Norrik Level 1 of the Dungeon (0, 0, D:1) 11 sling bullets (6, 9, D:1) a +0 whip (8, 17, D:1) a +0 club (9, -3, D:1) a +0 club (11, 3, D:1) a +0 spear (16, 25, D:1) a +0 club (19, 7, D:1) a +0 hand axe (24, 26, D:1) a +0 short sword (27, 26, D:1) a +0 whip (32, 22, D:1) 18 stones (33, -11, D:1) 12 stones (44, -7, D:1) a +0 robe (48, 24, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 11 bolts (3, 33, D:2) 29 stones (4, 10, D:2) a +0 dagger (16, 11, D:2) a +0 club (20, 0, D:2) 21 stones (20, 1, D:2) a +0 club (28, 6, D:2) a +0 leather armour Level 3 of the Dungeon (3, 19, D:3) a +0 club a +0 dagger (10, 4, D:3) a +0 short sword (10, 6, D:3) 10 poisoned needles (16, 26, D:3) 12 sling bullets (17, 25, D:3) a +0 short sword (17, 29, D:3) 23 sling bullets (23, 18, D:3) a +0 leather armour (26, 26, D:3) an arrow (29, 30, D:3) 22 stones (31, 26, D:3) an arrow (31, 27, D:3) a +0 club (32, 22, D:3) 11 arrows (33, -1, D:3) 23 stones (33, 26, D:3) a +0 shortbow 20 arrows (33, 27, D:3) a +0 club (37, 18, D:3) a +0 ring mail (38, 5, D:3) a +0 battleaxe (40, 5, D:3) a +0 short sword 23 stones (42, 6, D:3) a stone (43, 10, D:3) a +0 club a +0 ring mail (50, 2, D:3) 20 stones (50, 14, D:3) a +0 mace (52, 15, D:3) a +0 flail a +0 ring mail (53, 12, D:3) a +0 mace a +0 club a +0 leather armour a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (2, 23, D:4) a tomahawk (2, 28, D:4) a +0 flail a tomahawk a +0 leather armour a +0 dagger a +0 robe (3, 26, D:4) a tomahawk (3, 28, D:4) a cursed -3 flail a +0 leather armour a +0 mace a +0 leather armour (7, -2, D:4) 6 stones (8, 30, D:4) a +0 scale mail (12, 33, D:4) a +0 mace (26, 31, D:4) a +0 flail (53, 28, D:4) a +0 short sword a +0 ring mail (54, 33, D:4) a +0 leather armour (58, 27, D:4) a +0 dagger (61, -4, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +2 dagger of venom a +0 chain mail (6, 6, D:5) a +0 giant spiked club (11, -1, D:5) a +0 flail (12, 19, D:5) a +0 scale mail a +0 club (13, 19, D:5) a +0 falchion (14, 19, D:5) a +0 robe a +0 dagger (15, 19, D:5) a +0 robe a +0 dagger a +0 flail a +0 flail (30, 15, D:5) a +0 dagger a +0 robe (30, 16, D:5) a +0 dagger a +0 robe a +0 mace a cursed -2 ring mail (38, 35, D:5) a +0 giant club (42, -26, D:5) a +0 club (50, 31, D:5) a +2 helmet (53, -20, D:5) a +0 scale mail 16 stones (53, -19, D:5) a +0 dagger a +0 robe (53, -17, D:5) a +0 falchion a +0 leather armour Level 6 of the Dungeon (2, -15, D:6) 25 arrows (5, -25, D:6) 21 stones (7, -25, D:6) 11 poisoned needles (8, -20, D:6) a +0 giant club (12, 2, D:6) 18 sling bullets (14, 1, D:6) 16 arrows (16, -25, D:6) the cursed +1 trident of Immorality {freeze, Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It has a curse placed upon it. (19, -45, D:6) a +0 scale mail (22, 3, D:6) 21 stones (25, -23, D:6) 13 arrows (25, -15, D:6) a +0 scale mail (28, -41, D:6) 16 stones (31, -50, D:6) a +0 hand axe a +0 ring mail (35, -49, D:6) a +0 hand axe a +0 dagger (36, -49, D:6) a +2 dagger of holy wrath a +0 ring mail a +0 dire flail a +0 plate armour (44, -36, D:6) a +0 flail a +0 spear (45, -36, D:6) a +0 spear a +0 spear Level 7 of the Dungeon [Shop] Zoyxia's Distillery a potion of magic (112 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of flight (42 gold) a potion of resistance (140 gold) a potion of brilliance (56 gold) a potion of mutation (112 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of