4} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-4). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-clawed weapon. (8, -2, Slime:5) the staff of earth "Wile" {Will++ Dex+4} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+4). Will: It greatly increases your willpower. It falls into the 'Staves' category. It is a one-clawed weapon.