Norn Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (8, -19, D:1) 27 bolts (19, -28, D:1) a +0 ring mail (34, 4, D:1) a +0 hunting sling (37, -1, D:1) a +0 ring mail (52, 16, D:1) a +0 leather armour (55, -23, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (2, 0, D:2) a +0 chain mail (5, -20, D:2) a stone (9, -20, D:2) 18 stones (9, -11, D:2) a +0 dagger (33, 11, D:2) a +0 club a +0 robe (40, -3, D:2) 2 stones (45, -1, D:2) a +0 dagger (47, -5, D:2) a +0 short sword 3 stones (50, -4, D:2) a +0 dagger (52, -2, D:2) a +0 dagger (52, 9, D:2) a stone (52, 15, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +2 quarterstaff of chaos a +0 cloak (4, 13, D:3) a +0 dagger (6, 20, D:3) a +0 whip (7, 49, D:3) a +0 dagger (8, 31, D:3) a +0 club a +0 leather armour (9, -2, D:3) a +0 mace (13, 8, D:3) 12 stones (36, 5, D:3) 22 stones (48, 39, D:3) a +0 dagger a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 14, D:4) a +0 rapier a +0 leather armour (1, 14, D:4) a tomahawk (5, -18, D:4) a +0 chain mail (21, -20, D:4) a +0 whip (23, 23, D:4) a +0 dagger a +0 robe (26, -32, D:4) 15 stones (34, -22, D:4) a +0 chain mail (34, -18, D:4) a +0 short sword a +0 robe (37, 17, D:4) a +0 club a +0 leather armour (40, -28, D:4) a +0 ring mail (41, -5, D:4) a tomahawk (42, -7, D:4) a tomahawk (42, 14, D:4) a +0 hand axe a +0 chain mail (47, -15, D:4) a +0 mace a +0 ring mail of magic resistance (50, -25, D:4) a +0 dagger (50, 7, D:4) a +0 falchion the +0 ring mail "Archof" {rF- rC+ Int-3 Dex+7} It affects your intelligence (-3). It affects your dexterity (+7). It makes you vulnerable to fire. It protects you from cold. (51, -25, D:4) a +0 short sword a +0 flail (56, -24, D:4) a +0 flail (60, -28, D:4) a +0 club (61, -12, D:4) a book of Minor Magic Level 5 of the Dungeon (2, 4, D:5) 29 sling bullets (13, 13, D:5) a +0 rapier (19, 12, D:5) a +0 flail (21, -16, D:5) a +0 giant club (25, 22, D:5) a +0 ring mail (27, -25, D:5) a +0 short sword (28, -27, D:5) 27 stones (32, 24, D:5) a +0 spear (33, -21, D:5) an uncursed ring of resist corrosion Level 6 of the Dungeon (0, 0, D:6) 18 arrows (9, -11, D:6) a +0 ring mail (15, 7, D:6) a +0 chain mail (17, -1, D:6) a +0 chain mail (22, 15, D:6) a +0 short sword (24, 4, D:6) a cursed +0 ring mail (31, -2, D:6) a +0 giant spiked club (33, -2, D:6) a +0 giant club (49, -12, D:6) 23 stones (49, -1, D:6) a +0 hunting sling (49, 5, D:6) a +0 hand axe a +0 animal skin (49, 20, D:6) a +2 naga barding (52, -19, D:6) a +0 whip (62, 14, D:6) 20 sling bullets Level 7 of the Dungeon [Shop] Jujof's Weapon Boutique a +2 demon whip of freezing (468 gold) 24 bolts (57 gold) a +2 great mace of protection (237 gold) a +0 shortbow (36 gold) 4 poisoned needles (19 gold) a +0 blowgun (30 gold) a +0 trident (42 gold) the +7 quarterstaff of Jeinuuph {holy, rF+} (674 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. a +0 club (12 gold) (0, 0, D:7) a +0 leather armour (8, 27, D:7) a +0 dagger (9, -11, D:7) a +0 giant club (9, 5, D:7) 16 arrows (10, 21, D:7) a +0 robe a +0 dagger (11, -19, D:7) a cursed -2 falchion (36, 26, D:7) 25 stones (43, 11, D:7) a book of Minor Magic (46, 10, D:7) a +0 whip (46, 13, D:7) a +0 whip (46, 22, D:7) a cursed +0 ring mail a +0 quarterstaff (48, 19, D:7) a +0 plate armour a +3 mace (48, 30, D:7) a +0 giant club (49, -22, D:7) a +0 giant spiked club (50, -21, D:7) a +0 flail a +0 leather armour (57, 33, D:7) a +0 giant club Level 8 of the Dungeon (2, 0, D:8) a +0 whip (3, 0, D:8) a +0 ring mail a +0 whip (7, -2, D:8) a +0 mace 4 tomahawks (7, 1, D:8) a +0 leather armour a +0 club (8, -3, D:8) a +0 club a +0 leather armour a +0 falchion a +0 trident (8, -1, D:8) a +0 club a +0 ring mail (8, 2, D:8) a +0 leather armour a +0 club (11, -4, D:8) a +0 club (12, -5, D:8) a +0 mace a +4 flail (13, -4, D:8) a +0 trident (14, -4, D:8) a +0 leather armour a +0 flail a +0 flail (15, -5, D:8) a +0 ring mail a +2 flail of holy wrath (16, 15, D:8) a +0 short sword (18, -15, D:8) a +0 chain mail a +0 dagger (20, -8, D:8) a +0 leather armour a +0 club (22, -15, D:8) a +0 leather armour a +0 hand axe (31, -13, D:8) 17 stones (32, -8, D:8) a +0 chain mail a +0 mace (33, -9, D:8) a +2 plate armour of fire resistance (unseen) (33, 2, D:8) a +1 falchion of freezing (34, -8, D:8) a +0 robe a +0 dagger of distortion {!w} (34, 6, D:8) a +0 leather armour a +0 mace (35, -13, D:8) a +0 flail (35, 15, D:8) a +0 hand axe (36, 16, D:8) a +0 hand axe (38, -11, D:8) a +0 mace (39, -5, D:8) a +0 chain mail a +0 flail (40, 15, D:8) a +0 trident (41, -14, D:8) a +0 ring mail a +0 dagger a +0 leather armour a +0 short sword (42, -15, D:8) a +0 hand axe (42, -13, D:8) a +0 flail (42, 16, D:8) 3 tomahawks (44, -10, D:8) a +0 club (unseen) (48, 15, D:8) a +0 leather armour (unseen) (49, -3, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) the +2 leather armour of Eceqios {Dex+2} It affects your dexterity (+2). (13, 10, D:9) a +0 hand axe (23, -11, D:9) a +0 robe (26, -10, D:9) a +0 dagger (31, 0, D:9) a +0 robe a +4 dagger (31, 1, D:9) a tomahawk (32, -3, D:9) a +0 falchion a +0 robe a +0 dagger (32, 1, D:9) a tomahawk (34, -14, D:9) a +0 robe a +0 dagger (34, -8, D:9) a +0 robe a +0 dagger (34, 2, D:9) a +0 ring mail a +0 short sword (35, -8, D:9) a +0 club (36, -23, D:9) an arrow (36, -21, D:9) an arrow (36, -8, D:9) 2 tomahawks (38, -8, D:9) a +0 ring mail a +0 whip (40, -22, D:9) 4 arrows (40, -12, D:9) a +0 robe a +0 dagger (41, -21, D:9) an arrow (41, -12, D:9) 7 stones 2 arrows (41, -7, D:9) a +0 scale mail a +2 vampiric spear {!w} (41, -5, D:9) a +0 robe a cursed +0 mace (42, -21, D:9) an arrow (42, -13, D:9) a +0 whip (43, -21, D:9) a +1 spear a +0 plate armour (43, -14, D:9) 3 arrows a +1 shortbow of flaming (44, -15, D:9) a +0 halberd (44, -10, D:9) a +0 robe a +0 spear (44, 20, D:9) a +0 vampiric hand axe (45, -8, D:9) a stone (45, 14, D:9) 4 stones (45, 15, D:9) a stone (46, -9, D:9) a +0 dagger (47, -7, D:9) 2 stones (48, -7, D:9) a stone (49, 19, D:9) a +0 halberd (50, 21, D:9) 13 stones a +0 halberd (53, -18, D:9) a +0 ring mail (54, -17, D:9) a +0 dagger a +0 robe (58, 8, D:9) 24 arrows (64, -21, D:9) a stone (64, -18, D:9) a cursed +0 scale mail (64, -11, D:9) 2 stones (64, -10, D:9) 2 stones (64, -6, D:9) a stone (65, -12, D:9) a stone (72, -29, D:9) 20 bolts Level 10 of the Dungeon [Shop] Nilaas's Antique Weapon Boutique the +8 longbow "Zephyr" {speed, Dex+3 SInv} (1988 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a +0 glaive (182 gold) a +1 war axe of flaming (372 gold) a +0 trident (98 gold) a +1 quarterstaff of draining (397 gold) the +6 hunting sling "Norn's Doom" {venom, rPois rC+ Int+3} (1576 gold) It poisons the ammo it fires. It affects your intelligence (+3). It protects you from cold. It protects you from poison. the cursed +1 hand axe of the Shoals {freeze, rC+ Int-5 Dex+3} (481 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It affects your dexterity (+3). It protects you from cold. It has a curse placed upon it. a +0 dagger (56 gold) (0, 0, D:10) a +0 robe (4, 29, D:10) a +0 hand axe (7, 4, D:10) a +0 leather armour (9, 34, D:10) a cursed +0 leather armour (17, 31, D:10) a +0 flail a +0 chain mail (20, -2, D:10) a +0 giant spiked club a +0 giant club (26, 23, D:10) a +0 giant club a +0 giant club (28, 28, D:10) a +0 mace 20 stones (38, 16, D:10) a cursed +0 dagger a +0 robe (41, 15, D:10) a +0 robe a +0 dagger (49, 23, D:10) a cursed +0 ring mail (51, 10, D:10) a +0 robe (53, 1, D:10) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 pair of boots (8, 18, Lair:1) a +0 plate armour (16, 9, Lair:1) 20 stones (32, 25, Lair:1) a +0 ring mail (39, 18, Lair:1) a +0 rapier (49, 24, Lair:1) a +2 great sword of holy wrath (54, 23, Lair:1) 15 bolts (58, 12, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (4, -38, Lair:2) 8 gold pieces (10, -20, Lair:2) a +0 robe (32, -10, Lair:2) 22 stones (39, 3, Lair:2) an electric eel corpse (43, -21, Lair:2) 16 stones (45, -19, Lair:2) a lightning rod (4/4) (50, -17, Lair:2) a +0 war axe