curing (42 gold) (0, 0, D:7) 19 sling bullets (4, 4, D:7) a +0 scale mail (8, 6, D:7) 9 arrows (13, 19, D:7) a +0 ring mail (15, 16, D:7) a +0 dagger (16, 4, D:7) a +0 club (16, 5, D:7) a +0 dagger a +0 robe (16, 6, D:7) a +0 club (19, 45, D:7) a +0 club a +0 leather armour a +0 dagger a +0 robe (19, 46, D:7) a +0 dagger a cursed +0 robe (20, 45, D:7) a +0 scale mail (23, 50, D:7) 20 poisoned needles (26, 37, D:7) a +0 flail (27, 47, D:7) 10 stones (35, 34, D:7) a +0 mace of protection a +0 hand crossbow a +0 robe (48, 34, D:7) a +0 hand axe (49, 33, D:7) a +0 hand axe (49, 35, D:7) a +0 hand axe (50, 34, D:7) a +0 hand axe (52, 42, D:7) 2 arrows (53, 42, D:7) an arrow (54, 42, D:7) an arrow (56, 42, D:7) an arrow (58, 42, D:7) a +0 shortbow 8 arrows (60, 0, D:7) a +0 robe (61, 47, D:7) 27 sling bullets Level 8 of the Dungeon [Shop] Baisibb's Weapon Shop a +0 broad axe (52 gold) a +0 dagger (26 gold) a +0 scimitar (52 gold) a +0 long sword (45 gold) a +0 falchion (39 gold) a +0 club (13 gold) the +3 falchion "Gionlab" {venom, Fragile +Inv rC+} (442 gold) It poisons the flesh of those it strikes. It protects you from cold. It lets you turn invisible. It will be destroyed if unequipped. a +0 fustibalus (195 gold) (0, 0, D:8) an arrow (0, 1, D:8) an arrow (0, 2, D:8) an arrow (0, 3, D:8) an arrow (0, 4, D:8) an arrow (0, 6, D:8) a +2 shortbow of velocity 19 arrows (6, -25, D:8) a +0 giant club a +0 giant spiked club (19, -25, D:8) a +0 robe a +0 leather armour a +3 dagger of venom a +0 short sword a +0 scimitar a +0 plate armour (19, -24, D:8) a +0 club (21, -25, D:8) a +0 robe a +0 dagger (29, -25, D:8) an uncursed ring of see invisible a +0 scale mail a potion of degeneration a +0 robe (31, -25, D:8) a +0 plate armour (44, -19, D:8) a +0 short sword (44, -6, D:8) a +0 robe (51, -25, D:8) a +0 spear (51, -14, D:8) a +0 dagger a +0 robe a +0 chain mail (53, -14, D:8) a +0 dagger a +0 flail a +0 glaive a +0 chain mail (57, 13, D:8) a +0 hand crossbow a +0 robe (63, -20, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) 12 poisoned needles (0, 6, D:9) a +0 shield (1, -7, D:9) a +0 ring mail (1, 3, D:9) a +0 short sword (2, -7, D:9) 22 stones (2, 2, D:9) a +0 dagger a +0 dagger (3, 2, D:9) a +0 dagger a +0 blowgun 16 poisoned needles (3, 3, D:9) a +0 dagger a +0 whip (3, 4, D:9) a +0 dagger (15, -17, D:9) a +0 shortbow 21 arrows (15, 9, D:9) 28 stones (15, 20, D:9) 21 stones (17, 19, D:9) a +0 flail (21, -13, D:9) a +0 giant spiked club a +0 giant club (21, -1, D:9) a +0 giant club a +0 giant spiked club (21, 7, D:9) a +0 halberd (21, 8, D:9) a +0 whip (22, 7, D:9) a cursed -3 spear (22, 8, D:9) a +0 club a +0 leather armour a cursed +0 spear (22, 27, D:9) a +0 quarterstaff (23, 30, D:9) 2 stones a +0 whip (24, 30, D:9) a stone (25, 30, D:9) a stone (29, 30, D:9) a stone (34, 2, D:9) a cursed -2 leather armour a +0 dagger (37, 9, D:9) a +0 leather armour a +0 dagger a +0 leather armour a +0 club a +0 plate armour a +1 trident of venom (37, 10, D:9) a +0 club (38, -2, D:9) 18 stones Level 10 of the Dungeon (0, 0, D:10) an arrow (1, 18, D:10) a +0 giant spiked club (4, 1, D:10) 11 arrows a +0 shortbow (5, 3, D:10) 2 arrows (9, -6, D:10) 16 bolts (9, 12, D:10) a +0 robe (11, -16, D:10) 13 bolts (15, -9, D:10) an arrow (15, -8, D:10) 2 arrows a cursed -3 shortbow (15, -7, D:10) 2 arrows (15, -6, D:10) an arrow (15, -5, D:10) an arrow (15, -4, D:10) 