Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (console) character file. Game seed: 6766457694637709536 72 Noisytoot the Ducker (level 4, 0/31 HPs) Began as a Djinni Fire Elementalist on Jan 9, 2024. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:53 (1431 turns). Noisytoot the Ducker (Djinni Fire Elementalist) Turns: 1431, Time: 00:03:53 Health: 0/31 AC: 2 Str: 9 XL: 4 Next: 50% Gold: 66 EV: 13 Int: 17 God: SH: 0 Dex: 13 rFire + + . h - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons b - a +0 club f - a +0 sling h - a +0 dagger (weapon) l - a +0 whip o - a +0 hand axe v - a +0 mace Missiles c - a stone Armour a - a +0 robe (worn) u - a +0 chain mail Magical Staves s - a staff of conjuration Scrolls e - a scroll of teleportation {unknown} j - 3 scrolls of summoning {unknown} n - a scroll of poison {unknown} p - a scroll of blinking {unknown} t - a scroll of enchant weapon {unknown} Potions d - 2 potions of brilliance {unknown} g - 2 potions of flight {unknown} i - 2 potions of attraction {unknown} k - a potion of degeneration {unknown} m - a potion of curing {unknown} q - a potion of heal wounds {unknown} r - 2 potions of ambrosia {unknown} Skills: + Level 3.3 Dodging + Level 2.5 Stealth + Level 3.0 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 f - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading down here. You reach down and open the door. 3 gnolls come into view. The gnoll shouts! Found an escape hatch in the floor. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is lightly wounded. The foxfire hits the gnoll. The gnoll is heavily wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway? You miscast Volatile Blastmotes. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 whip! You closely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Casting: Volatile Blastmotes (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. The gnoll is no longer more vulnerable to fire. The gnoll hits you with a +0 flail. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... .....# #.##.#.#.# #.##.## #.#..#.#.# #.#...####.........###).....#.### #........+.........+............. #.....### ......>..####....###### ###..## ....g.. ##..## ###..# ..... ##.# .....# ... #.# ###.## #'# #.# #...# ####g##### #.# #.### #...)g@..# #.# ## #># #.##.###.# #.# #. #.# #.#...##.# #.# #. #.# ##......#.######<# #. #.# ##..#.............# #. #.#######.......##.######## #. #...........##.###.# #. ###########.##.###.## #. #.........### #. ####.####...### ## #.# ###...# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 3 adders (D:2) 2 dart slugs (D:1) 2 worms (D:2) 2 bats 2 endoplasms 2 giant cockroaches 4 goblins 4 hobgoblins 2 jackals (D:1) 3 kobolds 3 frilled lizards 5 rats 35 creatures vanquished. Vanquished Creatures (others) 72 foxfires 72 creatures vanquished. Grand Total: 107 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Noisytoot the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Noisytoot set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 127 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 362 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 362 | D:1 | Learned a level 1 spell: Summon Small Mammal 980 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1431 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic D:2: layout_loops_corners, kennysheep_generic_room_2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.3 Spellcasting | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | 7 || 15 Cast: Foxfire | 35 | 12 || 47 Scorch | 2 | 5 || 7 Armour: Robe | 1 | || 1 Dodge: Dodged | 6 | 5 || 11