Notair Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -7, D:1) a +0 hand axe (12, -30, D:1) a +0 ring mail (16, -35, D:1) a +0 leather armour (19, -52, D:1) 25 stones (20, -53, D:1) 21 sling bullets (21, -10, D:1) 13 stones (22, -13, D:1) a cursed +0 scale mail (25, -26, D:1) a +0 club (25, -22, D:1) a +0 chain mail (29, -50, D:1) a +0 mace (29, -28, D:1) a +0 whip (29, -18, D:1) a stone (29, -12, D:1) a +0 club (29, -11, D:1) a +0 dagger a stone (32, -13, D:1) a +0 robe (33, -13, D:1) a +0 leather armour (38, -15, D:1) a cursed +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 whip of freezing (25, -6, D:2) a +0 club (25, 15, D:2) a +0 spear (30, -11, D:2) a +2 dagger of venom (30, 12, D:2) a +0 dagger (35, 10, D:2) a +0 helmet (39, -13, D:2) a +0 club (45, -15, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 0, D:3) 18 bolts (8, -23, D:3) a +0 mace (8, -1, D:3) 14 stones (11, -31, D:3) a +0 club (11, -30, D:3) a stone (11, -28, D:3) a stone (11, -26, D:3) a stone (12, -27, D:3) a stone (13, -26, D:3) a +0 dagger (24, -30, D:3) a +0 club (36, 11, D:3) a stone (36, 12, D:3) a stone (41, -13, D:3) a +0 spear (59, -27, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Ovif's Magic Scroll Boutique a scroll of teleportation (33 gold) a scroll of enchant armour (82 gold) a scroll of remove curse (33 gold) a scroll of fear (38 gold) a scroll of identify (22 gold) a scroll of fog (22 gold) 2 scrolls of remove curse (66 gold) a scroll of teleportation (33 gold) 3 scrolls of random uselessness (33 gold) a scroll of magic mapping (38 gold) (0, 0, D:4) a +0 whip of venom (0, 28, D:4) 11 stones (4, 11, D:4) a +0 spear (12, 0, D:4) the cursed +3 trident of the Hero {pierce, Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It has a curse placed upon it. (13, 0, D:4) a +0 halberd (14, 0, D:4) a +0 halberd (14, 1, D:4) a +0 whip a +0 spear a +0 robe (14, 5, D:4) a cursed -2 club (21, 46, D:4) 17 stones (24, 13, D:4) a +0 spear a +0 whip (24, 14, D:4) a +0 whip a cursed -2 club a +0 spear a +0 flail a +0 halberd a +0 flail a +0 giant club (25, 0, D:4) a +0 club (25, 1, D:4) a +0 whip (25, 17, D:4) a +0 spear of piercing (26, 1, D:4) a +0 whip a +0 whip a +0 robe (27, -2, D:4) 25 bolts (27, -1, D:4) a cursed -1 flail (27, 18, D:4) a +0 leather armour (28, 11, D:4) a +0 spear (30, 27, D:4) a +0 ring mail a +0 war axe (30, 28, D:4) a +0 chain mail a +0 dagger (30, 29, D:4) a +0 scale mail a +0 hand axe (31, -6, D:4) 2 large rocks (31, 12, D:4) a +1 whip of electrocution (33, 11, D:4) a cursed +0 spear (33, 31, D:4) a +0 club (34, 12, D:4) a +0 flail (38, 4, D:4) a +0 flail (38, 6, D:4) a +0 spear (38, 7, D:4) a +0 club (39, 12, D:4) a +0 whip (39, 18, D:4) the cursed +0 whip of Cyakk {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It has a curse placed upon it. (42, -5, D:4) a +0 mace (49, 20, D:4) a +0 chain mail (55, 4, D:4) a +0 long sword of holy wrath (61, 4, D:4) a +0 ring mail Level 5 of the Dungeon (10, -24, D:5) a +0 hand axe (15, 5, D:5) 24 stones (19, -15, D:5) a +0 leather armour (20, -28, D:5) a +0 ring mail (23, -27, D:5) 28 stones (30, 7, D:5) a +0 helmet (33, -25, D:5) 3 tomahawks (37, -7, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (unseen) (6, 34, D:6) a +0 scale mail (15, 31, D:6) 19 stones (21, 17, D:6) a +0 flail (22, 16, D:6) a +0 halberd (22, 17, D:6) a cursed -1 club a +0 club a +0 leather armour a +0 spear (32, -7, D:6) 14 arrows a +0 shortbow the Ecumenical Temple