2 arrows (16, -9, D:10) an arrow (16, 21, D:10) a potion of blood (18, 21, D:10) a +0 scale mail (19, -15, D:10) an arrow (23, -13, D:10) 3 large rocks (23, -2, D:10) a cursed -3 war axe (27, -8, D:10) 11 poisoned needles (33, 21, D:10) 24 stones (35, 17, D:10) a +0 dagger (37, 20, D:10) a +0 club a +0 ring mail (38, 20, D:10) a +0 club a +0 leather armour (38, 21, D:10) a +1 leather armour of cold resistance a +2 flail of venom a +0 leather armour a +0 falchion a +0 leather armour (38, 22, D:10) a cursed -1 club a +0 ring mail (40, 7, D:10) a +0 chain mail (47, -17, D:10) a +0 giant spiked club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 3 large rocks (2, -5, D:11) a +0 whip (2, 1, D:11) 2 large rocks (7, 2, D:11) a large rock (9, -32, D:11) a +0 dagger (11, -1, D:11) a +0 dagger a +0 robe (18, -39, D:11) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (18, 8, D:11) a stone (19, -29, D:11) a +0 trident (20, -29, D:11) a +0 war axe a +0 plate armour a +0 hand axe (20, 2, D:11) a +0 dagger (20, 3, D:11) 4 stones a +0 dagger a +0 dagger a +0 dagger (21, -29, D:11) a +0 leather armour a +0 hand axe (21, 2, D:11) 4 stones a +0 club a +0 dagger a +0 dagger (21, 3, D:11) a cursed -1 club a +0 short sword (22, 2, D:11) a +0 short sword 5 curare-tipped needles a +0 dagger a +0 blowgun (28, 3, D:11) a stone (33, -10, D:11) 11 arrows a +0 leather armour a +3 halberd a +0 longbow a +0 robe a +0 dagger (35, -34, D:11) a +0 spear 17 bolts (35, -10, D:11) an arrow (39, -34, D:11) a +0 giant club (40, -34, D:11) a +3 longbow of velocity (55, -35, D:11) 15 arrows (55, -33, D:11) 19 arrows (55, -5, D:11) a +0 leather armour a +0 club (56, -3, D:11) a +0 plate armour a +0 long sword (57, -4, D:11) a +0 robe a +0 dagger (57, -3, D:11) a +0 scale mail a +0 short sword (58, -13, D:11) a +0 robe a +1 dagger of chaos (59, -22, D:11) a +0 robe a +0 dagger Level 12 of the Dungeon [Shop] Wompol's Book Shoppe a book of Necromancy (420 gold) a book of Spatial Translocations (910 gold) a Young Poisoner's Handbook (560 gold) a book of Maledictions (350 gold) a Necronomicon (1545 gold) a book of Summonings (980 gold) a book of Air (490 gold) a book of Changes (350 gold) a book of Spatial Translocations (910 gold) (0, 0, D:12) an uncursed ring of wizardry a book of Misfortune a book of Geomancy a book of Cantrips a book of Changes (3, 12, D:12) 2 stones (4, -8, D:12) a +0 falchion (5, -12, D:12) 12 poisoned needles (5, 5, D:12) a scroll of noise a +0 long sword a scroll of random uselessness (6, 10, D:12) a +0 dagger (6, 11, D:12) 3 stones a cursed -3 club (7, 11, D:12) a stone (8, 11, D:12) 3 stones a +0 short sword (10, 7, D:12) a stone (10, 11, D:12) a +0 dagger (13, 10, D:12) a poisoned needle (15, -4, D:12) a +0 mace (15, 8, D:12) a +0 trident (18, 5, D:12) a poisoned needle a +0 short sword a +3 blowgun (19, 4, D:12) a poisoned needle (22, -17, D:12) a +0 leather armour (23, -1, D:12) 21 bolts (23, 8, D:12) a cursed +0 plate armour a +0 great mace (23, 9, D:12) a +0 plate armour a +0 long sword a cursed -1 scale mail (24, 9, D:12) a +0 chain mail a +0 falchion (25, -7, D:12) 14 stones (31, -8, D:12) a +0 robe (43, -2, D:12) a +0 shortbow 15 arrows Level 13 of the Dungeon (0, 0, D:13) 22 stones (11, 8, D:13) a +0 long sword a +2 buckler a +2 scimitar of flaming a +0 troll leather armour (12, -6, D:13) a +0 giant club a +0 giant spiked club (15, -24, D:13) +0 