Nomnom Level 1 of the Dungeon (0, 0, D:1) a cursed -2 ring mail (3, 1, D:1) a +0 ring mail (15, 28, D:1) a +0 robe (24, 15, D:1) 23 poisoned needles (28, 11, D:1) a +0 dagger (29, 12, D:1) 24 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (13, 37, D:2) a +0 dagger (18, 38, D:2) a +0 club (26, 32, D:2) a +0 robe (27, 11, D:2) a +0 dagger (28, 34, D:2) a +0 dagger (31, 16, D:2) a +0 dagger (32, 21, D:2) a cursed -1 scythe a +0 robe (39, 39, D:2) a +0 club (42, 41, D:2) a +0 club (42, 42, D:2) a +0 club (53, 29, D:2) a +0 ring mail (56, 43, D:2) 25 bolts (58, 22, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 flail a poisoned tomahawk a +0 ring mail (1, -4, D:3) a poisoned tomahawk (4, 16, D:3) a +0 mace (6, 7, D:3) a +0 club (7, 30, D:3) an arrow (9, 28, D:3) a +0 shortbow 22 arrows (13, 3, D:3) a +0 ring mail (17, 26, D:3) a +0 hunting sling (18, -15, D:3) a +0 leather armour (21, -4, D:3) a +0 short sword (26, -18, D:3) a +0 dagger (39, -12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 14 poisoned needles (4, 21, D:4) a +0 plate armour (12, -12, D:4) a +0 hunting sling (25, -26, D:4) a +0 giant club a cursed -1 giant club a +0 giant spiked club (26, 4, D:4) a +0 shield (33, -27, D:4) a +0 robe (47, -15, D:4) a +0 dagger (48, -14, D:4) a +0 robe a +0 dagger (49, -21, D:4) a +0 falchion a +0 leather armour (49, -13, D:4) a +0 leather armour a +0 trident (56, 1, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (5, 25, D:5) a +0 ring mail (19, 15, D:5) a cursed -1 flail (21, 5, D:5) a +0 spear (22, 7, D:5) a +0 robe (26, 2, D:5) a +0 giant spiked club (31, 4, D:5) a +0 robe (32, 40, D:5) a +0 hand axe (33, -6, D:5) a +0 long sword (35, 40, D:5) 22 poisoned needles (39, 0, D:5) a +0 greatsling (43, 10, D:5) a +0 quarterstaff (44, 2, D:5) 12 bolts Level 6 of the Dungeon [Shop] Goecs's Distillery a potion of agility (56 gold) a potion of curing (42 gold) a potion of mutation (35 gold) a potion of ambrosia (112 gold) a potion of flight (42 gold) a potion of haste (140 gold) a potion of lignification (42 gold) a potion of heal wounds (70 gold) a potion of agility (56 gold) a potion of might (56 gold) a potion of curing (42 gold) [Shop] Haveaw's General Store a potion of haste (110 gold) a wand of acid (4/15) (176 gold) a +0 scale mail (44 gold) a phantom mirror (330 gold) a scroll of identify (22 gold) a +3 long sword (225 gold) a +0 shield (49 gold) a scroll of blinking (82 gold) [Shop] Dozache's Weapon Shoppe the cursed +3 hunting sling "Jioprit" {venom, rPois rC+ Int+3} (497 gold) It poisons the ammo it fires. It affects your intelligence (+3). It protects you from cold. It protects you from poison. It has a curse placed upon it. a +0 scimitar (52 gold) a +0 trident (45 gold) a +1 hand axe of electrocution (188 gold) the +5 spear "Veskudoj" {pierce, +Inv rPois rC-} (529 gold) It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It protects you from poison. It lets you turn invisible. a +0 scimitar of electrocution (156 gold) a +0 hand axe (39 gold) a +0 hand axe (39 gold) a +0 broad axe of freezing (119 gold) a +0 flail (45 gold) a +0 lajatang (195 gold) the +9 falchion of Causality {flame, rPois Int+2} (855 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It protects you from poison. a cursed -2 great mace (1 gold) (0, 0, D:6) a +0 short sword (1, 23, D:6) a +0 leather armour (7, 8, D:6) 17 arrows (8, -5, D:6) a +0 dagger (8, 0, D:6) a +0 robe a +0 dagger (10, 0, D:6) a +0 short sword (10, 21, D:6) a +0 whip (24, 26, D:6) a +0 dagger of speed (31, 17, D:6) a +0 war axe a +0 robe (35, 5, D:6) 21 arrows (35, 13, D:6) a +0 war axe (42, 12, D:6) a +0 centaur barding Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (1, 2, D:7) a +0 club (1, 7, D:7) a +0 trident (3, 3, D:7) a cursed -2 dagger a +0 robe (15, 11, D:7) a +0 short sword a cursed +0 plate armour (17, 10, D:7) a +0 whip a +0 scale mail (23, 10, D:7) a +0 flail a +0 leather armour Level 8 of the Dungeon [Shop] Xeasherch's Armour Shoppe a +0 scale mail (52 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +2 robe of fire resistance (230 gold) a +0 robe (9 gold) a +0 shield (58 gold) (0, 0, D:8) 17 sling bullets (8, 13, D:8) a +0 short sword (9, 12, D:8) a potion of degeneration (10, 6, D:8) a +0 war axe (10, 24, D:8) a +3 dagger of distortion a +0 robe (13, 13, D:8) a +0 rapier (15, 5, D:8) a +0 whip (15, 7, D:8) a +0 dagger a +0 blowgun 7 poisoned needles a +0 dagger a +0 flail a cursed +0 chain mail a +0 battleaxe a +0 plate armour (16, 9, D:8) a +0 dagger (17, 4, D:8) a +0 flail (17, 8, D:8) a +0 club (20, -2, D:8) a +0 ring mail (34, 2, D:8) a +0 dagger a +0 leather armour (40, 7, D:8) 20 arrows (41, 7, D:8) a +0 dagger a +0 robe (42, -6, D:8) a +0 mace 3 tomahawks of returning (43, 4, D:8) a +0 hand crossbow (45, -8, D:8) a tomahawk of returning a +0 giant spiked club a +0 giant spiked club Level 9 of the Dungeon [Shop] Vam Zodu's Antique Armour Shoppe a +0 leather armour (46 gold) a +0 plate armour (529 gold) the cursed +1 ring mail of the Vacuum {-Cast rElec rF+ Dex+8} (846 gold) It affects your dexterity (+8). It protects you from fire. It insulates you from electricity. It prevents spellcasting. It has a curse placed upon it. a +3 chain mail of magic resistance (609 gold) a +1 centaur barding (690 gold) a +0 leather armour (46 gold) a +0 ring mail (92 gold) a +0 scale mail (92 gold) (0, 0, D:9) a +0 falchion a +0 short sword a +0 hand axe (0, 13, D:9) a +0 giant club (7, 35, D:9) a +0 long sword (11, 28, D:9) a +0 leather armour (16, 19, D:9) an uncursed staff of poison (22, 1, D:9) a +0 flail (27, 1, D:9) a +0 halberd (27, 2, D:9) a +0 spear (29, 19, D:9) 12 arrows (38, 26, D:9) a +0 long sword (39, 23, D:9) a +0 club (42, 19, D:9) a +0 whip a +0 leather armour a cursed +0 club a throwing net a +0 spear a +0 whip a +0 spear (42, 20, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) 14 poisoned needles (2, 3, D:10) a tomahawk (3, 2, D:10) a +0 dagger a +0 robe (3, 13, D:10) a +1 robe (4, -1, D:10) a +0 glaive a +0 chain mail (4, 7, D:10) a +3 battleaxe a +0 robe a +0 great sword a +0 robe a +0 dire flail a +0 robe (6, -5, D:10) a +0 flail a +0 leather armour (6, -4, D:10) a +0 hand axe a +0 leather armour 3 tomahawks (7, -5, D:10) a +0 dagger a cursed +0 robe a +0 mace (8, -6, D:10) a +0 giant spiked club (8, -5, D:10) a cursed +0 club (10, -3, D:10) 2 arrows a +0 scimitar a +0 plate armour (11, -3, D:10) a +0 shortbow 10 arrows a potion of lignification (15, -2, D:10) 30 arrows (19, 12, D:10) 9 sling bullets (25, 19, D:10) a +0 battleaxe a +0 chain mail (28, 22, D:10) a +0 hand axe a scroll of random uselessness a +0 dagger a +0 robe a +0 short sword a +0 dagger a cursed +0 robe (29, -6, D:10) a +0 broad axe a +0 chain mail (29, -5, D:10) a +0 hand axe a +0 short sword (30, 1, D:10) a +4 hand axe a +0 ring mail a cursed -3 club a +0 club a +0 leather armour (30, 2, D:10) a +0 whip a +0 ring mail (30, 3, D:10) a +0 whip a +0 ring mail (31, -4, D:10) an arrow (31, -3, D:10) a tomahawk 2 arrows (31, -2, D:10) a +0 dagger (32, -1, D:10) a +0 mace a +0 robe a +0 hand axe a +0 chain mail a +0 dagger a +0 club (32, 0, D:10) a +0 short sword a +0 plate armour a +0 short sword a +0 plate armour (32, 1, D:10) a +0 flail a +0 leather armour a cursed -1 whip (32, 3, D:10) a cursed -2 flail a +0 leather armour a +0 club a +0 leather armour (33, 2, D:10) a +0 whip 4 tomahawks (34, 0, D:10) a +0 shortbow 20 arrows (38, 22, D:10) a +0 club (42, 11, D:10) a +0 club (44, 10, D:10) a +0 short sword (50, -4, D:10) a troll hide the Ecumenical Temple Level 1 of the Lair of Beasts (9, 44, Lair:1) a +0 great sword (15, 27, Lair:1) a +0 chain mail (24, 16, Lair:1) 19 bolts (27, 41, Lair:1) 16 bolts (31, 47, Lair:1) a +0 falchion (38, 39, Lair:1) a cursed +0 leather armour (52, 7, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 arrows (4, -10, Lair:2) 8 curare-tipped needles (28, -7, Lair:2) a +0 flail (30, 13, Lair:2) a +0 longbow (32, 19, Lair:2) 28 arrows (37, 8, Lair:2) a scroll of noise (43, 10, Lair:2) a +0 spear (49, -4, Lair:2) 12 arrows (52, 10, Lair:2) a +0 chain mail (59, -22, Lair:2) 8 poisoned needles Level 3 of the Lair of Beasts (6, -12, Lair:3) a +0 flail (9, 31, Lair:3) 21 arrows (20, 31, Lair:3) a potion of degeneration (27, 2, Lair:3) an uncursed ring of ice (40, 15, Lair:3) the +9 scale mail of the Guardian {rPois rC++} It greatly protects you from cold. It protects you from poison. (61, -16, Lair:3) a cursed +0 chain mail (63, 13, Lair:3) a +0 spear (68, 30, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 battleaxe a cursed +0 leather armour a potion of degeneration (3, 1, Lair:4) 6 javelins of penetration (8, 10, Lair:4) a wolf skeleton (11, 1, Lair:4) 11 arrows (13, 4, Lair:4) a throwing net (19, -2, Lair:4) 12 sling bullets (25, 1, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a water moccasin corpse (5, -4, Lair:5) 17 bolts