NoiZ Level 1 of the Dungeon (0, 0, D:1) 2 stones (0, 7, D:1) 3 stones (3, 13, D:1) a +0 dagger (3, 16, D:1) a +0 club (4, 15, D:1) a +0 dagger a +0 robe (12, 4, D:1) a +0 leather armour (14, 3, D:1) 15 arrows (14, 32, D:1) a +0 dagger (15, -1, D:1) a +0 dagger (23, 37, D:1) 19 arrows (24, 19, D:1) a +0 dagger 3 stones (26, 16, D:1) 28 stones (29, 9, D:1) a +0 robe a +0 dagger (29, 10, D:1) a +0 club (30, 9, D:1) a +0 leather armour a +0 hand axe (31, 9, D:1) a +0 club a +0 leather armour (31, 10, D:1) a +0 club (unseen) (31, 31, D:1) a +0 mace (38, 9, D:1) a +0 club (41, 36, D:1) 9 poisoned needles (47, 26, D:1) a +0 club a stone (50, 34, D:1) 3 stones (59, 45, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (2, 7, D:2) a stone (3, -11, D:2) a +0 club (6, -14, D:2) 17 sling bullets (6, -13, D:2) a +0 hunting sling a +0 dagger 17 stones (9, -18, D:2) a +0 scale mail a +0 mace (9, -17, D:2) 2 stones (10, -19, D:2) a stone (10, -18, D:2) a +0 dagger (10, -12, D:2) a +0 club a +0 animal skin the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (10, 10, D:2) 18 stones (11, -12, D:2) 2 stones (12, -19, D:2) 2 stones (12, -18, D:2) a stone (13, 16, D:2) a stone (24, -11, D:2) a +0 leather armour (26, -5, D:2) a +0 mace (29, 10, D:2) a +0 club (29, 11, D:2) a +0 dagger (29, 13, D:2) a +0 dagger (29, 16, D:2) a +0 hunting sling 20 stones (30, 11, D:2) a +0 dagger (30, 13, D:2) a stone a +0 short sword a cursed +0 scale mail (31, 14, D:2) a +0 club (33, -18, D:2) a +0 trident (39, -3, D:2) a +0 hunting sling (42, -7, D:2) a +0 leather armour (44, -10, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 scimitar (10, -1, D:3) a +0 trident a +0 leather armour (11, 0, D:3) a +0 robe (12, -3, D:3) a +0 club (13, -9, D:3) a +0 robe (14, -10, D:3) a +0 leather armour (14, -6, D:3) a +0 falchion a +0 club a +0 ring mail (15, -7, D:3) a +0 short sword (19, 10, D:3) a +0 hand axe (24, -9, D:3) 12 bolts (25, 18, D:3) a +0 club (34, 18, D:3) 15 sling bullets (37, 17, D:3) a +0 club (39, 12, D:3) a cursed -3 club (43, 11, D:3) 26 bolts (48, -10, D:3) a +0 shield (48, 3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail a +0 flail (1, 1, D:4) a +0 falchion (2, -10, D:4) 16 poisoned needles (2, 0, D:4) a +0 trident (2, 2, D:4) a +0 dagger (2, 5, D:4) a +0 robe (4, 0, D:4) a +0 leather armour a +0 flail (5, -20, D:4) 24 arrows (11, 14, D:4) a +0 giant spiked club (11, 24, D:4) 5 curare-tipped needles (24, -19, D:4) a +0 buckler (25, 23, D:4) a +0 spear (26, 22, D:4) a +0 robe a +0 dagger (26, 25, D:4) a +0 robe a +0 dagger (27, -23, D:4) a +1 hand axe of chopping (28, -21, D:4) a +0 war axe (29, -22, D:4) a +0 club a +0 ring mail (29, -19, D:4) a +0 mace (29, -11, D:4) 23 stones (30, -22, D:4) a +0 scale mail (32, -25, D:4) 23 arrows (33, 11, D:4) a +0 leather armour (33, 15, D:4) a +0 hand axe (33, 23, D:4) a +0 robe a +0 dagger (34, 15, D:4) a +0 giant spiked club a +0 club (35, 5, D:4) a +0 leather armour a +0 club (35, 7, D:4) a +0 leather armour a cursed -3 whip (35, 14, D:4) a +0 leather armour (36, 6, D:4) a +0 ring mail a cursed -1 mace (38, -19, D:4) 19 stones (39, 7, D:4) a +0 robe a +0 dagger (41, 1, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a giant cockroach corpse (2, -3, D:5) a +0 mace (unseen) (5, 0, D:5) a cursed -2 mace (unseen) (19, -5, D:5) a +0 whip a +0 leather armour (19, 9, D:5) 21 sling bullets (23, 20, D:5) a +0 rapier (25, 14, D:5) a +0 mace (29, 5, D:5) a +0 war axe (31, 17, D:5) 15 stones (32, 18, D:5) a cursed -3 trident (39, 4, D:5) 17 stones (42, -12, D:5) a +0 scale mail (44, -9, D:5) 7 curare-tipped needles the Ecumenical Temple