Norn Level 1 of the Dungeon (0, 0, D:1) 13 arrows (2, 4, D:1) a +0 club (5, 19, D:1) a +0 club (15, 22, D:1) 10 arrows (19, 28, D:1) a +0 club (19, 29, D:1) a +0 leather armour (21, -1, D:1) a +0 club (29, 24, D:1) a +0 club (29, 28, D:1) a +0 robe (30, 11, D:1) a +0 chain mail of poison resistance (31, 21, D:1) a +0 club (34, 24, D:1) a +0 dagger (38, -3, D:1) a +0 club (42, 19, D:1) a +1 mace of draining (51, 34, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 cloak (13, 20, D:2) a +0 ring mail (14, 24, D:2) a +0 club a +0 short sword (25, -3, D:2) a +0 leather armour (27, 4, D:2) a +0 mace (29, 8, D:2) a +0 club (30, 2, D:2) a +0 dagger (37, 3, D:2) a +0 club (37, 4, D:2) 10 gold pieces (37, 5, D:2) a ration (38, 3, D:2) 4 gold pieces (38, 4, D:2) a ration (38, 5, D:2) 12 gold pieces (39, 3, D:2) 9 gold pieces (39, 4, D:2) a +0 hand axe (39, 5, D:2) 24 arrows Level 3 of the Dungeon (1, 0, D:3) a +0 plate armour (16, 4, D:3) a +0 dagger (22, 46, D:3) a +0 mace (23, 45, D:3) a +0 mace (24, 46, D:3) a +0 mace of protection (25, 24, D:3) a +0 short sword (25, 45, D:3) a +0 mace (26, 45, D:3) a +0 mace (27, 44, D:3) a +0 mace (29, 37, D:3) 4 large rocks (29, 43, D:3) a +0 mace (29, 44, D:3) a +0 mace (29, 45, D:3) a +0 mace (30, 43, D:3) a +0 mace of pain (30, 44, D:3) a cursed -1 mace (30, 45, D:3) a +0 mace of protection (31, 43, D:3) a +0 mace (31, 45, D:3) a +0 mace (36, 27, D:3) a +0 leather armour (37, 25, D:3) a +0 mace (44, 5, D:3) a +0 club Level 4 of the Dungeon [Shop] Gakkaiq's Assorted Antiques a potion of curing (75 gold) a lightning rod (4/4) (1000 gold) the cursed +1 great sword of Theory {speed, MR+ Int+2 SInv} (1062 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. a wand of flame (18) (250 gold) a scroll of remove curse (75 gold) a scroll of amnesia (87 gold) a potion of haste (250 gold) a scroll of enchant armour (187 gold) a potion of curing (75 gold) a scroll of teleportation (75 gold) a +2 hand crossbow of freezing (457 gold) the +5 rapier of Ciewes {drain, Dex+3} (1137 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). a +0 leather armour (50 gold) (0, 0, D:4) a +0 trident (1, 12, D:4) a +0 hand axe a +0 ring mail (3, 20, D:4) a +0 cloak (5, 11, D:4) a +0 hand axe (6, 3, D:4) a +0 war axe (16, 19, D:4) 25 bolts (20, 32, D:4) 12 poisoned needles (20, 33, D:4) 7 tomahawks (21, 15, D:4) a +0 ring mail (26, 20, D:4) a +1 scale mail of fire resistance (36, 37, D:4) a cursed amulet of inaccuracy (39, 24, D:4) 5 javelins Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (5, -28, D:5) an arrow (7, -23, D:5) a +0 shortbow 18 arrows (8, -4, D:5) a +2 chain mail of positive energy (8, 11, D:5) a +0 club (9, 10, D:5) a cursed -2 whip a +0 dagger (10, 7, D:5) a +0 flail a +0 leather armour (10, 8, D:5) a +0 whip (14, -17, D:5) a +0 war axe of flaming (21, -19, D:5) a +0 club (22, -12, D:5) a cursed -3 whip a +0 leather armour (23, -3, D:5) a +0 dagger a +0 robe (23, -2, D:5) a +4 morningstar of holy