Dungeon Crawl Stone Soup version 0.28-a0-792-g75f770b44e (webtiles) character file. Game seed: 13962953513473385428 17 Norrang the Insei (level 2, 0/18 HPs) Began as an Octopode Transmuter on Nov 3, 2021. Slain by a water moccasin skeleton (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:56 (1108 turns). Norrang the Insei (Octopode Transmuter) Turns: 1108, Time: 00:01:56 Health: 0/18 AC: 1 Str: 9 XL: 2 Next: 62% Magic: 4/5 EV: 13 Int: 15 God: Gold: 26 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: appendages (expiring) A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Scrolls b - a scroll of teleportation {unknown} Potions a - a potion of haste {unknown} Skills: * Level 1.4 Fighting + Level 2.1 Dodging + Level 3.2 Unarmed Combat + Level 2.1 Spellcasting * Level 2.2 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 b - Wereblood Tmut 8% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 4% N/A 38% 3 Ice Form Ice/Tmut 4% N/A 80% 4 Borgnjor's Revivificati Necr 0% N/A 100% 8 Necromutation Tmut/Necr 2% N/A 100% 8 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your tentacle spike disappears. Found a faded altar of an unknown god. There is a faded altar of an unknown god here. Done exploring. Done exploring. Search for what [? for help]? . There is a faded altar of an unknown god here. You see here a bat corpse. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A hobgoblin and a skeleton come into view. The hobgoblin shouts! Casting: Beastly Appendage (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate One of your tentacles grows a vicious spike. The hobgoblin completely misses you. You barely miss the hobgoblin. You grab the hobgoblin. You pierce the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! You barely miss the water moccasin skeleton. You grab the water moccasin skeleton. Your transformation is almost over. You constrict the water moccasin skeleton. The water moccasin skeleton bites you. x2 You tentacle-slap the water moccasin skeleton. The water moccasin skeleton is lightly damaged. You constrict the water moccasin skeleton. The water moccasin skeleton bites you. You tentacle-slap the water moccasin skeleton. The water moccasin skeleton is moderately damaged. You constrict the water moccasin skeleton. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the water moccasin skeleton. You pierce the water moccasin skeleton. The water moccasin skeleton is heavily damaged. You constrict the water moccasin skeleton. The water moccasin skeleton bites you. You die... ##### .... ###..# #<#..# # #.#..#.####. #.#.@Z...... #.#.##.####. #.#.# # #.#.# #.#.# #...# #.### ### You could see a water moccasin skeleton. Vanquished Creatures 3 ball pythons (D:1) A goblin (D:1) 3 hobgoblins A quokka (D:1) 5 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Norrang the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 355 | D:1 | Reached XP level 2. HP: 16/18 MP: 3/5 416 | D:1 | Learned a level 2 spell: Wereblood 1024 | D:1 | Found a faded altar of an unknown god. 1108 | D:2 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_large, layout_basic, ebering_ecumenical_altar_abandoned D:2: layout_basic, serial_shops, nicolae_shop_stone, uniq_natasha Action || total -------------------------++------- Melee: Unarmed || 39 Constrict || 8 Kick || 8 Tentacles || 2 Cast: Beastly Appendage || 14 Stab: Sleeping || 3 Armor: Skin || 9 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1105 | 1060 | 45 | 194 | 712 | 2 | 552.5 | Dungeon | 1105 | 1060 | 45 | 194 | 712 | 2 | 552.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1087 daAuts D:2: 18 daAuts