Norm Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 8, D:1) a +0 hunting sling (2, 0, D:1) a +0 dagger (12, 1, D:1) a +0 dagger (12, 6, D:1) a +0 club (26, 24, D:1) 13 bolts (35, 7, D:1) 17 sling bullets (37, -4, D:1) a +0 robe (41, 20, D:1) a +0 hunting sling (43, 19, D:1) a +0 spear (47, 16, D:1) a +0 dagger (48, 4, D:1) a +0 spear (54, 4, D:1) 9 poisoned darts Level 2 of the Dungeon (2, 17, D:2) a +0 whip (3, 19, D:2) a +0 spear (5, 32, D:2) a +0 spear a +0 spear (6, 25, D:2) a potion of degeneration (7, -3, D:2) a +0 whip (12, 19, D:2) a +0 ring mail (14, 8, D:2) a +0 club (16, 16, D:2) a +0 ring mail (18, 14, D:2) a +0 hunting sling (28, -18, D:2) a +0 spear (31, 3, D:2) a +0 dagger a +0 hunting sling (36, 23, D:2) a +0 club (39, -12, D:2) a +0 ring mail (39, 12, D:2) a +0 whip (61, -15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (5, -1, D:3) 5 javelins (19, -10, D:3) a +0 ring mail (33, -6, D:3) a +0 flail (39, 17, D:3) a cursed -2 club Level 4 of the Dungeon [Shop] Qocyeble's Distillery a potion of agility (48 gold) a potion of might (48 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) a potion of might (48 gold) a potion of flight (36 gold) a potion of magic (96 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) 2 potions of brilliance (96 gold) 2 potions of mutation (192 gold) a potion of magic (96 gold) (2, 4, D:4) a +0 leather armour (10, -31, D:4) a +0 whip (12, 16, D:4) a +0 halberd (13, -32, D:4) a +0 spear (19, -30, D:4) a +2 dagger of venom (19, 9, D:4) a +0 dagger (20, -28, D:4) a +0 ring mail (28, -11, D:4) a +1 helmet of intelligence (54, -29, D:4) a +0 flail (60, -33, D:4) a +0 club (60, -18, D:4) a +0 flail (64, -22, D:4) a +0 scale mail (66, -34, D:4) a +0 robe (66, 11, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Gugoown's Armour Emporium a +0 leather armour (28 gold) the +2 chain mail "Luzeutur" {rN++} (448 gold) It greatly protects you from negative energy. a +2 robe of cold resistance (247 gold) a scarf of repulsion (168 gold) a +0 robe (9 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +3 scale mail of poison resistance (322 gold) (0, 0, D:5) a +0 long sword (0, 12, D:5) a +0 rapier (23, 7, D:5) a +0 flail 2 boomerangs (24, 10, D:5) a +0 shortbow (44, 16, D:5) a +0 hand crossbow (46, 19, D:5) 24 bolts (46, 28, D:5) a cursed -3 spear (54, 36, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 flail (4, -25, D:6) a +0 halberd (22, 14, D:6) a +0 giant club (26, -3, D:6) 4 javelins (27, -27, D:6) a +0 spear (30, 3, D:6) a +0 leather armour (31, -6, D:6) a +0 hand axe (32, -31, D:6) a +0 leather armour a +0 falchion (33, -22, D:6) a +0 shortbow (34, -31, D:6) a +1 dagger of distortion a +0 ring mail (35, -31, D:6) a +0 mace (37, -4, D:6) a cursed -1 giant club (42, -18, D:6) a +0 mace (43, 7, D:6) a +0 dagger (45, -6, D:6) a +0 spear (46, -15, D:6) a cursed +0 robe a +0 dagger a +0 robe a +0 dagger (50, -11, D:6) a +0 whip a +0 ring mail (50, -6, D:6) a +0 whip Level 7 of the Dungeon [Shop] Gaclis's Weapon Boutique 21 sling bullets (157 gold) the +3 rapier "Veofe" {antimagic, rElec} (615 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. a +4 spear of piercing (397 gold) 19 stones (28 gold) a +4 longbow (397 gold) the +5 hand crossbow "Maoreamu" {velocity, rN+} (621 gold) Any bolt fired from it inflicts extra damage. It protects you from negative energy. a +0 trident (52 gold) a +0 falchion (45 gold) 21 stones (31 gold) a +0 hunting sling (22 gold) (0, 0, D:7) a +0 ring mail (15, -7, D:7) a +0 robe a +0 dagger (15, -1, D:7) 21 gold pieces (16, -8, D:7) a +0 falchion (18, -10, D:7) a +0 ring mail a +0 club a +0 robe (23, 14, D:7) 12 gold pieces (41, -9, D:7) a +4 ring of protection (42, -13, D:7) a bullfrog skeleton (44, -2, D:7) 6 large rocks (52, -23, D:7) a +0 leather armour