Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (console) character file. Game seed: 6931598106535027987 168 Noisytoot the Conjurer (level 5, 0/39 HPs) Began as a Draconian Conjurer on Jan 5, 2024. Succumbed to aloneDruid's ghost's sting ... on level 3 of the Dungeon. The game lasted 00:08:26 (2351 turns). Noisytoot the Conjurer (Draconian Conjurer) Turns: 2351, Time: 00:08:27 Health: 0/39 AC: 5 Str: 10 XL: 5 Next: 23% Magic: 10/10 EV: 12 Int: 20 God: Gold: 120 SH: 0 Dex: 9 Spells: 4/10 levels left rFire . . . g - +0 spear rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... u - amulet of regeneration Stlth ++ (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (0 -> -11) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 club g - a +0 spear (weapon) o - a +0 short sword r - a +0 long sword x - a +0 whip Missiles e - 25 stones f - 3 poisoned darts Jewellery u - an amulet of regeneration (around neck) Scrolls i - 5 scrolls of identify {unknown} j - 2 scrolls of fog {unknown} k - a scroll of torment {unknown} m - a scroll of blinking {unknown} n - a scroll of teleportation {unknown} p - a scroll of fear {unknown} s - a scroll of enchant armour {unknown} t - a scroll of immolation y - a scroll of enchant weapon {unknown} Potions a - a potion of magic b - a potion of attraction {unknown} h - a potion of haste {unknown} l - 3 potions of curing {unknown} q - a potion of ambrosia {unknown} v - a potion of degeneration {unknown} w - a potion of lignification {unknown} Skills: + Level 0.9 Fighting + Level 0.2 Short Blades + Level 1.0 Polearms + Level 2.1 Dodging + Level 2.1 Stealth + Level 3.3 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Dazzling Flash Conj/Hex 26% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 12% 1d3 14% 1 Poisonous Vapours Pois/Air 6% N/A 21% 2 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Olgreb's Toxic Radiance Pois 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Annotations: D:3 aloneDruid's ghost, amateur FoVM Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the centaur! The centaur is severely wounded. AloneDruid's ghost hits you! The searing ray hits aloneDruid's ghost. AloneDruid's ghost is moderately damaged. The searing ray hits the centaur. The centaur is almost dead. AloneDruid's ghost points at you and mumbles some strange words. The sting hits you. You are poisoned. The searing ray hits aloneDruid's ghost. AloneDruid's ghost is heavily damaged. The searing ray hits the centaur. You kill the centaur! You finish channelling your searing ray. You feel sick. AloneDruid's ghost hits you. You are more poisoned. Your Polearms skill increases to level 1! Your Conjurations skill increases to level 5! You have reached level 5! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses aloneDruid's ghost. (Press . to maintain the ray.) You feel very sick. AloneDruid's ghost hits you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The searing ray hits aloneDruid's ghost. AloneDruid's ghost is severely damaged. * * * LOW HITPOINT WARNING * * * You feel very sick. AloneDruid's ghost casts a spell at you. The sting hits you. You are more poisoned. * * * LOW HITPOINT WARNING * * * Magic courses through your body. You die... ...####.###.###..# #.###### .#.#....# #......# #....... .....##.###.#.##.# #######. .###.##.....#.# ####... .# #.####.###.# #.. ........ .###.####.# .######.# #####... ..........#.#.#.=.##.# #... .###..........#"?.##.# #... ## #.######.#.#.).##.# #... #.# ##W###.# #.## #.# #.@.##†# ##.## #.# #...##.########...# #.# #.................. #.. .....####.########.... ## ##... ...# ##.#. #### ##### #.#. #... #### You could see aloneDruid's ghost. Vanquished Creatures A centaur (D:3) 2 adders (D:2) 4 worms A dart slug (D:2) 5 ball pythons 3 endoplasms 13 giant cockroaches (D:2) 8 goblins 2 hobgoblins (D:1) 4 jackals (D:1) 4 kobolds (D:2) 2 quokkas A bat (D:2) 6 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Noisytoot the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 402 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 405 | D:1 | Learned a level 2 spell: Searing Ray 1154 | D:2 | Reached XP level 3. HP: 23/26 MP: 2/6 1265 | D:2 | Learned a level 3 spell: Dazzling Flash 1345 | D:2 | Found an ornate altar of the Wu Jian Council. 1745 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/8 2341 | D:3 | Found a runed translucent door. 2341 | D:3 | Noticed a centaur 2341 | D:3 | Noticed aloneDruid's ghost (amateur FoVM) 2348 | D:3 | Killed a centaur 2349 | D:3 | Reached skill level 1 in Polearms 2349 | D:3 | Reached skill level 5 in Conjurations 2349 | D:3 | Reached XP level 5. HP: 14/39 MP: 3/10 2351 | D:3 | Succumbed to aloneDruid's ghost's sting Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, minmay_liquid_box D:2: minmay_roachtagon, layout_basic, basic_altar D:3: layout_loops_ring, ashenzari_conservatory_becter, nicolae_overflow_hidden_temple, ebering_ghost_inner_flame, minivault_19 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Spellcasting | 3 | 3.3 Polearms | 1 | 1.0 Conjurations | 5 | 5.1 Fighting | | 0.9 Short Blades | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 23 | || 23 Unarmed | 1 | || 1 Spear | 33 | 8 || 41 Tailslap | 5 | || 5 Punch | 1 | || 1 Cast: Magic Dart | 42 | 6 || 48 Searing Ray | 10 | 7 || 17 Use: Potion | | 1 || 1 Armour: Skin | 20 | 4 || 24 Dodge: Dodged | 36 | 13 || 49