Noidor Level 1 of the Dungeon (0, 0, D:1) a +1 sling of flaming (2, 6, D:1) a +0 dagger of venom (5, 13, D:1) a jackal skeleton (6, 17, D:1) a jackal skeleton (12, 4, D:1) a hobgoblin skeleton (13, -10, D:1) a +0 robe (14, 5, D:1) a quokka skeleton (17, -9, D:1) a +0 robe (18, -4, D:1) a +0 dagger (19, -4, D:1) a +1 hat (22, 31, D:1) a frilled lizard corpse (skeletalised by now) (26, 6, D:1) a +0 dagger (27, 6, D:1) a +0 dagger (28, 6, D:1) a hobgoblin corpse (skeletalised by now) (31, 22, D:1) a +0 leather armour (42, 6, D:1) a jackal corpse (skeletalised by now) a quokka corpse (skeletalised by now) (43, 6, D:1) a rat corpse (skeletalised by now) (45, 1, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Tagoczyst's Distillery a potion of curing (36 gold) a potion of heal wounds (60 gold) 2 potions of attraction (72 gold) a potion of lignification (36 gold) a potion of lignification (36 gold) a potion of magic (96 gold) a potion of enlightenment (60 gold) a potion of magic (96 gold) a potion of heal wounds (60 gold) a potion of resistance (120 gold) (0, 0, D:2) a +0 dagger a goblin corpse (0, 3, D:2) a +0 mace (1, -2, D:2) a +0 dagger a goblin corpse (3, 3, D:2) a +0 dagger (4, 0, D:2) 14 gold pieces (6, 5, D:2) the +3 leather armour of Wasuxumemn {Harm rF- rN++} rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Harm: It increases damage dealt and taken. (unseen) (10, 5, D:2) a +0 club (18, 19, D:2) a giant cockroach corpse (28, 5, D:2) a ball python corpse (30, 27, D:2) a +0 club a goblin corpse (33, 5, D:2) a +0 whip a stone (35, 19, D:2) a bat corpse (44, 12, D:2) a hobgoblin corpse Level 3 of the Dungeon (0, 0, D:3) a +0 whip 5 stones a kobold corpse (0, 5, D:3) a scroll of immolation (1, 7, D:3) 3 poisoned darts (2, -1, D:3) a +0 club (4, 4, D:3) 11 gold pieces