Norn Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 0, D:1) a +0 dagger (15, 10, D:1) a +0 short sword (16, 11, D:1) a +0 club (22, 1, D:1) a +0 dagger (26, 36, D:1) a +0 club (28, 16, D:1) a +0 leather armour a +0 club (29, 16, D:1) a +0 club (29, 17, D:1) a +0 short sword (35, 2, D:1) a +0 club (36, 2, D:1) a +0 ring mail (37, -7, D:1) a cursed +0 robe (39, 2, D:1) a +0 club (44, 8, D:1) a +0 leather armour (47, 13, D:1) a +0 robe (48, -1, D:1) a +0 ring mail (48, 21, D:1) a +0 short sword (48, 29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, -5, D:2) a +0 helmet a +0 animal skin a +0 spear (9, -3, D:2) a +0 club (10, 11, D:2) a +0 club (10, 21, D:2) a +0 mace (11, -2, D:2) a +0 club a +0 club a cursed -3 club (17, 0, D:2) a +0 club (18, 11, D:2) a +0 club a +0 leather armour (24, -22, D:2) a cursed +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -1 long sword (1, 17, D:3) a +0 long sword (4, 15, D:3) a +0 dagger (7, 30, D:3) a +0 chain mail (10, 20, D:3) a +0 leather armour (11, 8, D:3) a +0 glaive (14, 37, D:3) a +0 ring mail (18, 31, D:3) a +0 ring mail a +0 whip (18, 32, D:3) a +0 flail (19, 31, D:3) a +0 robe a +0 dagger (26, 32, D:3) a +0 ring mail a cursed -3 dagger (27, 22, D:3) a +0 leather armour (30, 14, D:3) 25 sling bullets (35, 38, D:3) a +0 club (36, 2, D:3) a +0 club (48, 42, D:3) a +0 robe Level 4 of the Dungeon [Shop] Inig's Gadget Shoppe a wand of disintegration (16) (200 gold) a crystal ball of energy (200 gold) a crystal ball of energy (200 gold) a wand of acid (12) (320 gold) a wand of digging (5) (180 gold) a fan of gales (400 gold) a wand of enslavement (11) (130 gold) (0, 0, D:4) 5 large rocks (14, 30, D:4) 22 sling bullets (22, 9, D:4) 16 bolts (22, 24, D:4) a +0 leather armour (24, -8, D:4) a +0 giant club (28, -20, D:4) a +0 dagger (32, 26, D:4) a cursed +0 animal skin (34, 13, D:4) a +0 animal skin (34, 18, D:4) a cursed +0 animal skin (34, 26, D:4) a +0 robe (37, 14, D:4) a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) 16 sling bullets (16, 7, D:5) a +0 morningstar (40, -4, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 club (12, 33, D:6) a cursed -3 whip (13, 35, D:6) a +0 club (25, 24, D:6) a +0 dagger (28, 30, D:6) a +0 club (32, 59, D:6) a cursed -1 dagger a +0 robe (33, 59, D:6) a +0 short sword a +2 ring mail of cold resistance (42, 51, D:6) a +0 hand axe (51, 28, D:6) a +0 quarterstaff (53, 46, D:6) a +0 whip (58, 47, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) 9 bolts (1, 14, D:7) a +0 mace (12, 18, D:7) 26 bolts (16, 19, D:7) a +0 hand axe a +2 leather armour of cold resistance (18, 19, D:7) a +0 dagger a +0 robe (19, 19, D:7) a cursed -1 trident a +0 chain mail (22, 3, D:7) a large rock a +0 plate armour (24, 3, D:7) 3 large rocks a +0 dagger (26, 3, D:7) an uncursed amulet of the gourmand (27, 3, D:7) a +0 scimitar (27, 4, D:7) the cursed +0 scale mail "Ajagink" {rF- rC+ Regen+ Dex+2} It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It increases your rate of regeneration. It has a curse placed upon it. (29, 4, D:7) a +1 hunting sling of velocity (30, 12, D:7) a +0 chain mail a +0 hand axe (31, -8, D:7) 23 sling bullets (32, -15, D:7) a +0 short sword (40, 22, D:7) a +0 dagger (40, 23, D:7) a +0 robe (42, -5, D:7) a cursed -2 giant spiked club (42, 17, D:7) a +0 leather armour a +0 dagger (43, 16, D:7) a +0 robe a +0 flail (44, 8, D:7) a +0 glaive a +0 plate armour (45, -12, D:7) a +0 hunting sling Level 8 of the Dungeon [Shop] Xiesu's Weapon Shoppe the +2 long sword of Dinose {antimagic, rC+ MP+9} (854 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It affects your magic capacity (+9). a +0 spear (48 gold) a +0 scimitar (64 gold) a +3 antimagic trident (440 gold) 12 stones (19 gold) 23 stones (36 gold) 12 poisoned needles (76 gold) the cursed +1 hunting sling of Xeniss {flame, Str+3 Int+9 Dex-2 SInv} (590 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+9). It affects your dexterity (-2). It lets you see invisible. It has a curse placed upon it. (0, 0, D:8) a +0 giant spiked club a +0 giant club (2, -21, D:8) a +0 ring mail a +0 club (3, -19, D:8) a +0 trident (3, -1, D:8) a javelin (3, 0, D:8) a javelin (4, -19, D:8) a +0 chain mail a +0 short sword (5, -22, D:8) an uncursed ring of resist corrosion (6, -3, D:8) a +0 giant spiked club (7, -9, D:8) a +0 whip (9, -5, D:8) a +0 dagger a +0 club 2 javelins (9, -4, D:8) a +0 short sword of freezing (11, -8, D:8) a +0 club (11, 2, D:8) a +0 club (12, -15, D:8) a cursed +0 club (16, -27, D:8) a +0 ring mail (16, -19, D:8) a cursed -1 robe (17, -25, D:8) a +0 shortbow (20, 8, D:8) a +0 whip (26, -25, D:8) a +0 ring mail (27, 8, D:8) a +0 short sword (31, -1, D:8) a +0 trident (32, 2, D:8) a +0 flail (37, -21, D:8) a +0 helmet (41, 4, D:8) a +0 robe a +0 dagger of venom (42, 4, D:8) a +0 leather armour a +0 club a +0 dagger a +0 leather armour (42, 5, D:8) a +0 ring mail (44, -13, D:8) a +0 whip a +0 hand axe (44, -11, D:8) a +0 short sword (45, -12, D:8) a +0 whip an uncursed ring of flight a +0 short sword (45, -11, D:8) a +0 club Level 9 of the Dungeon [Shop] Qadavi's Weapon Boutique the +8 demon trident "Rift" {distort, reach+} (1098 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. The Shining One disapproves of the use of such an item. a +0 spear (39 gold) a +0 spear (39 gold) a +0 spear (39 gold) a +3 scythe (260 gold) a +0 flail (45 gold) a +0 trident (45 gold) a +0 flail (45 gold) a +2 blowgun (188 gold) 15 stones (19 gold) a +0 morningstar (52 gold) a +2 antimagic spear (273 gold) (0, 0, D:9) a +0 chain mail a +0 scimitar (1, 0, D:9) a +0 robe a +0 dagger (2, -15, D:9) a +0 war axe (6, 21, D:9) a +0 dagger a +0 robe (6, 26, D:9) a +0 dagger (7, 22, D:9) a +0 quarterstaff (12, 6, D:9) a +0 long sword a +0 chain mail (14, 14, D:9) 6 sling bullets (23, 4, D:9) a +0 leather armour a +0 falchion (24, 21, D:9) a +0 dagger (24, 25, D:9) a +0 chain mail (25, 15, D:9) a +0 trident a +0 chain mail (28, 4, D:9) a +0 flail a +0 leather armour (28, 9, D:9) a +0 giant spiked club a +0 great mace (36, 0, D:9) a +0 chain mail a +0 morningstar (36, 19, D:9) a +0 whip (37, 11, D:9) a +0 club (37, 15, D:9) a +0 scale mail a +0 dagger (37, 19, D:9) a +0 short sword (38, -2, D:9) a +0 club (38, 17, D:9) a +0 short sword (38, 18, D:9) a +0 dagger (38, 19, D:9) a +0 short sword (43, -5, D:9) a +0 leather armour a +1 mace of protection (44, -1, D:9) a +0 robe Level 10 of the Dungeon (7, 5, D:10) a +0 chain mail (9, -32, D:10) a fan of gales (25, -38, D:10) a +0 chain mail (31, -36, D:10) a +0 leather armour (31, -20, D:10) a +0 giant club (32, -29, D:10) a +0 trident (41, -4, D:10) a +1 dagger of protection a +0 robe a cursed +0 leather armour a +0 dagger (41, -3, D:10) a +0 whip (42, -1, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 helmet (0, 31, D:11) a +0 morningstar (0, 32, D:11) a +0 robe a cursed -1 dagger (2, 33, D:11) a +0 shortbow (3, 33, D:11) a +0 mace (4, 33, D:11) a +0 whip (5, 34, D:11) a +0 robe a +0 dagger (14, -7, D:11) a +0 giant club a +0 robe (14, 13, D:11) a +0 trident a +0 leather armour (14, 14, D:11) a +1 hand axe of chopping a +0 leather armour a +0 hand axe a +0 scale mail a +0 short sword a +0 ring mail (14, 15, D:11) a +0 short sword a +0 ring mail a +0 whip (14, 16, D:11) a +0 mace a +0 great sword a cursed +0 robe a +0 leather armour a +0 dagger a +0 scale mail (15, 15, D:11) a +0 whip 3 tomahawks a +0 mace a +0 scale mail a cursed +1 scimitar a +0 robe a cursed +0 halberd a +0 robe a +0 hand axe a +0 chain mail a +0 giant spiked club a +0 short sword a +0 leather armour (16, 15, D:11) a +0 mace a +0 leather armour a +1 great sword of freezing a +0 robe a +0 club +0 steam dragon scales a +2 dire flail of protection a +0 plate armour a +0 glaive a +0 plate armour a +0 glaive a +3 plate armour a +0 flail a +0 hand axe a +0 plate armour a +0 mace a +0 chain mail (17, 22, D:11) a +0 lajatang (21, -7, D:11) a +0 short sword (22, -7, D:11) a +0 short sword (25, 27, D:11) a -1 glaive a +0 animal skin (34, 1, D:11) a +0 troll leather armour (37, 11, D:11) a +0 large shield (38, -8, D:11) a +2 dagger of draining a +0 robe (39, -8, D:11) a +0 hand axe a +0 scale mail (40, -9, D:11) a +0 trident a +0 plate armour (40, 31, D:11) a +0 short sword a cursed +0 ring mail (40, 32, D:11) a +0 troll leather armour (41, 32, D:11) a +0 dagger (42, -11, D:11) a +0 whip a cursed +0 plate armour (42, 33, D:11) a +1 dire flail a +0 chain mail (50, 2, D:11) a +0 troll leather armour (51, -3, D:11) a +0 robe (52, 25, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a tomahawk of returning (0, 1, D:12) a +0 short sword 2 tomahawks of returning (0, 2, D:12) a +0 trident a cursed +0 leather armour (1, 1, D:12) a +0 mace a +0 short sword a +0 dagger (1, 2, D:12) a +0 trident (7, 7, D:12) 21 bolts (8, -16, D:12) a +0 longbow a +0 shortbow (9, -18, D:12) a +0 shortbow a +0 shortbow a +0 club (9, 4, D:12) a +0 hand axe (11, -15, D:12) a +0 dagger (11, -14, D:12) a +0 war axe (15, -50, D:12) a +0 ring mail a +0 dagger a +0 chain mail a +0 scimitar (15, -49, D:12) a +0 falchion (24, -15, D:12) an uncursed staff of summoning (24, 7, D:12) a +0 giant spiked club a +0 giant club (25, -16, D:12) a +0 cloak (25, -15, D:12) a +0 dagger a +0 chain mail (25, 4, D:12) a +0 morningstar (32, -37, D:12) a +0 club (34, -33, D:12) a +0 war axe a +0 plate armour (35, -34, D:12) a +0 trident (36, -27, D:12) 3 