acid dragon scales a +0 dagger a +0 robe (15, -23, D:13) a +0 long sword (19, -6, D:13) an arrow (23, -5, D:13) a +0 ring mail a +0 short sword a +1 hand axe of electrocution a +0 chain mail a cursed +0 glaive (24, -7, D:13) a +0 chain mail a +0 short sword (24, -2, D:13) a +0 giant spiked club a +0 giant spiked club (25, -23, D:13) a +0 falchion (25, -4, D:13) a +0 shortbow 40 arrows a +0 shortbow (25, -3, D:13) 29 arrows a +0 shortbow (26, 10, D:13) a +0 scale mail (27, -13, D:13) 7 arrows (28, -22, D:13) a scroll of random uselessness (28, -14, D:13) a +0 hand axe (30, -22, D:13) a +0 dagger a cursed +0 robe (31, -22, D:13) a +0 robe (32, -22, D:13) a +0 dagger (39, -9, D:13) 7 stones (40, -5, D:13) a +0 ring mail Level 14 of the Dungeon (1, 6, D:14) a +0 hand axe (7, 9, D:14) a +0 long sword (10, 0, D:14) 20 arrows a +0 shortbow (10, 1, D:14) a +0 robe a +0 dagger (10, 2, D:14) an arrow (13, 3, D:14) a +0 ring mail a cursed -2 dagger (14, -24, D:14) a +0 dagger (15, 6, D:14) a +0 robe (20, -19, D:14) a cursed -1 spear (25, -7, D:14) 12 stones (33, 0, D:14) a +0 robe (34, 12, D:14) a +0 dire flail (37, -15, D:14) a +2 quarterstaff of speed (38, 20, D:14) a large rock (39, 16, D:14) 2 large rocks (40, 16, D:14) a large rock (42, -12, D:14) 19 arrows (46, -16, D:14) a +0 long sword (48, 2, D:14) a large rock (49, 3, D:14) 2 large rocks (50, -9, D:14) 15 stones (51, -9, D:14) an arrow (51, -2, D:14) 2 arrows (51, 4, D:14) a large rock (52, -9, D:14) an arrow (52, -1, D:14) an arrow (52, 7, D:14) a large rock (53, -1, D:14) 19 arrows a +0 shortbow (54, -1, D:14) 19 arrows a +0 shortbow (55, -1, D:14) 17 arrows a +0 longbow (56, -1, D:14) 27 arrows a +0 shortbow a +0 shortbow of flaming (57, -4, D:14) an arrow (57, -3, D:14) an arrow (57, -2, D:14) an arrow (57, -1, D:14) an arrow (59, 5, D:14) a +0 trident a +0 chain mail (61, 5, D:14) a +0 flail a +0 plate armour a +0 flail a +0 mace Level 15 of the Dungeon (0, 0, D:15) a +0 hand axe a +0 leather armour a +0 broad axe a +0 robe (1, 1, D:15) a +0 hand axe a +0 leather armour (8, 1, D:15) a +0 giant spiked club a +0 giant club (9, 1, D:15) a +0 war axe a +0 chain mail a +0 club a +0 troll leather armour (10, 1, D:15) a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 morningstar a +0 leather armour a +0 halberd a cursed +0 plate armour a +0 dagger a +0 robe (11, 0, D:15) a +0 trident (19, 9, D:15) an uncursed ring of fire (25, 1, D:15) an arrow (27, 1, D:15) an arrow (29, 1, D:15) 2 arrows a large rock (30, 0, D:15) 15 arrows a +0 shortbow (30, 1, D:15) a +0 shortbow 19 arrows (31, -1, D:15) an arrow (31, 3, D:15) a +0 ring mail (32, 0, D:15) 11 arrows a +0 shortbow (32, 1, D:15) 2 arrows (33, 1, D:15) an arrow (33, 12, D:15) an uncursed staff of fire (34, 2, D:15) an arrow (35, 2, D:15) a large rock (35, 3, D:15) an arrow (35, 4, D:15) an arrow (36, 3, D:15) an arrow (36, 4, D:15) 2 large rocks (38, 6, D:15) an arrow (38, 10, D:15) a +0 chain mail (39, 4, D:15) an arrow (40, 6, D:15) a +0 arbalest 6 bolts (40, 7, D:15) 2 bolts (44, 1, D:15) a +0 rapier (45, 1, D:15) a +2 leather armour of magic resistance a +4 executioner's axe of flaming (46, -9, D:15) a book of Transfigurations a book of Conjurations (46, -8, D:15) the Catalogue of Feathers and Cold Spells Type Level a - Shock Conjuration/Air 1 b - Freeze Ice 1 c - Summon Ice Beast Ice/Summoning 4 d - Summon Lightning Spire Summoning/Air 4 