Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a6bc (webtiles) character file. Game seed: 17585858950100476391 81 Norn the Magician (level 4, -2/29 HPs) Began as an Octopode Wizard on May 17, 2019. Slain by an ice beast (13 damage) ... on level 2 of the Dungeon. The game lasted 00:06:22 (2302 turns). Norn the Magician (Octopode Wizard) Turns: 2302, Time: 00:06:22 Health: -2/29 AC: 1 Str: 6 XL: 4 Next: 42% Magic: 1/9 EV: 13 Int: 21 God: Gold: 113 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Armour a - a +0 hat (worn) f - a +0 buckler (You found it on level 1 of the Dungeon) Scrolls c - a scroll of amnesia {unknown} g - a scroll of noise {unknown} h - a scroll of blinking {unknown} i - 2 scrolls of teleportation {unknown} j - 2 scrolls of remove curse {unknown} m - a scroll of enchant weapon {unknown} Potions d - a potion of magic {unknown} k - a potion of haste {unknown} l - 2 potions of curing {unknown} Comestibles e - a ration {!d} Skills: + Level 1.6 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.5 Spellcasting - Level 2.0 Conjurations * Level 2.3 Summonings Level 1.0 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 None x - Call Imp Summ ##...... 8% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 13% 2 ##..... Slow Hex #....... 19% 2 ##..... Conjure Flame Conj/Fire #....... 26% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 28% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Your magical contamination has completely faded away. You aren't carrying any items that you can evoke. Unknown command. You don't know that spell. A beastly little devil appears in a puff of frigid air. The ice beast barely misses you. A beastly little devil appears in a puff of flame. The ice beast closely misses you. Your crimson imp hits the ice beast. Your white imp hits the ice beast. Your white imp freezes the ice beast. The ice beast completely resists. Your crimson imp hits the ice beast. Your white imp hits the ice beast but does no damage. A beastly little devil appears in a puff of flame. The ice beast barely misses you. Your crimson imp closely misses the ice beast. Your crimson imp hits the ice beast. Your crimson imp blinks! Your white imp hits the ice beast but does no damage. The ice beast closely misses your white imp. Your crimson imp barely misses the ice beast. You miscast Call Imp. You are very lightly contaminated with residual magic. A fistful of eyes flickers past your view. The ice beast barely misses your white imp. Your white imp hits the ice beast. Your white imp freezes the ice beast. The ice beast completely resists. Your crimson imp hits the ice beast but does no damage. Unknown command. Aim: an ice beast (severely wounded) The magic dart hits the ice beast but does no damage. Your white imp hits the ice beast. Your white imp freezes the ice beast. The ice beast completely resists. Your crimson imp barely misses the ice beast. Aim: an ice beast (almost dead) The magic dart hits the ice beast but does no damage. The ice beast closely misses you. Your crimson imp blinks! You don't have enough magic to cast that spell. You barely miss the ice beast. Your white imp hits the ice beast but does no damage. The ice beast hits your white imp. The ice beast freezes your white imp. Your white imp resists. You tentacle-slap the ice beast but do no damage. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Your crimson imp disappears in a puff of smoke! The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! 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Grand Total: 53 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Norn the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 1 | D:1 | Found a runed translucent door. 7 | D:1 | Noticed a jelly 351 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/6 770 | D:1 | Learned a level 2 spell: Call Imp 784 | D:1 | Reached skill level 1 in Fighting 1076 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/7 1634 | D:1 | Reached XP level 4. HP: 22/28 MP: 0/9 2132 | D:2 | Noticed an ice beast 2302 | D:2 | Slain by an ice beast Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.0 Fighting | 1 | 1.6 Summonings | 2 | 2.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.5 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 41 | 5 || 46 Constrict | 8 | 1 || 9 Tentacles | 5 | || 5 Cast: Magic Dart | 47 | 33 || 80 Call Imp | 11 | 11 || 22 Eat: Chunk | 2 | 2 || 4 Armor: Skin | 10 | || 10 Dodge: Dodged | 39 | 6 || 45