Norn Level 1 of the Dungeon (0, 0, D:1) 12 stones (7, -11, D:1) 23 stones (10, -11, D:1) a +0 club (13, -20, D:1) a +0 club (14, -22, D:1) a +0 club (16, -24, D:1) a +0 club (19, -4, D:1) a +0 flail a +0 flail (21, -34, D:1) 13 arrows (21, -33, D:1) 22 stones (21, -25, D:1) 3 tomahawks (22, -35, D:1) a +0 club (22, -10, D:1) a +0 ring mail (24, -39, D:1) 29 bolts (24, -12, D:1) a +0 whip (36, -2, D:1) a stone (37, 0, D:1) a stone (37, 1, D:1) a stone (37, 2, D:1) a stone (37, 4, D:1) a +0 dagger a stone (39, -20, D:1) a stone (39, -5, D:1) 22 stones (40, -22, D:1) a +3 mace 4 stones (41, -38, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Ceiplun" {*Contam *Drain Str+3 Int+8 Dex+3} (3460 gold) [ring of dexterity] It affects your strength (+3). It affects your intelligence (+8). It affects your dexterity (+3). It causes magical contamination when unequipped. It causes draining when unequipped. the +0 robe of Ojiffoex {*Corrode rElec Slay+2} (1750 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It may corrode you when you take damage. the +8 spear "Qelim" {drain, *Corrode Fragile Str+7} (5590 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). It may corrode you when you take damage. It will be destroyed if unequipped. the ring "Rouprivo" {Wiz rElec} (4400 gold) [ring of wizardry] It improves your spell success rate. It insulates you from electricity. (0, 0, D:2) 22 stones (1, 10, D:2) a +0 short sword (3, 39, D:2) a +0 hunting sling (5, 18, D:2) a stone (6, 20, D:2) a stone (8, 2, D:2) a +0 club (16, 11, D:2) a +0 spear (18, 23, D:2) a +0 dagger (24, 18, D:2) 19 stones (33, 16, D:2) a +0 morningstar (33, 21, D:2) a +0 dagger (36, 23, D:2) a +0 flail (48, -3, D:2) a +0 club (unseen) (57, 4, D:2) 23 stones (58, 22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 17, D:3) a +0 falchion (3, -3, D:3) a stone (3, -2, D:3) a stone (3, -1, D:3) a stone (4, -5, D:3) a stone (6, -5, D:3) 17 arrows (6, 4, D:3) a +0 whip a +0 club (13, 18, D:3) 11 stones (15, 0, D:3) a +0 whip (15, 3, D:3) a jackal skeleton (17, 16, D:3) a +0 spear (17, 17, D:3) a +0 spear (18, 17, D:3) a +0 flail (25, 17, D:3) a +4 dagger (32, -1, D:3) 18 arrows (39, -2, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (9, -5, D:4) a cursed staff of wizardry