e - Metabolic Englaciation Hexes/Ice 5 (55, 2, D:15) a +0 robe a +0 dagger (60, 27, D:15) a cursed -3 arbalest 20 bolts (61, 20, D:15) 2 arrows (61, 22, D:15) an arrow (61, 25, D:15) a cursed -2 longbow 7 arrows (61, 27, D:15) a +0 arbalest 16 bolts an arrow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (1, 1, Orc:1) a +0 robe a +0 dagger (2, 2, Orc:1) a +0 plate armour a +0 halberd (3, -1, Orc:1) a +0 leather armour a +0 hand axe (16, -11, Orc:1) a +0 robe a +0 dagger a +0 dagger a +0 robe (16, -10, Orc:1) a +0 flail (17, -11, Orc:1) a +0 chain mail a +2 halberd of protection Level 2 of the Orcish Mines [Shop] Romaat's Book Shoppe Deshratu's Grimoire of the Fiery Entourage (991 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Summon Small Mammal Summoning 1 c - Ignite Poison Fire/Transmutation/Poison 3 d - Inner Flame Hexes/Fire 3 e - Summon Lightning Spire Summoning/Air 4 f - Ignition Fire 8 a book of Ice (1105 gold) a book of the Sky (1105 gold) a book of Misfortune (340 gold) a book of Conjurations (510 gold) the Incunabulum of Noxious Fire (1088 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Fireball Conjuration/Fire 5 e - Bolt of Fire Conjuration/Fire 6 a book of the Tempests (1190 gold) a book of Cantrips (340 gold) a book of Fire (1105 gold) [Shop] Furamuiv's Jewellery Shop an uncursed ring of positive energy (260 gold) a cursed ring of teleportation (58 gold) an uncursed ring of poison resistance (260 gold) a +2 ring of intelligence (97 gold) an uncursed ring of positive energy (260 gold) an uncursed ring of flight (227 gold) an uncursed ring of stealth (227 gold) an uncursed amulet of magic regeneration (390 gold) an uncursed ring of resist corrosion (260 gold) a +2 amulet of reflection (97 gold) an uncursed ring of protection from fire (325 gold) [Shop] Zuwnumom's Jewellery Shoppe a cursed ring of loudness (58 gold) a cursed -3 ring of dexterity (26 gold) an uncursed ring of fire (325 gold) an uncursed ring of protection from cold (325 gold) a +1 ring of slaying (78 gold) a cursed ring of fire (286 gold) an uncursed amulet of the gourmand (390 gold) a cursed ring of loudness (58 gold) a cursed -3 ring of evasion (26 gold) [Shop] Qidur's Antique Weapon Shop a +0 scimitar (96 gold) a +3 short sword of venom (494 gold) a +0 morningstar (96 gold) a +1 morningstar of protection (283 gold) the +4 long sword of a Billion Emperors {freeze, *Contam rPois MP+9 Dex+2} (1320 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from poison. It affects your magic capacity (+9). It causes magical contamination when unequipped. a +0 dagger (48 gold) a +0 hunting sling (36 gold) a +0 war axe of flaming (199 gold) a +0 spear (72 gold) a +1 flail of draining (319 gold) a +0 long sword (84 gold) a +1 short sword of venom (254 gold) a +0 shortbow (72 gold) (0, 0, Orc:2) a +2 dagger of venom a +0 robe (10, 24, Orc:2) a +1 great sword a +0 chain mail (11, 22, Orc:2) a +0 battleaxe a +0 plate armour a +0 dagger a +1 robe of magic resistance (11, 23, Orc:2) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (11, 37, Orc:2) a +0 mace a +0 leather armour (11, 38, Orc:2) a +0 dire flail a +0 chain mail (12, 22, Orc:2) a +0 dire flail (13, 22, Orc:2) a +0 dagger of speed a +0 robe (14, 22, Orc:2) a +2 flail of protection a +0 scale mail a +0 club (14, 23, Orc:2) a +1 trident of protection a +0 chain mail (15, 24, Orc:2) a +0 dagger a +0 robe (17, 