wrath (23, -1, D:5) a +0 dagger (23, 9, D:5) a +0 ring mail (34, -10, D:5) 5 large rocks (46, 1, D:5) a +0 hand axe a +0 leather armour (47, -12, D:5) a +0 ring mail (47, 3, D:5) a +0 flail a +0 ring mail a +0 dagger a +0 robe (48, -7, D:5) a +0 spear Level 6 of the Dungeon (2, -27, D:6) a book of Minor Magic (8, -24, D:6) an arrow (9, -22, D:6) a cursed -1 shortbow 20 arrows (11, -28, D:6) a +0 shortbow 15 arrows (12, -11, D:6) a +0 ring mail (13, -31, D:6) a +0 falchion (13, -28, D:6) a +0 mace (26, -6, D:6) a +0 short sword a +0 dagger a +0 robe (26, -5, D:6) a +0 halberd a +0 chain mail (26, -4, D:6) a +0 hand axe of chopping a +0 scale mail (32, -19, D:6) a +0 chain mail (39, -8, D:6) a +0 quarterstaff (40, -8, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (4, 0, D:7) a +0 robe a +3 flail (30, -9, D:7) 11 gold pieces (32, -14, D:7) a +0 robe a +0 spear (33, -13, D:7) a +0 robe a cursed +0 morningstar (33, -12, D:7) a +0 robe (38, 2, D:7) a +0 robe a +0 morningstar (39, 4, D:7) a +0 hand axe (43, -9, D:7) a +0 ring mail (44, 9, D:7) a cursed +0 robe (45, 8, D:7) a +0 robe a +0 dagger (46, 5, D:7) a +0 robe a cursed +0 spear (48, 7, D:7) 21 arrows Level 8 of the Dungeon [Shop] Eppav's Antique Weapon Shoppe a +0 rapier (108 gold) a +0 hunting sling (40 gold) a +0 giant club (45 gold) the +1 flail "Mungual" {flame, *Drain +Rage rElec rN++} (909 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It greatly protects you from negative energy. It lets you go berserk. It causes draining when unequipped. a +0 hand axe (81 gold) a +0 whip (67 gold) a +0 scimitar (108 gold) a cursed -1 long sword (2 gold) (0, 0, D:8) a +0 dagger (0, 6, D:8) a +0 dagger (1, -1, D:8) a +0 falchion a +0 dagger a cursed +0 short sword a +0 hand axe a +2 whip of pain a +0 short sword (2, -2, D:8) a +0 mace (20, -22, D:8) a cursed +0 scale mail (23, -12, D:8) 26 arrows (44, -14, D:8) a +0 dagger a +0 robe (45, -14, D:8) a +0 flail (46, -15, D:8) a +0 hand axe (46, -11, D:8) a cursed +0 quarterstaff (47, -18, D:8) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a cursed +4 long sword a +0 robe (0, 1, D:11) a cursed +5 halberd a +0 robe (1, 10, D:11) a +3 hand axe a +0 robe (11, -22, D:11) a +0 chain mail a +0 dagger a +0 robe (13, -22, D:11) a +0 dagger a +0 robe a +0 war axe a cursed +0 plate armour Level 13 of the Dungeon (0, 0, D:13) an orc skeleton (0, 1, D:13) a +0 robe (unseen) (1, 0, D:13) a +0 leather armour a cursed -1 short sword an orc skeleton (1, 5, D:13) an arrow (2, 4, D:13) a +0 hand axe an orc corpse (skeletalised by now) (2, 7, D:13) a +0 robe a +0 dagger (3, 4, D:13) a +0 club (3, 6, D:13) a +0 club an orc skeleton (10, 7, D:13) an arrow (11, 9, D:13) an arrow (11, 10, D:13) an arrow (12, 11, D:13) an arrow (15, 14, D:13) 17 stones Level 14 of the Dungeon (0, 0, D:14) 16 gold pieces (1, -8, D:14) 22 gold pieces (4, -4, D:14) a stone (5, -5, D:14) a stone (6, -6, D:14) a stone (8, 3, D:14) 2 tomahawks the Ecumenical Temple