Norm Level 1 of the Dungeon (0, 0, D:1) 3 large rocks (0, 2, D:1) a +0 dagger (20, 12, D:1) a +0 robe (26, 13, D:1) a +0 whip (29, -12, D:1) a +0 club (31, 17, D:1) a +0 leather armour (34, 31, D:1) 18 poisoned needles (35, 1, D:1) a +0 chain mail (42, 0, D:1) a +0 dagger (58, 1, D:1) 15 bolts (59, -5, D:1) a +0 whip (60, -2, D:1) a +0 dagger Level 2 of the Dungeon (2, 17, D:2) a +0 short sword (33, 15, D:2) a +0 spear (33, 22, D:2) a +0 short sword (34, 16, D:2) a +0 dagger (34, 17, D:2) a +0 mace (35, 7, D:2) a +0 club (36, 44, D:2) a +0 whip (41, 24, D:2) 20 bolts (43, 28, D:2) a +0 plate armour (44, 25, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 24 arrows (1, -19, D:3) a +0 dagger (2, 0, D:3) 17 arrows (4, -19, D:3) a +0 scale mail a +0 flail (5, -19, D:3) a +0 leather armour a cursed -3 mace (6, -20, D:3) a +0 scale mail a cursed -1 club (7, -41, D:3) a +0 ring mail (9, -42, D:3) 17 arrows (13, -42, D:3) a +0 dagger a +0 robe (13, 8, D:3) 18 poisoned needles (16, -17, D:3) a +0 club (20, -41, D:3) a +0 club a +0 leather armour a +0 dagger a +0 robe (20, -33, D:3) a cursed -1 club (21, -37, D:3) a +0 dagger (22, 3, D:3) a +0 war axe a +0 leather armour (23, 1, D:3) a +0 flail a +0 chain mail (28, -44, D:3) 17 sling bullets (28, -36, D:3) a +0 club (33, 2, D:3) a +0 whip (38, 3, D:3) a +0 falchion a +0 leather armour (42, -7, D:3) 19 bolts (43, -7, D:3) a +0 club (44, -17, D:3) a +0 club (44, -7, D:3) a +0 spear a cursed +0 ring mail (45, -16, D:3) 24 arrows (46, -10, D:3) 17 sling bullets (47, -15, D:3) a +0 dagger (53, -11, D:3) 8 arrows Level 4 of the Dungeon (0, 0, D:4) a tomahawk (2, -8, D:4) 18 bolts (4, 7, D:4) a +0 club a +0 leather armour (5, -17, D:4) a +0 mace (5, -5, D:4) a tomahawk (6, -15, D:4) a +0 leather armour a +0 hand axe (12, 9, D:4) a +0 robe (37, 7, D:4) a +0 chain mail (39, 0, D:4) a +0 rapier (39, 18, D:4) the -5 cloak "Risch" {rPois Dex+2} It affects your dexterity (+2). It protects you from poison. (41, 7, D:4) a +0 giant spiked club (41, 9, D:4) a +0 club (46, 15, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Coixtuca's Gadget Emporium a wand of iceblast (9) (195 gold) a phantom mirror (450 gold) a fan of gales (600 gold) a phantom mirror (450 gold) a wand of enslavement (10) (180 gold) a wand of acid (10) (420 gold) a wand of flame (22) (180 gold) a wand of flame (16) (135 gold) [Shop] Irasti Haumi's Distillery a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of mutation (112 gold) a potion of haste (140 gold) a potion of berserk rage (70 gold) a potion of might (56 gold) [Shop] Xidi's Book Shop a book of Minor Magic (260 gold) a book of Geomancy (455 gold) a book of Geomancy (455 gold) a book of Changes (325 gold) a book of Maledictions (325 gold) a book of Changes (325 gold) a book of Cantrips (260 gold) a book of Necromancy (390 gold) a manual of Short Blades (1435 gold) a book of the Sky (845 gold) a book of Battle (520 gold) [Shop] Qankumm's Antique Armour Shop a +0 robe (18 gold) a +0 helmet (121 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) a +1 cloak of poison resistance (364 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) the +1 cloak "Qid Pof" {rCorr Int+2} (710 gold) It affects your intelligence (+2). It provides partial protection from all sources of acid and corrosion. (0, 0, D:5) a cursed +0 rapier a +0 leather armour the human skeleton of Eustachio (1, 12, D:5) a +0 giant spiked club (12, -26, D:5) 14 sling bullets (12, 3, D:5) a +0 giant club a leopard gecko skeleton an ogre corpse (15, -4, D:5) a +0 mace (16, -19, D:5) a quokka skeleton a scorpion corpse (28, -12, D:5) an adder corpse (32, 7, D:5) a +0 hand axe (37, -17, D:5) a +0 trident (41, -17, D:5) 2 potions of degeneration {!q} the Ecumenical Temple (8, 18, Temple) a +0 dagger a +0 leather armour