14, Orc:2) a +0 trident (18, -4, Orc:2) a +0 hand axe (18, 15, Orc:2) a +0 flail a +0 ring mail a +0 dagger a +0 leather armour a +0 short sword a +0 chain mail (18, 26, Orc:2) a +0 hand axe (19, -4, Orc:2) a +0 scale mail a +0 chain mail a +0 dire flail (19, 14, Orc:2) a +0 mace (20, -3, Orc:2) a +0 robe a +0 dagger (20, 16, Orc:2) a +0 glaive a +0 scale mail a +0 short sword a cursed +0 leather armour a +0 scimitar a +0 plate armour (21, -7, Orc:2) a +0 hand axe (21, 15, Orc:2) a +0 war axe a +0 plate armour (21, 27, Orc:2) a cursed -1 dagger a +0 robe a +0 morningstar a +0 scale mail a +0 club (22, 15, Orc:2) a +0 hand axe (22, 26, Orc:2) a +0 dagger a +0 robe a +0 short sword a cursed +0 leather armour a +0 flail a +0 chain mail (22, 27, Orc:2) a +0 battleaxe a +0 chain mail (23, -9, Orc:2) a +0 ring mail a +0 flail (23, 4, Orc:2) a +0 ring mail a +0 short sword a +0 short sword (23, 5, Orc:2) a +0 ring mail a +2 chain mail of poison resistance a +0 whip a +0 hand axe (23, 26, Orc:2) a +0 club (23, 27, Orc:2) a +0 club a +0 chain mail (24, 0, Orc:2) a +0 leather armour a +0 mace (24, 5, Orc:2) a +4 falchion of protection a +0 mace a +2 chain mail of poison resistance (24, 21, Orc:2) a +0 dire flail a +0 chain mail (25, 0, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 dire flail (25, 25, Orc:2) a +0 falchion (25, 27, Orc:2) a +0 dagger a +0 robe (26, 0, Orc:2) a +0 ring mail a +0 flail (27, 22, Orc:2) a cursed -3 hand axe a +0 plate armour (30, 14, Orc:2) a +0 dire flail a +0 giant spiked club (31, 20, Orc:2) a +0 club a +0 mace a +0 chain mail (32, 18, Orc:2) a +0 dagger a +0 robe (32, 19, Orc:2) a +0 club (34, 17, Orc:2) a +0 mace a +0 chain mail a +0 robe (35, 15, Orc:2) a +0 giant club a +0 giant club (35, 16, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club (35, 17, Orc:2) a +0 giant spiked club (36, 17, Orc:2) a +0 leather armour (36, 18, Orc:2) a +0 trident Level 1 of the Elven Halls [Shop] Duddet's Assorted Antiques a scroll of identify (76 gold) a crystal ball of energy (760 gold) a +0 club (38 gold) a scroll of identify (76 gold) a scroll of noise (38 gold) a +0 chain mail (171 gold) a +2 dagger of venom (547 gold) a +0 arbalest (171 gold) a cursed -2 trident (3 gold) an uncursed staff of conjuration (950 gold) a wand of iceblast (10) (532 gold) a cursed +0 scale mail (38 gold) (0, 0, Elf:1) a +0 rapier (0, 2, Elf:1) a +0 rapier a +0 long sword a +0 long sword (1, 3, Elf:1) a +0 long sword (7, 10, Elf:1) 18 stones (14, 16, Elf:1) a +0 leather armour (17, -22, Elf:1) a cursed +0 spear (17, -17, Elf:1) an arrow (18, -19, Elf:1) a +0 dagger a +0 longbow a +0 leather armour 19 arrows (18, 16, Elf:1) a +0 scale mail (19, -21, Elf:1) a +2 hand axe of electrocution (23, 27, Elf:1) a +6 trident of venom (29, 9, Elf:1) a +0 long sword (33, 14, Elf:1) a +0 long sword (33, 15, Elf:1) a +0 rapier a +0 rapier (34, -25, Elf:1) a +0 battleaxe of electrocution (34, -11, Elf:1) a scroll of vulnerability (34, 10, Elf:1) a +0 rapier a +0 chain mail (38, -14, Elf:1) a +0 long sword a +0 leather armour (38, 5, Elf:1) a cursed -3 dagger (38, 30, Elf:1) a +0 hand crossbow (39, -15, Elf:1) a +0 dagger a +0 short sword a +0 shortbow 10 arrows a +3 leather armour a +2 battleaxe of flaming (39, 7, Elf:1) a +0 hand axe a cursed -2 ring of dexterity (39, 8, Elf:1) the +5 ring mail of Gehenna {rElec Str+4} It affects your strength (+4). It insulates