Dungeon Crawl Stone Soup version 0.31-a0-366-ga77b45bd9b (webtiles) character file. Game seed: 391562076042058699 8 Nolga the Slasher (level 2, 18/22 HPs) Began as a Demonspawn Gladiator on July 28, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (188 turns). Nolga the Slasher (Demonspawn Gladiator) Turns: 188, Time: 00:00:13 Health: 18/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 17 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of identify {unknown} Skills: + Level 2.2 Fighting + Level 2.9 Long Blades - Level 1.7 Throwing + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Pois 0% N/A 99% 4 Discord Hex 0% N/A 100% 8 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History Found a stone staircase leading down. A kobold and a quokka come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Found 4 gold pieces. The quokka barely misses you. There is a stone staircase leading down here. You slash the quokka! You kill the quokka! No target in view! No target in view! You now have 17 gold pieces (gained 4). You open the door. A bat comes into view. There is an open door here. A bat is nearby! A bat is nearby! You miss the bat. The bat misses you. No target in view! No target in view! A bat and a quokka come into view. The bat misses you. There are monsters nearby! There are monsters nearby! You hit the bat. You punch the bat. You kill the bat! The quokka closely misses you. You hit the quokka. The quokka is lightly wounded. The quokka bites you. You closely miss the quokka. The quokka is lightly wounded. The quokka bites you. The quokka misses you. You slash the quokka! You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## ### #........########... #####........#.......... .............#.......... .............#.......... .............#........# .............'..@%..>.# ......##.#.###%.......#### ... ###...##.#(##............#...... ..#...##.#.##............ ...... ..+........##........... ...... ..#...#....#########%#####...... .#.........#.................... .#.%..#...##.................... ...####...##.................... There were no monsters in sight! Vanquished Creatures A ball python (D:1) 3 quokkas (D:1) 2 bats (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nolga the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 188 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 188 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 188 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic Action || total ---------------------------++------- Melee: Long sword || 16 Punch || 1 Armour: Leather armour || 5 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 192 | 192 | 0 | 0 | 149 | 1 | 192.0 | Dungeon | 192 | 192 | 0 | 0 | 149 | 1 | 192.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 192 daAuts