large rocks (38, -10, D:12) a cursed +0 falchion a +0 robe (39, -10, D:12) a cursed +2 halberd of freezing a +0 robe (41, -11, D:12) a +1 flail of venom a +0 robe (45, -36, D:12) a +0 falchion (47, -29, D:12) a +0 short sword a +0 dagger a +0 club (49, -29, D:12) a +0 short sword (49, -4, D:12) a +0 hand axe (49, 6, D:12) a cursed -1 chain mail (49, 8, D:12) a potion of degeneration Level 13 of the Dungeon (0, 0, D:13) a +0 robe (5, 6, D:13) a +0 whip a +0 robe (9, 27, D:13) 4 large rocks (9, 32, D:13) a +0 chain mail (13, -10, D:13) 3 potions of invisibility (16, 27, D:13) a large rock (34, 15, D:13) a +0 robe a +0 dagger a +0 club (35, 14, D:13) a +0 leather armour a +0 dagger (35, 15, D:13) a +0 robe a +0 dagger (40, 8, D:13) a +0 club a +0 chain mail a cursed -2 club (41, 7, D:13) a +0 hand axe (42, 25, D:13) a +0 pair of gloves (44, 25, D:13) a +0 longbow (44, 28, D:13) a +4 great mace of protection a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) a +0 arbalest (2, 6, D:14) a large rock (2, 7, D:14) a large rock (3, 20, D:14) an uncursed ring of ice (5, 20, D:14) a +2 broad axe of draining a +0 chain mail (6, 11, D:14) 3 large rocks (6, 17, D:14) the +14 chain mail of Context {*Contam Dex+6} It affects your dexterity (+6). It causes magical contamination when unequipped. (9, 15, D:14) a +0 large shield (9, 17, D:14) 5 tomahawks (10, 16, D:14) a +0 executioner's axe of electrocution (10, 17, D:14) a +0 cloak (10, 20, D:14) an uncursed staff of power (11, 17, D:14) an uncursed amulet of harm (13, 1, D:14) a +0 dagger a +0 scale mail a scroll of torment {!r} (17, 24, D:14) a +0 hunting sling (26, -2, D:14) a +0 leather armour a +0 dagger (27, -1, D:14) a +0 giant club a +0 giant club (27, 6, D:14) 17 bolts (28, -6, D:14) a +0 shortbow (39, 20, D:14) a +0 dagger a +0 robe (49, 2, D:14) a +0 great mace a +0 chain mail a +0 great mace a +0 plate armour (50, 2, D:14) a +1 war axe of venom a +0 chain mail a +0 shield a +0 battleaxe a +0 chain mail a +1 long sword a +0 chain mail (51, -13, D:14) a +0 scimitar (51, -8, D:14) a +0 hand axe a +0 robe a +0 war axe a +0 leather armour (51, -7, D:14) a +0 hand axe a +0 robe (51, 2, D:14) a +3 war axe a +0 chain mail a +0 battleaxe a +0 chain mail (52, 2, D:14) a +0 bardiche a +0 plate armour (52, 18, D:14) a +0 falchion (53, 17, D:14) a +0 troll leather armour (53, 23, D:14) a +0 leather armour Level 15 of the Dungeon [Shop] Fixkuf's Antique Armour Shoppe the cursed +0 robe "Hiocymm" {-Tele rElec Str+6 Int+2} (503 gold) It affects your strength (+6). It affects your intelligence (+2). It insulates you from electricity. It prevents most forms of teleportation. It has a curse placed upon it. a +3 chain mail of cold resistance (583 gold) a +0 scale mail (88 gold) a +0 helmet (99 gold) a +0 pair of gloves (99 gold) a +0 scale mail (88 gold) a +0 ring mail (88 gold) a +0 ring mail (88 gold) a cursed +0 chain mail (77 gold) the +5 robe of Night {Dark MR+ SInv} (1320 gold) It affects your resistance to hostile enchantments. It lets you see invisible. a +0 robe (15 gold) (9, 10, D:15) a +0 club (10, 10, D:15) a +0 leather armour a +1 dagger of