Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (console) character file. Game seed: 13992037554570189814 109 Noisytoot the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Jan 8, 2024. Slain by Terence ... wielding a +1 heavy flail (15 damage) ... on level 2 of the Dungeon. The game lasted 00:07:32 (1956 turns). Noisytoot the Conjurer (Deep Elf Conjurer) Turns: 1956, Time: 00:07:32 Health: -1/24 AC: 4 Str: 4 XL: 4 Next: 59% Magic: 5/12 EV: 12 Int: 25 God: Gold: 86 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . y - +7 hand axe "Adula" {venom, rC+ SInv} rCold + . . (no shield) rNeg . . . a - +0 robe rPois . x - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... i - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: acrobat @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons e - a +0 sling j - a +0 club l - a +0 short sword o - a +0 dagger p - a +0 whip r - a +0 quarterstaff v - a +2 dagger of venom y - the +7 hand axe "Adula" (weapon) {venom, rC+ SInv} (You found it on level 2 of the Dungeon) rC: It protects you from cold. SInv: It lets you see invisible. Missiles m - 19 stones n - 5 poisoned darts Armour a - a +0 robe (worn) q - a +0 leather armour x - a +1 helmet (worn) Jewellery h - a ring of fire i - an amulet of the acrobat (around neck) Scrolls f - a scroll of immolation {unknown} s - 2 scrolls of noise {unknown} u - a scroll of fear {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} d - a potion of haste {unknown} g - 2 potions of curing {unknown} k - 2 potions of attraction {unknown} t - a potion of flight {unknown} w - a potion of brilliance {unknown} z - a potion of might {unknown} Skills: + Level 0.2 Staves + Level 2.7 Dodging + Level 3.4 Stealth + Level 4.2 Spellcasting + Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Dazzling Flash Conj/Hex 38% N/A 9% 3 d - Apportation Tloc 10% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Alistair's Intoxication Tmut/Pois 3% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:2 Terence Message History You are frozen. You resist. You slash the endoplasm! You kill the endoplasm! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 heavy flail and wearing a +0 scale mail (83% to hit) The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is heavily wounded. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +1 heavy flail! The searing ray hits Terence but does no damage. Terence is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Terence Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? Okay, then. Casting: Dazzling Flash (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 heavy flail and wearing a +0 scale mail (heavily wounded, 83% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +1 heavy flail! Ouch! That really hurt! You die... #...........†...# #.......>.####### #### #.............# .... ######....†.#.## #### #.........# ####......##.# #.........# .. #.##......# #. #.##......# #.##......##### #.##...@....... #.##....@....## #.............. #########....## ....# ....# ....# ###.# You could see Terence. Vanquished Creatures Natasha (D:2) Robin (D:2) 2 dart slugs 8 ball pythons 7 bats 3 endoplasms 3 giant cockroaches (D:1) 10 goblins 8 hobgoblins A jackal (D:1) 7 kobolds 3 quokkas (D:1) 6 frilled lizards 5 rats (D:1) 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Noisytoot the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 267 | D:1 | Reached XP level 2. HP: 12/15 MP: 2/8 270 | D:1 | Learned a level 2 spell: Searing Ray 943 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 984 | D:1 | Reached skill level 5 in Conjurations 1109 | D:1 | Found Feoxtyga's Distillery. 1385 | D:2 | Noticed Natasha 1407 | D:2 | Killed Natasha 1511 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1618 | D:2 | Noticed Robin 1620 | D:2 | Killed Robin 1627 | D:2 | Learned a level 3 spell: Dazzling Flash 1813 | D:2 | Learned a level 1 spell: Apportation 1867 | D:2 | Identified the +7 hand axe "Adula" {venom, rC+ SInv} 1948 | D:2 | Noticed Terence 1956 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring, serial_shops, shop, serial_bayou_pond_c, fountainhead, amethyst_killhole, minmay_tetromino_i4 D:2: layout_basic, uniq_robin, uniq_crazy_yiuf_cottage, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Stealth | 3 | 3.4 Spellcasting | 4 | 4.2 Staves | | 0.2 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Short sword | 4 | || 4 Quarterstaff | 1 | || 1 Dagger | | 6 || 6 Hand axe | | 2 || 2 Cast: Magic Dart | 48 | 9 || 57 Searing Ray | 8 | 8 || 16 Use: Scroll | 1 | || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 3 | 4 || 7 Dodge: Dodged | 9 | 9 || 18