Dungeon Crawl Stone Soup version 0.28-a0-792-g75f770b44e (webtiles) character file. Game seed: 11008399392944671444 18 Norrang the Magician (level 2, 0/22 HPs) Began as a Djinni Fire Elementalist on Nov 3, 2021. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:04:00 (862 turns). Norrang the Magician (Djinni Fire Elementalist) Turns: 862, Time: 00:04:01 Health: 0/22 AC: 2 Str: 7 XL: 2 Next: 85% Gold: 19 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of degeneration {unknown} c - a potion of magic {unknown} d - a potion of haste {unknown} Skills: * Level 0.4 Fighting * Level 2.4 Dodging - Level 1.5 Stealth * Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 5% 1 b - Scorch Fire 22% 2d6 9% 2 c - Conjure Flame Conj/Fire 11% 6-21 17% 3 d - Inner Flame Hex/Fire 11% N/A 17% 3 e - Flame Wave Conj/Fire 11% 3d4 50% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You conjure some foxfire! The ball python hisses angrily. The foxfire hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The foxfire hits the ball python. The ball python is moderately wounded. The ball python completely misses you. The ball python grabs you. The ball python constricts you. The endoplasm freezes you. You are frozen! You feel a terrible chill! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The ball python barely misses you. The ball python constricts you. The endoplasm hits you. The ball python bites you but does no damage. The ball python constricts you. You escape the ball python's grasp. The foxfire hits the endoplasm. The endoplasm is severely wounded. The foxfire hits the endoplasm. You kill the endoplasm! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The ball python bites you but does no damage. The ball python closely misses you. The endoplasm closely misses you. The ball python bites you but does no damage. The ball python misses you. Your foxfire dissipates! The foxfire hits the endoplasm but does no damage. The endoplasm hits you. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm jiggles. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #. #.###### #......# ########### #......# #.......... ###.....#######.######### ........#.............. .........#.####.####### .......SJ#.# #.# .).....v@#.# #.# .......v.#.# #.# ####+###.#.# #.. ....# #>. #.### ##. #.# #.# #.# You could see an endoplasm (ally target) and a ball python. Vanquished Creatures A dart slug (D:1) 4 ball pythons (D:1) A bat (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 rats (D:1) 14 creatures vanquished. Vanquished Creatures (others) 28 foxfires (D:1) 28 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Norrang the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 264 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 862 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_3, aquarium_window_corner, aquarium_window_fake, aquarium_view_4, aquarium_view_2e, aquarium_pool_2, hex_intersection Action || total -------------------------++------- Cast: Foxfire || 22 Armor: Robe || 5 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 862 | 862 | 0 | 0 | 759 | 1 | 862.0 | Dungeon | 862 | 862 | 0 | 0 | 759 | 1 | 862.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 862 daAuts