venom a +0 whip a +0 ring mail (12, 10, D:15) a +0 battleaxe a +0 chain mail (14, 8, D:15) a +0 plate armour (18, 17, D:15) +0 acid dragon scales (18, 21, D:15) a +0 ring mail a +0 dire flail a +0 buckler (18, 25, D:15) a +0 long sword (21, 17, D:15) a +0 lajatang of speed a +0 robe (30, 11, D:15) a +0 long sword (35, 6, D:15) a +0 leather armour (39, 32, D:15) a +0 club (40, 32, D:15) a +0 great sword a +0 chain mail (41, 32, D:15) a +0 hand axe a +0 morningstar (41, 33, D:15) a cursed +0 mace (45, -2, D:15) a +0 giant club a +0 giant club a +0 halberd (47, -1, D:15) a cursed -3 giant club a +0 halberd a +0 robe (47, 3, D:15) a +0 robe a +0 dagger (48, -6, D:15) a +0 dire flail a cursed +0 giant spiked club a +0 giant club (48, -1, D:15) a +0 giant spiked club a +0 giant club (48, 0, D:15) a cursed +0 dagger a +0 robe (49, -1, D:15) 4 scrolls of random uselessness a +0 giant club a +0 giant club (51, -2, D:15) a cursed -3 dagger a +0 robe (55, 32, D:15) a +0 leather armour (57, 4, D:15) a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip (0, 1, Orc:1) a +0 chain mail a +0 short sword (1, 0, Orc:1) a +0 leather armour a +0 war axe (6, 4, Orc:1) a +0 giant spiked club (12, -2, Orc:1) a +0 robe a +0 dagger a +0 club a +0 long sword a cursed +0 plate armour (12, -1, Orc:1) a +0 robe a +0 dagger (12, 0, Orc:1) a +0 robe a cursed +0 dagger (25, -1, Orc:1) a +0 ring mail (25, 0, Orc:1) a +0 scale mail a +1 chain mail of magic resistance a +0 club a +0 morningstar (26, 0, Orc:1) a +0 robe a +0 dagger (27, 13, Orc:1) a +0 ring mail (27, 14, Orc:1) a +0 plate armour 4 tomahawks a +0 scimitar of electrocution (28, 13, Orc:1) a cursed +0 robe a cursed +0 dagger (29, 13, Orc:1) a +0 leather armour a +0 flail (42, 32, Orc:1) a +0 dire flail a +0 plate armour (43, 31, Orc:1) a +0 club a +0 dagger a +0 leather armour (44, 30, Orc:1) a +0 club a +0 leather armour Level 2 of the Orcish Mines [Shop] Tun Sumn's Distillery a potion of brilliance (52 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of lignification (39 gold) a potion of lignification (39 gold) a potion of mutation (104 gold) a potion of mutation (104 gold) a potion of resistance (130 gold) a potion of mutation (104 gold) 2 potions of agility (104 gold) [Shop] Deicusuh's Food Shop a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Finug's Antique Armour Emporium a +0 leather armour (74 gold) the +8 plate armour "Jojovusk" {*Contam MR++ Regen+ Int+2} (2849 gold) It affects your intelligence (+2). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It increases your rate of regeneration. a +0 scale mail of fire resistance (407 gold) a +2 leather armour of magic resistance (703 gold) a +0 chain mail (166 gold) the +3 plate armour "Ostafy" {Slay+3} (2131 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). the +3 ring mail "Xagerch" {rF+} (1221 gold) It protects you from fire. a +0 leather armour (74 gold) a +0 pair of gloves (166 gold) a +0 chain mail of cold resistance (425 gold) a +3 ring mail of cold resistance (962 gold) [Shop] Utait's Book Shoppe a book of Death (980 gold) Cafiucs's Handbook of Bewitching Clay (644 