NonoGG Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 16, D:1) 15 gold pieces (28, 16, D:1) an arrow Level 2 of the Dungeon (0, 0, D:2) 2 stones (2, 1, D:2) a stone (3, 4, D:2) a stone (14, -48, D:2) a frilled lizard corpse (skeletalised by now) (25, -25, D:2) a +0 scythe a +2 robe of cold resistance the human corpse of Sigmund (33, -29, D:2) an adder corpse (34, -13, D:2) a +0 cloak (41, -44, D:2) a worm corpse (45, -38, D:2) a cursed +0 club (48, -9, D:2) a +0 robe a +0 dagger Level 3 of the Dungeon (3, 37, D:3) a +0 short sword (4, 35, D:3) 2 potions of curing (7, 34, D:3) a jackal corpse (8, 34, D:3) a stone (8, 35, D:3) a +0 dagger (still there?) a rat corpse (still there?) (8, 40, D:3) a stone (9, 37, D:3) a +0 robe (14, 32, D:3) a ration (18, 36, D:3) 9 gold pieces Level 4 of the Dungeon [Shop] Xessebef's General Store a potion of cancellation (88 gold) 18 stones (19 gold) a ration (55 gold) a cursed +0 ring mail (33 gold) a +0 ring mail (44 gold) a ration (55 gold) a +0 scimitar of flaming (101 gold) the +11 scimitar of Equilibrium {vorpal, *Contam rElec rC- rN+++} (917 gold) It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It insulates you from electricity. It renders you almost immune to negative energy. It causes magical contamination when unequipped. 24 stones (26 gold) a wand of random effects (10) (66 gold) a +5 amulet of reflection (453 gold) 17 arrows (37 gold) 21 stones (23 gold) (21, 16, D:4) a +0 leather armour