Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (console) character file. Game seed: 15767742535598154212 53 Noisytoot the Conjurer (level 3, 0/19 HPs) Began as a Gargoyle Conjurer on Jan 25, 2024. Slain by a ribbon worm (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:52 (1150 turns). Noisytoot the Conjurer (Gargoyle Conjurer) Turns: 1150, Time: 00:03:53 Health: 0/19 AC: 5 Str: 10 XL: 3 Next: 87% Magic: 0/6 EV: 6 Int: 20 God: Gold: 69 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . j - +0 whip rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: held, very slow A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons c - a +0 club e - a +0 short sword j - a +0 whip (weapon) Armour a - a +0 robe (worn) f - a +0 ring mail Talismans h - a beast talisman Scrolls i - a scroll of teleportation {unknown} k - a scroll of identify {unknown} Potions d - a potion of haste {unknown} g - a potion of curing {unknown} Skills: + Level 1.6 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting + Level 5.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The orc attacks as it pursues you! The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (93% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) You enter the shallow water. Moving in this stuff is going to be slow. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The ribbon worm splashes around in the water. Your unstable footing causes you to fumble your attack. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm splashes around in the water. Your unstable footing causes you to fumble your attack. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You die... ## ≈# ##≈## ##≈≈≈# #≈≈≈≈# #≈≈≈≈######.. #≈≈≈≈#~.~.~.~. ##~@~≈~≈~~~~~≈~ #.w≈≈~≈~~~≈~≈~~ ##)~~≈≈~~~~~~~~~~~≈ #..~≈≈~~~≈~≈~~~≈~ ##.~~.~......~.~# ##.)...........# ####.#####....# #..## #....# ##..###....# ##......).# #....###.## You could see a ribbon worm (catching breath). Vanquished Creatures An adder (D:2) 3 dart slugs 3 orcs (D:2) 5 endoplasms A giant cockroach (D:1) 4 goblins 3 hobgoblins A kobold (D:1) A quokka (D:1) 2 ball pythons 4 bats (D:1) A frilled lizard (D:1) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Noisytoot the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 294 | D:1 | Reached XP level 2. HP: 14/15 MP: 0/5 297 | D:1 | Learned a level 2 spell: Searing Ray 525 | D:1 | Reached skill level 5 in Conjurations 837 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/6 1150 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: layout_rooms, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_a, chequers_serial_rivers_small_b, fountainhead, minmay_tetromino_o2, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 1.6 Stealth | | 2.6 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Whip || 10 Cast: Magic Dart || 41 Searing Ray || 8 Use: Potion || 1 Armour: Robe || 33 Dodge: Dodged || 29