Norrik Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (0, 16, D:1) a +0 pair of gloves (2, 2, D:1) a +0 hunting sling (5, 6, D:1) a cursed -3 short sword (6, 6, D:1) 7 sling bullets (9, 5, D:1) a +0 club (9, 6, D:1) 3 stones (23, 30, D:1) a +0 whip (30, 12, D:1) a +0 club (30, 13, D:1) a +0 dagger (31, 12, D:1) a +0 club (33, 36, D:1) a +0 mace (34, 36, D:1) 16 sling bullets (43, 8, D:1) a +0 club (47, 11, D:1) 20 bolts (52, 3, D:1) a +0 club (58, 6, D:1) 14 sling bullets Level 2 of the Dungeon (11, -17, D:2) a +0 club (20, -18, D:2) a +0 hand axe (26, -7, D:2) 23 bolts (40, -8, D:2) 19 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (8, 10, D:3) a +0 club (11, 48, D:3) a +0 falchion (14, 48, D:3) a +0 falchion a +0 flail a +0 leather armour a +0 short sword a +0 chain mail (19, 9, D:3) 13 stones (21, 26, D:3) a +0 whip (32, 46, D:3) a +0 dagger (33, 42, D:3) a +0 whip (44, 27, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a potion of haste (0, 1, D:4) a scroll of identify (0, 2, D:4) a +0 club (unseen) (1, 0, D:4) 14 poisoned needles (1, 1, D:4) 10 stones (1, 2, D:4) 9 gold pieces (2, 0, D:4) a potion of flight (2, 1, D:4) a potion of haste (unseen) (2, 2, D:4) 16 stones (5, 1, D:4) a +0 hunting sling (8, 20, D:4) a howler monkey corpse (10, 15, D:4) an adder corpse (12, 12, D:4) a +0 quarterstaff (12, 28, D:4) a +0 whip (13, 33, D:4) the cursed +0 hunting sling of Holl {flame, rElec rN+ Int+4 Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+2). It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (14, 18, D:4) a worker ant corpse (20, 17, D:4) an adder skeleton (26, 11, D:4) a +0 leather armour