you from electricity. (40, -16, Elf:1) a +0 long sword a +0 leather armour (40, 8, Elf:1) a +0 rapier a +0 scale mail (42, 10, Elf:1) a +2 dagger of venom a +0 leather armour (43, 13, Elf:1) a +0 short sword (48, -28, Elf:1) a +2 vampiric demon trident a +4 chain mail of fire resistance a +0 shield (48, -20, Elf:1) a +0 pair of boots (51, -8, Elf:1) a +0 short sword (53, 21, Elf:1) 8 tomahawks (55, 6, Elf:1) a +0 chain mail (55, 10, Elf:1) a +0 dagger a +0 ring mail Level 2 of the Elven Halls [Shop] Foles's Armour Shoppe a +0 pair of gloves (63 gold) a +0 pair of boots of flying (161 gold) a +0 scale mail (56 gold) a +0 scale mail (56 gold) a +0 plate armour (322 gold) the cursed +1 scale mail "Uxkainat" {+Blink rF+ rN++ rCorr Str-5} (456 gold) It affects your strength (-5). It protects you from fire. It greatly protects you from negative energy. It lets you blink. It protects you from acid and corrosion. It has a curse placed upon it. a +0 chain mail (63 gold) a +0 leather armour (28 gold) a +1 chain mail of poison resistance (189 gold) a +0 leather armour (28 gold) the +3 warlock's mirror {reflect} (560 gold) (0, 0, Elf:2) 11 gold pieces (1, -3, Elf:2) a scroll of identify (14, -3, Elf:2) an arrow (15, -26, Elf:2) a +0 short sword a +0 leather armour (16, -26, Elf:2) a +0 long sword an elf corpse (17, -26, Elf:2) a cursed -2 long sword a +0 buckler an elf skeleton (17, -13, Elf:2) a +0 short sword a +0 leather armour (17, -12, Elf:2) a +0 rapier a +0 long sword (18, -26, Elf:2) a +0 dagger a +0 leather armour an elf corpse (18, -14, Elf:2) a +0 short sword a +0 longbow a +0 leather armour a +0 short sword a +0 short sword a +3 shortbow 26 arrows a +0 leather armour (19, -14, Elf:2) a +0 short sword (20, -14, Elf:2) a +0 mace (22, -25, Elf:2) the cursed +2 mace of Conscience {vamp, *Drain rF+ SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It lets you see invisible. It causes draining when unequipped. It has a curse placed upon it. (22, -13, Elf:2) a +0 plate armour (23, -14, Elf:2) an arrow (23, -1, Elf:2) a +0 robe (25, -11, Elf:2) an uncursed ring of poison resistance the +1 plate armour of Whack-A-Mole {rF+ rC+ Str+2} It affects your strength (+2). It protects you from fire. It protects you from cold. (26, -11, Elf:2) an uncursed ring of wizardry (29, -14, Elf:2) 12 poisoned needles (36, -21, Elf:2) 9 gold pieces (40, -13, Elf:2) a +1 flail of holy wrath Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 poisoned needles (2, -22, Lair:1) a book of Flames (2, -14, Lair:1) a +0 pair of gloves (21, -25, Lair:1) a +0 short sword (40, -10, Lair:1) a +0 morningstar (50, -35, Lair:1) a +0 scale mail (58, -5, Lair:1) a +0 long sword a +0 ring mail Level 2 of the Lair of Beasts (1, -3, Lair:2) a +0 trident (1, -2, Lair:2) a +0 trident (2, -2, Lair:2) a +0 trident (3, -4, Lair:2) a +0 trident (28, -19, Lair:2) 15 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (23, 40, Lair:3) a +0 chain mail (24, 30, Lair:3) a +0 robe (34, 16, Lair:3) a javelin (38, 19, Lair:3) a javelin (40, 20, Lair:3) a +3 ring mail of fire resistance 4 javelins a +7 eveningstar (41, -7, Lair:3) 21 arrows (41, 21, Lair:3) a javelin (49, -1, Lair:3) 13 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 buckler (0, 3, Lair:4) 20 poisoned needles (1, 2, Lair:4) 14 stones (5, -11, Lair:4) a book of Necromancy a +2 great sword of electrocution (26, -2, Lair:4) the +1 scimitar of Fortitude {drain, rElec rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It insulates you from electricity. (29, -37, Lair:4) a potion of degeneration (32, -14, Lair:4) a potion of degeneration (34, 22, Lair:4) a +0 dagger (35, 15, Lair:4) 13 stones (35, 19, Lair:4) a +3 ring of dexterity (36, 19, Lair:4) a +0 plate armour (37, 10, Lair:4) a +0 flail (38, 21, Lair:4) a +0 short sword (57, -6, Lair:4) a +3 ring of evasion Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 stones (4, 0, Lair:5) a +0 chain mail (6, -47, Lair:5) the +1 robe "Lekh" {rN+ Stlth+} It protects you from negative energy. It makes you more stealthy. (12, -44, Lair:5) a scroll of vulnerability (13, -44, Lair:5) a +1 ring of protection (13, -7, Lair:5) a +0 hand axe (43, -13, Lair:5) 19 stones (45, -11, Lair:5) a +0 robe (45, -4, Lair:5) 13 stones (52, -43, Lair:5) a +0 robe (56, -19, Lair:5) a +1 falchion of draining Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour of fire resistance (3, -17, Lair:6) a +1 scale mail of cold resistance (4, -18, Lair:6) 18 stones (4, -16, Lair:6) an uncursed ring of magical power an uncursed ring of see invisible (11, 9, Lair:6) a book of Frost a cursed amulet of inaccuracy (19, 44, Lair:6) a +0 robe (27, 17, Lair:6) a +0 chain mail (44, -4, Lair:6) 20 stones (45, 4, Lair:6) 17 stones (54, 37, Lair:6) a throwing net (55, 42, Lair:6) 13 stones (56, 36, Lair:6) a cursed +0 ring mail Level 1 of the Spider Nest (0, 0, Spider:1) 20 arrows (2, -9, Spider:1) a +0 mace (3, -27, Spider:1) a +0 cloak (7, -22, Spider:1) a +3 plate armour a +2 vampiric broad axe a +0 shield (14, -17, Spider:1) a +1 robe of magic resistance (18, 0, Spider:1) an uncursed ring of poison resistance (20, -1, Spider:1) 29 arrows (24, -11, Spider:1) a +0 spear (25, -12, Spider:1) an uncursed ring of stealth (25, -6, Spider:1) the amulet "Leneymahawk" {RegenMP -Tele MR+ Str+3 Stlth+} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+3). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It makes you more stealthy. an uncursed amulet of harm (28, -26, Spider:1) 19 bolts (38, -16, Spider:1) 24 sling bullets (39, -15, Spider:1) a +0 chain mail Level 2 of the Spider Nest (0, 0, Spider:2) 29 tomahawks (1, 4, Spider:2) a tomahawk (2, 3, Spider:2) a tomahawk (3, 16, Spider:2) a +0 ring mail (5, -3, Spider:2) a +0 scythe (16, 10, Spider:2) the +0 pair of gloves "Atifomeh" {Int-5 Dex+5} It affects your intelligence (-5). It affects your dexterity (+5). (16, 22, Spider:2) a scroll of vulnerability (18, 5, Spider:2) 23 arrows (24, -1, Spider:2) 22 arrows (34, -9, Spider:2) a +0 scale mail (36, -6, Spider:2) the Reference Book on the Scorching Escort Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Summon Butterflies Summoning 1 c - Conjure Flame Conjuration/Fire 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Mana Viper Hexes/Summoning 5 f - Summon Hydra Summoning 7 Level 3 of the Spider Nest (0, 0, Spider:3) 2 potions of magic 3 potions of brilliance (6, 27, Spider:3) an uncursed staff of poison (13, 2, Spider:3) 17 arrows Level 4 of the Spider Nest (0, 0, Spider:4) a +0 short sword (3, -7, Spider:4) a +0 leather armour (3, 3, Spider:4) a +0 arbalest (6, 0, Spider:4) 21 stones (14, -6, Spider:4) 3 tomahawks (16, -10, Spider:4) 13 bolts (20, -32, Spider:4) a +0 pair of gloves (23, 1, Spider:4) 28 stones (39, -22, Spider:4) a +2 scimitar of protection