gold) Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Iron Shot Conjuration/Earth 6 e - Invisibility Hexes 6 a book of Maledictions (350 gold) a book of Callings (420 gold) a manual of Short Blades (1545 gold) a book of Summonings (980 gold) a book of Battle (560 gold) a book of Fire (910 gold) (5, -2, Orc:2) a +0 giant spiked club (5, 2, Orc:2) a +0 giant club (14, 11, Orc:2) a large rock (14, 16, Orc:2) a large rock (17, -2, Orc:2) a +0 chain mail (17, 7, Orc:2) a +0 whip (17, 13, Orc:2) a large rock (18, 0, Orc:2) 2 tomahawks (18, 6, Orc:2) a +0 hand axe (18, 8, Orc:2) a +0 flail a +0 glaive a +0 plate armour (18, 9, Orc:2) a +0 mace a +0 chain mail (19, 7, Orc:2) a +0 club (19, 9, Orc:2) a +0 trident a +0 plate armour a +0 war axe a +0 chain mail a +0 war axe a +0 plate armour a +0 club (19, 10, Orc:2) a +0 chain mail a +0 club a +0 chain mail a +0 long sword 5 poisoned tomahawks a +0 plate armour (20, -1, Orc:2) 2 tomahawks (20, 0, Orc:2) a tomahawk (20, 7, Orc:2) a +0 scale mail (20, 10, Orc:2) a +0 falchion a +0 leather armour a +0 long sword a +0 chain mail a +0 trident a +0 chain mail (20, 11, Orc:2) a +0 leather armour a +0 hand axe a +0 chain mail a +0 great sword a +0 plate armour a +0 hand axe a +0 plate armour a +0 war axe a cursed +0 leather armour (21, 11, Orc:2) a poisoned tomahawk (21, 12, Orc:2) a +0 ring mail a cursed +0 battleaxe a +0 chain mail a +0 war axe a +0 trident a +0 leather armour (21, 17, Orc:2) a +0 trident a +0 plate armour (22, 8, Orc:2) a +0 hand axe 4 exploding tomahawks a +0 chain mail (22, 12, Orc:2) a poisoned tomahawk a +0 morningstar a +0 chain mail (22, 13, Orc:2) a +0 club (22, 25, Orc:2) a +0 scimitar a +0 plate armour (23, -8, Orc:2) a +0 battleaxe a +0 plate armour (24, -2, Orc:2) a cursed -3 war axe a +0 plate armour (25, 5, Orc:2) a +0 trident (25, 6, Orc:2) a cursed -2 dagger a +1 robe of positive energy (28, -11, Orc:2) a +0 flail (28, 6, Orc:2) a +2 hand axe of freezing a +0 chain mail (29, -3, Orc:2) a +0 hand axe a +0 chain mail a +0 scimitar a +0 plate armour a +0 dire flail a +2 plate armour of magic resistance (30, -4, Orc:2) a +0 demon trident (30, -3, Orc:2) a +0 war axe a cursed +0 chain mail (30, -2, Orc:2) a +0 club (30, 4, Orc:2) a +0 scimitar a +0 scale mail (31, -3, Orc:2) a +0 dagger a +0 robe (31, -2, Orc:2) a +0 leather armour (31, 3, Orc:2) a +2 demon blade of venom a +0 ring mail (32, -2, Orc:2) a +0 trident (32, -1, Orc:2) a +0 great mace a +0 plate armour (32, 0, Orc:2) a +0 short sword (33, 0, Orc:2) a +0 dagger a +0 robe a cursed +0 long sword a +0 plate armour (33, 1, Orc:2) a +1 flail of holy wrath a cursed +0 leather armour a +0 dire flail a +0 chain mail a +0 dire flail a +0 leather armour a +0 short sword a +0 chain mail a +0 leather armour (33, 2, Orc:2) a +0 dagger a +2 robe of positive energy a +0 dagger a +0 robe (51, 0, Orc:2) a +0 ring mail a +0 flail a +0 plate armour a +0 scimitar (52, 0, Orc:2) a +0 leather armour (52, 1, Orc:2) a +0 whip (60, 7, Orc:2) a +0 whip (60, 8, Orc:2) a +0 scale mail a +0 dagger (61, 8, Orc:2) a +0 plate armour a +0 long sword (62, 8, Orc:2) a cursed +0 robe a +1 dagger