Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (console) character file. Game seed: 4056864141401405393 60 Noisytoot the Conjurer (level 4, -4/24 HPs) Began as a Gargoyle Conjurer on Jan 23, 2024. Slain by Terence ... wielding a +0 morningstar of venom (8 damage) ... on level 3 of the Dungeon. The game lasted 00:10:45 (2479 turns). Noisytoot the Conjurer (Gargoyle Conjurer) Turns: 2479, Time: 00:10:45 Health: -4/24 AC: 7 Str: 16 XL: 4 Next: 4% Magic: 0/8 EV: 12 Int: 20 God: Gold: 148 SH: 0 Dex: 14 Spells: 5/8 levels left rFire + . . t - +1 dagger {elec, rF+ Will+ Stlth-} rCold . . . (no shield) rNeg + . . f - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . j - +0 pair of boots Will +.... z - amulet of guardian spirit Stlth + q - ring "Bees" {Str+5 Dex+6} HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons e - a +0 whip h - a +0 whip k - a +0 dagger r - a +0 trident t - the +1 dagger of the Thirsty Lovers (weapon) {elec, rF+ Will+ Stlth-} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Will+: It increases your willpower. Stlth-: It makes you less stealthy. Missiles i - 46 stones p - 5 boomerangs y - 6 poisoned darts Armour a - a +0 robe f - a +0 leather armour (worn) j - a +0 pair of boots (worn) l - a +0 plate armour n - a +0 scale mail o - a +0 leather armour Magical Staves u - a staff of earth v - a staff of alchemy Jewellery q - the ring "Bees" (left hand) {Str+5 Dex+6} (You found it on level 2 of the Dungeon) [ring of dexterity] Str+5: It affects your strength (+5). Dex+6: It affects your dexterity (+6). z - an amulet of guardian spirit (around neck) Scrolls d - 2 scrolls of noise m - 2 scrolls of summoning {unknown} s - 3 scrolls of identify {unknown} x - a scroll of poison {unknown} Potions b - 2 potions of magic c - a potion of mutation {unknown} g - a potion of resistance {unknown} w - a potion of heal wounds {unknown} Skills: + Level 0.2 Maces & Flails + Level 0.3 Armour + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.7 Spellcasting + Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 4% 1d1 47% 3 Fulminant Prism Conj/Alch 6% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 54% 4 Leda's Liquefaction Alch/Erth 1% N/A 87% 4 Petrify Alch/Erth 2% N/A 87% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Bombard Conj/Erth 6% 9d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar of venom and wearing a +0 ring mail (heavily wounded, 81% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 morningstar of venom! The searing ray hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 morningstar of venom! * * * LOW HITPOINT WARNING * * * Okay, then. You completely miss Terence. Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 morningstar of venom. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence screams, "I'm going to kill you!" Terence hits you but does no damage. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You hit Terence. Terence is severely wounded. Terence hits you but does no damage. You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 morningstar of venom! You die... Terence says, "Rest in peace." #..........# #... #..........# #####. #..........# ...>.. #..........# ###### #..........# #....†.....# ####.####### #.# # #.# ###### #.# #..... #@# ..###. #@# #.. #.....# #.# #........ #.. #...<............. ...<....########.. .......## #.# #..#..## ###.# ...#..# #...# #.># ##.### #..#######..#.. You could see Terence. Vanquished Creatures A ribbon worm (D:2) 2 dart slugs 3 ball pythons 9 bats 2 endoplasms 2 giant cockroaches 8 goblins 6 hobgoblins 3 jackals (D:3) 3 kobolds (D:1) 3 quokkas (D:1) A frilled lizard (D:3) A rat (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Noisytoot the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 207 | D:1 | Reached XP level 2. HP: 14/15 MP: 0/5 210 | D:1 | Learned a level 2 spell: Searing Ray 805 | D:1 | Reached XP level 3. HP: 17/19 MP: 0/6 1635 | D:2 | Identified the ring "Bees" {Str+5 Dex+6} 1833 | D:2 | Identified the +1 dagger of the Thirsty Lovers {elec, rF+ | Will+ Stlth-} 1986 | D:2 | Reached skill level 5 in Conjurations 2224 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/8 2462 | D:3 | Noticed Terence 2479 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring D:2: layout_loops_ring D:3: layout_rooms, lemuel_crystal_altar, item_on_display_a, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | 2 | 2.0 Maces & Flails | | 0.2 Armour | | 0.3 Stealth | | 2.7 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 22 | || 22 Unarmed | 10 | || 10 Dagger | 7 | 8 || 15 Cast: Magic Dart | 49 | 4 || 53 Searing Ray | 12 | 2 || 14 Use: Scroll | 1 | || 1 Armour: Robe | 22 | || 22 Leather armour | 23 | 7 || 30 Dodge: Dodged | 37 | 5 || 42