Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (console) character file. Game seed: 4840984144728962352 86 Noisytoot the Conjurer (level 4, -3/24 HPs) Began as a Gargoyle Conjurer on Jan 23, 2024. Slain by a gnoll ... wielding a +2 spear of freezing (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:39 (1686 turns). Noisytoot the Conjurer (Gargoyle Conjurer) Turns: 1686, Time: 00:05:40 Health: -3/24 AC: 6 Str: 10 XL: 4 Next: 49% Magic: 0/7 EV: 11 Int: 21 God: Gold: 43 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . b - +1 dagger (speed) rCold . . . (no shield) rNeg + . . o - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons b - a +1 dagger of speed (weapon) d - a +0 dagger e - a +0 club f - a +0 short sword l - a +0 mace n - a +0 quarterstaff p - a +0 sling Missiles i - 15 stones Armour a - a +0 robe m - a +0 ring mail o - a +0 leather armour (worn) Magical Staves c - a staff of air Scrolls h - a scroll of brand weapon {unknown} j - a scroll of summoning {unknown} q - a scroll of identify {unknown} Potions g - 2 potions of heal wounds {unknown} k - a potion of might {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Armour + Level 2.3 Dodging + Level 2.9 Stealth + Level 2.5 Spellcasting + Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll barely misses you. Found 7 stones. The gnoll attacks as it pursues you! The gnoll barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 spear of freezing (82% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 flail. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +2 spear of freezing. * * * LOW HITPOINT WARNING * * * The gnoll freezes you. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 flail; a gnoll corpse You barely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is severely wounded. You barely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +2 spear of freezing! You die... ######..♣..†..........# #.....)....P..........# ..#####..♣...........## ### ##......##.....####### # #..##############...(.# # #.## ##.......# # #.# #......... . #.# #......... .#####.# #.........# .......#############.........# .......P........@g.......)<..## ...#.......#########........... .. #....♣.## #.........# #...♣~♣P..## #.........# ....~~♣♣..P# #..g......# #..♣♣~~♣♣..# #.........# ##..~♣~~~♣.# ##.......## .♣~~~♣~.###### ##.....## .##...~~~~......# ##.#### ###....~...>....# ##.# ##...♣..♣.....# #..# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 3 dart slugs A ribbon worm (D:2) 4 ball pythons 3 endoplasms (D:1) 7 goblins 2 hobgoblins (D:1) 2 jackals (D:2) A quokka (D:1) A bat (D:1) 5 kobolds 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Noisytoot the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 157 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 311 | D:1 | Learned a level 2 spell: Searing Ray 895 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/6 1654 | D:2 | Reached skill level 5 in Conjurations 1654 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/7 1686 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_corners D:2: layout_rooms, serial_bayou, serial_bayou_pond_a, serial_bayou_pond_a, serial_bayou_shore_b, serial_bayou_lake_a Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Conjurations | 5 | 5.1 Fighting | | 0.1 Armour | | 0.1 Stealth | | 2.9 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 18 | || 18 Mace | 9 | || 9 Dagger | 6 | 5 || 11 Cast: Magic Dart | 36 | || 36 Searing Ray | 17 | 1 || 18 Use: Potion | 1 | || 1 Armour: Robe | 23 | || 23 Leather armour | 7 | 8 || 15 Dodge: Dodged | 62 | 6 || 68