of protection Level 1 of the Lair of Beasts (2, -4, Lair:1) a +0 ring mail (4, -24, Lair:1) a +0 falchion (6, -39, Lair:1) a +0 club (7, -30, Lair:1) an uncursed ring of teleportation an uncursed amulet of the acrobat (11, -36, Lair:1) a +1 mace of protection (14, -23, Lair:1) a +0 robe a +0 dagger (18, -47, Lair:1) a +0 quarterstaff of protection (18, -10, Lair:1) 23 sling bullets (21, -28, Lair:1) 21 bolts (25, -14, Lair:1) a +0 ring mail (34, -28, Lair:1) a +0 hunting sling (37, -30, Lair:1) a book of Geomancy (38, -41, Lair:1) 6 potions of degeneration {!q} a cursed amulet of inaccuracy (40, -45, Lair:1) a +0 mace (40, -37, Lair:1) a book of Changes Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (2, 21, Lair:2) a potion of degeneration {!q} (9, -17, Lair:2) the +5 ring mail of Moral Flaws {Int+3} It affects your intelligence (+3). (52, 3, Lair:2) a +7 giant spiked club Level 3 of the Lair of Beasts (8, 38, Lair:3) a +0 chain mail (33, 26, Lair:3) 10 bolts (52, 33, Lair:3) a +0 war axe (57, -1, Lair:3) the +0 robe of the Vanishing Realms {rF+ Stlth+} It protects you from fire. It makes you more stealthy. (63, 51, Lair:3) a manual of Dodging (63, 52, Lair:3) 13 gold pieces (unseen) (64, 51, Lair:3) a +6 dagger of distortion (64, 52, Lair:3) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (65, 51, Lair:3) an uncursed ring of flight (65, 52, Lair:3) a crystal ball of energy Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed +0 chain mail (4, -6, Lair:4) a +0 scale mail (5, -1, Lair:4) 25 bolts (17, -24, Lair:4) a potion of degeneration (26, -18, Lair:4) 4 tomahawks (30, -22, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (17, 21, Lair:5) a +0 quarterstaff (44, 26, Lair:5) a +2 hand axe of electrocution (52, 30, Lair:5) a +0 flail Level 6 of the Lair of Beasts (0, 12, Lair:6) a scroll of torment {!r} (1, -11, Lair:6) a cursed amulet of inaccuracy (1, 11, Lair:6) a +0 battleaxe of holy wrath (3, 16, Lair:6) a +1 rapier of electrocution a +0 robe (4, 16, Lair:6) a +0 short sword a cursed +0 robe (8, 15, Lair:6) 15 sling bullets (11, -7, Lair:6) a +0 short sword a +0 robe (11, 7, Lair:6) a +0 short sword a +0 robe a +0 buckler (12, 7, Lair:6) a cursed -1 short sword a +0 robe (13, 5, Lair:6) a +0 rapier a +0 robe a +0 buckler a +0 spear a +0 buckler (13, 6, Lair:6) a +0 dagger a +0 robe (16, -13, Lair:6) a +0 whip (16, 1, Lair:6) a +0 short sword a cursed +0 robe (26, -15, Lair:6) 6 tomahawks (29, 5, Lair:6) a +0 spear (30, -26, Lair:6) a +0 pair of gloves the +5 great sword of Insufficient Pleasure {slice, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. the +12 war axe of Doom {chop, rPois rC+++ Dex-5} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It renders you almost immune to cold. It protects you from poison. a +0 whip of electrocution (30, -5, Lair:6) a +0 helmet (31, -24, Lair:6) 7 javelins of returning (38, 3, Lair:6) a +0 ring mail (39, -11, Lair:6) a +0 plate armour (56, -24, Lair:6) a +0 short sword a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) a +0 bardiche (0, 17, Spider:1) 25 bolts (5, 16, Spider:1) 21 bolts (13, 2, Spider:1) a cursed -3 club Level 2 of the Spider Nest (0, 0, Spider:2) a +0 halberd (6, -12, Spider:2) 5 javelins (7, 3, Spider:2) the cursed ring of Ahiydapy {+Inv rElec Str-2 Int+2 Dex+2} [ring of strength] It affects your strength (-2). It affects your intelligence (+2). It affects your dexterity (+2). It insulates you from electricity. It lets you turn invisible. It has a curse placed upon it. (7, 5, Spider:2) 25 gold pieces (7, 7, Spider:2) 26 gold pieces (7, 9, Spider:2) 5 gold pieces (8, 4, Spider:2) 17 sling bullets (8, 6, Spider:2) a +0 plate armour (8, 8, Spider:2) 30 gold pieces (9, 3, Spider:2) the cursed +1 hunting sling of Gelezes {speed, rC+ Int+2 SInv} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It protects you from cold. It lets you see invisible. It has a curse placed upon it. (9, 5, Spider:2) a crystal ball of energy (9, 7, Spider:2) the +2 ring mail of Intercession {+Fly} It lets you fly. (9, 9, Spider:2) the ring "Untaoboi" {+Fly Str-5 Int+6} [ring of flight] It affects your strength (-5). It affects your intelligence (+6). It lets you fly. (19, -15, Spider:2) the +6 arbalest "Siegrirro" {freeze, Str+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). (28, 1, Spider:2) a wand of random effects (19) (30, 3, Spider:2) a +1 trident of venom (34, 9, Spider:2) a +1 hunting sling of velocity 668 stones (53, 31, Spider:2) 25 bolts Level 3 of the Spider Nest (0, 0, Spider:3) the cursed ring of the Pariah {rElec AC-2 Str-4 Dex+5} [ring of protection] It affects your AC (-2). It affects your strength (-4). It affects your dexterity (+5). It insulates you from electricity. It has a curse placed upon it. (2, 33, Spider:3) a +0 dagger 23 stones (5, 18, Spider:3) 8 sling bullets (5, 24, Spider:3) 17 bolts (7, -3, Spider:3) a +0 battleaxe of electrocution (8, 36, Spider:3) a +0 falchion (10, -12, Spider:3) a +0 naga barding (10, 12, Spider:3) a +1 rapier of electrocution a +0 pair of gloves (13, 37, Spider:3) the amulet "Myokykk" {Acrobat *Corrode rPois rN+++ Stlth+} [amulet of the acrobat] It helps you evade while moving and waiting. It protects you from poison. It renders you almost immune to negative energy. It may corrode you when you take damage. It makes you more stealthy. (14, 11, Spider:3) a +0 plate armour (14, 19, Spider:3) a +0 plate armour (17, 15, Spider:3) a +0 short sword (18, 11, Spider:3) a +0 cloak of invisibility (19, 6, Spider:3) a +2 chain mail of cold resistance (19, 13, Spider:3) a +0 mace a +0 trident (19, 24, Spider:3) a cursed +0 plate armour (21, 11, Spider:3) a +0 morningstar a +0 scimitar (21, 19, Spider:3) a +0 mace a +0 war axe (22, 15, Spider:3) a wand of polymorph (7) (23, 15, Spider:3) a cursed +0 pair of boots (23, 28, Spider:3) a +0 chain mail (24, 11, Spider:3) a +0 scale mail (24, 15, Spider:3) a +0 dagger (24, 19, Spider:3) a +0 chain mail (26, 34, Spider:3) 21 stones (28, 22, Spider:3) a wand of polymorph (23) (35, 4, Spider:3) a +0 hand crossbow (35, 5, Spider:3) 21 stones (36, 37, Spider:3) 16 sling bullets (36, 38, Spider:3) 16 stones Level 4 of the Spider Nest (0, 0, Spider:4) a scroll of remove curse (0, 2, Spider:4) a scroll of identify