ERROR in 'player.cc' at line 897: unhandled equipment type 20 Version: Dungeon Crawl Stone Soup 0.32-a0-585-gef4fe23122 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9068433793638069854, deterministic pregen: 1 Command line: /usr/games/crawl-git-ef4fe23122 -name NormalPerson7 -rc /dgldir/rcfiles/crawl-git/NormalPerson7.rc -macro /dgldir/rcfiles/crawl-git/NormalPerson7.macro -morgue /dgldir/morgue/NormalPerson7/ -webtiles-socket /crawl-master/webserver/sockets/NormalPerson7:2024-03-02.14:10:20.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-git-ef4fe23122(_Z17write_stack_traceP8_IO_FILE+0x27) [0x558b43f75977]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-ef4fe23122(_Z13do_crash_dumpv+0x3fc) [0x558b43f8090c]: do_crash_dump() /usr/games/crawl-git-ef4fe23122(_Z20crash_signal_handleri+0x1ca) [0x558b43f75dba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7f8e356b6fd0]: /lib/x86_64-linux-gnu/libc.so.6(+0x8ad3c) [0x7f8e35705d3c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x12) [0x7f8e356b6f32]: /usr/games/crawl-git-ef4fe23122(+0x46ce26) [0x558b43f7fe26]: /usr/games/crawl-git-ef4fe23122(+0x46d3ce) [0x558b43f803ce]: /usr/games/crawl-git-ef4fe23122(_Z12you_can_wear14equipment_typeb+0x4ba) [0x558b443eb03a]: you_can_wear(equipment_type, bool) /usr/games/crawl-git-ef4fe23122(_Z17ash_check_bondagev+0x133) [0x558b440c2cb3]: ash_check_bondage() /usr/games/crawl-git-ef4fe23122(_Z12unequip_item14equipment_typebb+0x93) [0x558b443e0793]: unequip_item(equipment_type, bool, bool) /usr/games/crawl-git-ef4fe23122(_Z12unwield_itemRK8item_defb+0x42) [0x558b443e0892]: unwield_item(item_def const&, bool) /usr/games/crawl-git-ef4fe23122(+0x660660) [0x558b44173660]: /usr/games/crawl-git-ef4fe23122(_Z11use_an_item15operation_typesP8item_def+0x152) [0x558b441776f2]: use_an_item(operation_types, item_def*) /usr/games/crawl-git-ef4fe23122(+0xb25ba2) [0x558b44638ba2]: /usr/games/crawl-git-ef4fe23122(+0xb266d5) [0x558b446396d5]: /usr/games/crawl-git-ef4fe23122(main+0x19f) [0x558b43ec306f]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7f8e356a21ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7f8e356a2285]: /usr/games/crawl-git-ef4fe23122(_start+0x21) [0x558b43ec3931]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-ef4fe23122/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-ef4fe23122/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-ef4fe23122/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = random_map_in_depth, level layout type = corridors, absdepth0 = 4 Level vaults: old_forge layout_loops_ring mainiacjoe_overflow_catwalk Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Unknown command. Unknown command. Unknown command. Unknown command. A jackal is nearby! A jackal is nearby! Unknown command. Unknown command. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The jackal barks! Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. You kill the jackal! You start resting. Magic restored. Things that are here: a +0 whip; a jackal corpse; a kobold corpse Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (wandering, hasn't noticed you, 68% to hit) The sting hits the rat but does no damage. The rat is poisoned. The rat squeaks loudly. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target, f/p - rat Aim: a rat (poisoned, chance to weaken: 100%) Fumes of mercury billow around the rat! The rat looks even sicker. The rat looks weaker. You kill the rat! You start resting. Magic restored. You see here a rat corpse. Things that are here: a +0 whip; a jackal corpse; a kobold corpse Found a book of Blasting. Found a leather armour. Press: ? - help, v - describe, . - travel, g - get item Item here: a book of Blasting. The floor. Unknown command. There is a stone staircase leading down here. You pick up a book of Blasting and begin reading... You add the spells Volatile Blastmotes, Fulminant Prism and Iskenderun's Mystic Blast to your library. Unknown command. Found a beast talisman. Unknown command. Unknown command. You see here a beast talisman. Unknown command. Unknown command. f - a beast talisman A dart slug comes into view. Unknown command. Unknown command. Casting: Mercury Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: a dart slug (wandering, hasn't noticed you) The floor. Unknown command. You see here a rat corpse. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Mercury Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (wandering, hasn't noticed you, 100% to hit) The sting hits the dart slug. The dart slug is poisoned. The dart slug is lightly wounded. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target, f/p - dart slug Aim: a dart slug (lightly wounded, poisoned, chance to weaken: 100%) Fumes of mercury billow around the dart slug! The dart slug looks even sicker. The dart slug looks weaker. You feel a bit more experienced. Training target 2.0 for Air Magic reached! Your Air Magic skill increases to level 2! You need to enable at least one skill for training. Unknown command. You start resting. Magic restored. Unknown command. You see here a dart slug corpse. Found 7 gold pieces. Found 6 boomerangs. Unknown command. Unknown command. Okay, then. Unknown command. Found 9 gold pieces. You now have 7 gold pieces. You see here 6 boomerangs. g - 6 boomerangs You now have 16 gold pieces (gained 9). Unknown command. You open the door. Found a scroll labelled SIKUEGEGRU. There is an open door here. Found 12 gold pieces. h - a scroll labelled SIKUEGEGRU A ball python comes into view. Unknown command. Unknown command. You see here 12 gold pieces. Casting: Mercury Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The sting hits the ball python. The ball python is poisoned. You kill the ball python! You now have 28 gold pieces (gained 12). You start resting. Magic restored. You open the door. Found an escape hatch in the floor. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 whip. The kobold throws a stone. The stone closely misses you. Unknown command. Unknown command. Throw: 6 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip and quivering stones (43% to hit) You throw a boomerang. The boomerang closely misses the kobold. The kobold throws a stone. The stone barely misses you. Throw: 6 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip and quivering stones (43% to hit) You throw a boomerang. The boomerang hits the kobold and shatters for extra damage! You kill the kobold! Unknown command. Unknown command. Things that are here: a +0 whip; 4 stones A bat comes into view. As you open the door, it creaks loudly! Unknown command. Unknown command. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (52% to hit) The sting hits the bat. The bat is poisoned. You kill the bat! You start resting. Magic restored. Unknown command. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! Found 7 gold pieces. Found a fizzy amethyst potion. There is an open door here. Found a stone staircase leading down. i - a fizzy amethyst potion Okay, then. Unknown command. You now have 35 gold pieces (gained 7). An endoplasm comes into view. Unknown command. Unknown command. Unknown command. Unknown command. Found 3 scrolls labelled WOCIAF NEMOUZI. The endoplasm quivers. You see here 3 scrolls labelled WOCIAF NEMOUZI. Unknown command. Unknown command. Throw: 5 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (83% to hit) You throw a boomerang. The boomerang hits the endoplasm. The endoplasm is severely wounded. Unknown command. Unknown command. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 97% to hit) Okay, then. Unknown command. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is almost dead. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. You kill the endoplasm! j - 3 scrolls labelled WOCIAF NEMOUZI You start resting. Magic restored. A goblin comes into view. It is wielding a +0 club. Unknown command. Unknown command. The goblin shouts! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (60% to hit) The sting misses the goblin. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target, f/p - goblin Aim: a goblin, wielding a +0 club (chance to weaken: 100%) Fumes of mercury billow around the goblin! The goblin is poisoned. The goblin looks weaker. Casting: Mercury Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (very poisoned, weak, 60% to hit) The sting misses the goblin. You closely miss the goblin. The goblin is moderately wounded. The goblin misses you. You hit the goblin. You kill the goblin! You start resting. Magic restored. Found a metallic yellow potion. k - a metallic yellow potion Found a viscous dark potion. l - a viscous dark potion There is an open door here. There is an open door here. Really walk into a travel-excluded area? Throw: 5 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 98% to hit) You throw a boomerang. The boomerang hits the endoplasm but does no damage. The endoplasm quivers. Throw: 5 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (83% to hit) You throw a boomerang. The boomerang completely misses the endoplasm. A goblin comes into view. It is wielding a +0 dagger. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (97% to hit) Okay, then. Press: ? - help, v - describe, . - travel Here: an endoplasm The floor. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is lightly wounded. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is severely wounded. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 97% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, umbra, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. You kill the endoplasm! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Unknown command. Unknown command. Really walk into a travel-excluded area? Okay, then. Press: ? - help, . - travel You can't see that place. [the floor.] Reduced exclusion size to a single square. Removed exclusion. A giant cockroach comes into view. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (68% to hit) The sting hits the giant cockroach. The giant cockroach is poisoned. The giant cockroach is moderately wounded. You kill the giant cockroach! You start resting. Magic restored. Found a cyan potion. m - a cyan potion Unknown command. There is an open door here. There is an open door here. A goblin is nearby! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger and wearing a +0 plate armour (wandering, hasn't noticed you, 72% to hit) The sting hits the goblin but does no damage. The goblin is poisoned. The goblin shouts! You kill the goblin! Things that are here: a +0 dagger; a +0 plate armour You start resting. Magic restored. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Unknown command. Found a gold piece. You now have 36 gold pieces (gained 1). Found a stone staircase leading down. Found 10 gold pieces. A hobgoblin comes into view. Found 9 gold pieces. The hobgoblin shouts! Unknown command. Unknown command. You start waiting. A hobgoblin is nearby! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) The sting misses the hobgoblin. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target, f/p - hobgoblin Aim: a hobgoblin (chance to weaken: 100%) Fumes of mercury billow around the hobgoblin! The hobgoblin is poisoned. The hobgoblin looks weaker. The hobgoblin is no longer weakened. The hobgoblin looks more healthy. Casting: Mercury Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 68% to hit) The sting hits the hobgoblin but does no damage. The hobgoblin is poisoned. The hobgoblin is almost dead. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 This spell is extremely dangerous to cast! Memorise Mephitic Cloud, consuming 3 spell levels and leaving 0? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Mephitic Cloud Adjust to which letter? c - Mephitic Cloud Unknown command. You start resting. Magic restored. Unknown command. Unknown command. Okay, then. Unknown command. You see here a hobgoblin corpse. Found a scroll labelled WOCIAF NEMOUZI. You now have 46 gold pieces (gained 10). You now have 55 gold pieces (gained 9). j - 4 scrolls labelled WOCIAF NEMOUZI (gained 1) You see here a hobgoblin corpse. There is a stone staircase leading up here. As you read the scroll labelled WOCIAF NEMOUZI, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. t - 3 scrolls of teleportation You climb upwards. There is a stone staircase leading down here. Your surroundings suddenly seem different. There is a stone staircase leading down here. You see here a +0 club. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading up. A rat and 2 endoplasms come into view. Unknown command. Unknown command. You see here a hobgoblin skeleton. You open the door. Found a chain mail. There is an open door here. Found 4 stones. You see here a +0 chain mail. Found a rapier. You see here 4 stones. j - 4 stones You see here a +0 rapier. n - a +0 rapier n - a +0 rapier (weapon) An endoplasm comes into view. Unknown command. Unknown command. Unknown command. Unknown command. The endoplasm quivers. Throw: 5 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (83% to hit) You throw a boomerang. The boomerang hits the endoplasm. The endoplasm is heavily wounded. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. You kill the endoplasm! You start resting. Magic restored. A giant cockroach comes into view. Unknown command. Unknown command. Throw: 5 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (asleep, 98% to hit) You throw a boomerang. The boomerang completely misses the giant cockroach. A giant cockroach is nearby! Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (wandering, hasn't noticed you, 71% to hit) The sting hits the giant cockroach but does no damage. The giant cockroach is poisoned. You kill the giant cockroach! You start resting. Magic restored. Found a stone staircase leading down. Unknown command. Found a gilded ring. Found a dagger. C - a ring of protection from cold C - a ring of protection from cold (left hand) A goblin comes into view. It is wielding a +2 dagger of venom. The goblin shouts! Unknown command. Unknown command. Throw: 5 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +2 dagger of venom (43% to hit) You throw a boomerang. The boomerang closely misses the goblin. Unknown command. Unknown command. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +2 dagger of venom (64% to hit) The sting hits the goblin. The goblin is poisoned. You kill the goblin! Your Conjurations skill increases to level 2! Things that are here: a +2 dagger of venom; a goblin corpse o - a +2 dagger of venom Your +2 dagger of venom begins to drip with poison! o - a +2 dagger of venom (weapon) You drop a +0 dagger. You drop a +0 mace. Magic restored. You drop a +0 rapier. A ball python comes into view. A ball python is nearby! Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, 68% to hit) The sting hits the ball python. The ball python is poisoned. The ball python is moderately wounded. The ball python hisses angrily. You kill the ball python! You start resting. Magic restored. A dart slug comes into view. The dart slug launches a dart at you. The slug dart misses you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to hit) The sting hits the dart slug. The dart slug is poisoned. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart misses you. You hit the dart slug. The dart slug looks even sicker. The dart slug is severely wounded. You kill the dart slug! No target in view! You start resting. Magic restored. You see here a giant cockroach corpse. There is a stone staircase leading down here. A goblin comes into view. It is wielding a +0 sling. Unknown command. Unknown command. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You start waiting. A goblin is nearby! The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin closely misses you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Press: ? - help, v - describe, . - travel Here: a goblin, wielding a +0 club (umbra) The floor. Press: ? - help, v - describe, . - travel Here: a goblin, wielding a +0 club (umbra) The floor. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You hit the goblin. You kill the goblin! Found an escape hatch in the floor. Things that are here: a +0 club; a +0 sling Things that are here: a +0 club; a +0 sling Found a stone staircase leading down. A hobgoblin and a goblin come into view. Found a stone staircase leading up. Unknown command. Unknown command. Unknown command. Unknown command. Throw: 5 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (43% to hit) You throw a boomerang. The boomerang completely misses the goblin. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (64% to hit) The sting hits the goblin. The goblin is poisoned. You kill the goblin! You start resting. Magic restored. Things that are here: a +0 dagger; a goblin corpse Throw: 5 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 98% to hit) You throw a boomerang. The boomerang hits the hobgoblin. The hobgoblin shouts! The hobgoblin is moderately wounded. An adder comes into view. Unknown command. Things that are here: a +0 dagger; a goblin corpse Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 71% to hit) The sting hits the hobgoblin but does no damage. The hobgoblin is poisoned. The hobgoblin is moderately wounded. You kill the hobgoblin! You start resting. Magic restored. There is a stone staircase leading down here. A ball python comes into view. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The sting hits the ball python. The ball python is poisoned. The ball python is severely wounded. The ball python hisses angrily. You kill the ball python! You start resting. Magic restored. There is a stone staircase leading up here. An adder is nearby! Unknown command. Unknown command. Throw: 5 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 29% to hit) You throw a boomerang. The boomerang barely misses the adder. The adder hisses angrily. Unknown command. Unknown command. Unknown command. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (53% to hit) The sting misses the adder. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target, f/p - adder Aim: an adder (chance to weaken: 100%) Fumes of mercury billow around the adder! The adder is poisoned. The adder looks weaker. Okay, then. Unknown command. Unknown command. Unknown command. Casting: Mercury Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target, f/p - adder Aim: an adder (lightly wounded, very poisoned, weak, umbra, chance to weaken: 100%) Okay, then. Unknown command. Press: ? - help, v - describe, . - travel Here: an adder (lightly wounded, very poisoned, weak, umbra) The floor. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Mercury Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, very poisoned, weak, umbra, 53% to hit) The sting hits the adder. The adder looks even sicker. The adder is moderately wounded. The adder bites you. The adder is seared by the foul flame within you. The adder is severely wounded. Unknown command. Unknown command. You kill the adder! There is a stone staircase leading up here. You start resting. Magic restored. Unknown command. There is a stone staircase leading down here. You open the door. Found an escape hatch in the ceiling. There is an open door here. An adder comes into view. The adder moves out of view. Unknown command. An adder is nearby! Unknown command. Unknown command. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Throw: 5 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 29% to hit) You throw a boomerang. The boomerang closely misses the adder. The adder hisses angrily. A giant cockroach comes into view. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (53% to hit) The sting hits the adder. The adder is poisoned. The adder is lightly wounded. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target, f/p - adder Aim: an adder (moderately wounded, poisoned, chance to weaken: 100%) Fumes of mercury billow around the adder! The adder looks even sicker. The adder looks weaker. Unknown command. Unknown command. You kill the adder! Casting: Mercury Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (71% to hit) The sting hits the giant cockroach but does no damage. The giant cockroach is poisoned. You hit the giant cockroach. You kill the giant cockroach! You start resting. Magic restored. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is lightly wounded. The endoplasm quivers. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, poisoned, 98% to hit) The sting hits the endoplasm but does no damage. The endoplasm looks even sicker. The endoplasm is heavily wounded. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. The rat squeaks loudly. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. You kill the endoplasm! You barely miss the rat. The rat bites you. The endoplasm quivers. You hit the rat but do no damage. The rat is poisoned. The rat completely misses you. You hit the rat. You kill the rat! Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is heavily wounded. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, umbra, 98% to hit) The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is severely wounded. You kill the endoplasm! Training target 3.0 for Conjurations reached! Your Conjurations skill increases to level 3! You need to enable at least one skill for training. You start resting. HP restored. You start resting. Magic restored. Unknown command. Done exploring. Okay, then. Unknown command. Done exploring. Done exploring. You see here a +0 chain mail. There is an open door here. There is a stone staircase leading down here. Welcome back, NormalPerson7 the Demonspawn Alchemist. Welcome back, NormalPerson7 the Demonspawn Alchemist. Welcome back, NormalPerson7 the Demonspawn Alchemist. Press ? for a list of commands and other information. Found a stone staircase leading down. c - a ring of resist corrosion c - a ring of resist corrosion (right hand) A rat comes into view. The rat squeaks loudly. A ball python comes into view. The ball python moves out of view. Cast which spell? (? or * to list) Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (71% to hit) The sting hits the rat. The rat is poisoned. You kill the rat! A hobgoblin comes into view. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is almost dead. The hobgoblin shouts! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, poisoned, 71% to hit) The sting hits the hobgoblin. The hobgoblin looks even sicker. You kill the hobgoblin! You have reached level 4! You feel agile. You start resting. A hobgoblin comes into view. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (wandering, hasn't noticed you, 71% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is heavily wounded. The hobgoblin shouts! You kill the hobgoblin! You start resting. Magic restored. You see here a hobgoblin corpse. Found a There-And-Back Book. Found a leather armour and 13 gold pieces. There is a stone staircase leading down here. Found 15 gold pieces. The ball python hisses angrily. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (68% to hit) The sting misses the ball python. Found a broken altar of Ashenzari. The ball python attacks as it pursues you! The ball python barely misses you. The ball python grabs you. The ball python constricts you. You see here a There-And-Back Book. You pick up a There-And-Back Book and begin reading... You add the spells Gell's Gravitas, Teleport Other and Dispersal to your library. The ball python bites you but does no damage. The ball python constricts you. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (constricting you, umbra, 68% to hit) The sting hits the ball python. The ball python is poisoned. The ball python is moderately wounded. You kill the ball python! Found a cyan potion. m - 2 cyan potions (gained 1) You open the door. There is an open door here. There is a broken altar of Ashenzari here. You kneel at the altar of Ashenzari. Ashenzari welcomes you! Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. There is an open door here. You see here a +0 leather armour. A malevolent force fills the Dungeon... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. Found a yellow potion and 2 boomerangs. An ogre comes into view. It is wielding a +0 giant spiked club. You see here 2 boomerangs. Unknown command. Unknown command. g - 7 boomerangs (gained 2) Unknown command. Unknown command. A centaur comes into view. Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. The ogre shouts! Found a whip. e - a yellow potion Found a stone staircase leading up. Found a polished war axe. There is a stone staircase leading up here. Press: ? - help, v - describe, . - travel, g - get item Item here: a polished war axe. The floor. This square is wreathed by an umbra. You see here the +6 war axe of Seurgh {freeze, rF+ MP+9 Str+2}. n - the +6 war axe of Seurgh {freeze, rF+ MP+9 Str+2} There is a stone staircase leading up here. You climb upwards. Found a scroll labelled AMUG JIDEI. Found a stone staircase leading down. There is a stone staircase leading down here. Unknown command. Unknown command. p - a scroll labelled AMUG JIDEI An adder comes into view. The adder moves out of view. Found a scroll labelled ARALLA TUWIST. An adder comes into view. Found 2 yellow potions. The adder hisses angrily. A hound comes into view. The hound moves out of view. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (53% to hit) The sting misses the adder. Okay, then. Unknown command. Your +2 dagger of venom stops dripping with poison. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-585-gef4fe23122 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WIELD_WEAPON repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [NormalPerson7] Species: Demonspawn Job: Alchemist HP: 30/30; mods: 0/0 MP: 6/7; mod: 0 Stats: 8 (8) 17 (17) 14 (14) Position: (36, 18), god: Ashenzari (18), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 2 | 179 | 1/178 Conjurations | X | 1 | 100 | 3 | 319 | 19/200 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 2 | 178 | 0/178 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 3 | 301 | 1/200 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 55 #49: 248 Mutations: foul shadow: 1 (innate) Inventory bugs: Equipment: eq slot #6, inv slot #0: +0 robe eq slot #7, inv slot #28: ring of protection from cold eq slot #8, inv slot #2: ring of resist corrosion }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ........ .o...## ###....####.# #..........# . #.#...># .. #.#o...# .##.# #.#....# ...?.S#.#....# !.......@....# ......>......# ###.#######..# .. ...# # ...# #.# .# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>