Noxor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -21, D:1) a cursed -3 club (4, -4, D:1) a +0 dagger (7, 22, D:1) a +0 spear (7, 24, D:1) a +0 leather armour (14, -11, D:1) a +0 short sword (15, 21, D:1) 22 arrows (20, -5, D:1) a +0 ring mail (25, 15, D:1) a cursed -1 club (28, 14, D:1) a +0 club (47, -10, D:1) a +0 ring mail (49, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (5, -11, D:2) a +0 club (10, -1, D:2) a +0 hand axe (15, -13, D:2) a +0 club (21, -21, D:2) a +0 flail (31, 6, D:2) a cursed +0 robe (33, 2, D:2) a +0 dagger (33, 10, D:2) a +0 pair of gloves (37, 16, D:2) a cursed -1 club (48, 25, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, 1, D:3) 27 stones (4, -36, D:3) a +0 dagger a +0 ring mail (5, -4, D:3) 13 gold pieces (5, -3, D:3) 16 bolts (6, -3, D:3) a ration (7, -3, D:3) 11 gold pieces (8, -4, D:3) a potion of flight (8, -3, D:3) a potion of berserk rage (9, -4, D:3) 13 gold pieces (9, -3, D:3) a +0 scale mail (27, -26, D:3) a +0 club (30, -29, D:3) a +0 dagger (31, -48, D:3) a +0 leather armour (32, -40, D:3) a +0 mace (32, -39, D:3) a +3 quarterstaff of chaos a wand of random effects (41) (36, -29, D:3) 14 bolts (39, -16, D:3) a +2 scythe of protection (40, -16, D:3) a +0 robe (44, -16, D:3) a cursed -1 short sword (56, -16, D:3) 11 poisoned needles Level 4 of the Dungeon [Shop] Fucacok's Distillery a potion of lignification (36 gold) 2 potions of haste (240 gold) a potion of curing (36 gold) a potion of flight (36 gold) a potion of degeneration (12 gold) a potion of ambrosia (96 gold) a potion of degeneration (12 gold) a potion of ambrosia (96 gold) 2 potions of heal wounds (120 gold) (0, 0, D:4) 12 bolts (1, 4, D:4) a cursed -2 helmet (4, 5, D:4) a scroll of enchant armour (7, 5, D:4) a potion of haste (11, 18, D:4) 29 bolts (25, 15, D:4) a +0 whip (28, 18, D:4) a +0 giant club (41, -11, D:4) a +0 robe (44, 7, D:4) 17 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (4, -10, D:5) a +0 leather armour (7, 23, D:5) a +0 naga barding (10, -4, D:5) a +0 leather armour (10, 15, D:5) the +2 shield of the Sailor {rElec rN+++ MR- Dex+2} It affects your dexterity (+2). It insulates you from electricity. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. (13, 12, D:5) a +0 ring mail (21, 28, D:5) 2 stones (23, -13, D:5) a +0 war axe (48, -7, D:5) a +0 club Level 6 of the Dungeon (4, -23, D:6) a +0 dagger (5, -23, D:6) a +0 robe an uncursed ring of loudness (9, -19, D:6) a +0 dagger (16, -1, D:6) a +0 ring mail (18, -33, D:6) a +0 ring mail (28, -26, D:6) a +0 war axe (31, -10, D:6) a +0 hunting sling (32, -5, D:6) a +0 chain mail (42, -34, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (5, -1, D:7) 13 arrows (10, 21, D:7) 11 bolts (12, 19, D:7) a +0 hunting sling (12, 32, D:7) a +0 longbow (15, -3, D:7) a +0 pair of gloves (16, 28, D:7) a +0 giant club (18, -3, D:7) 33 arrows (18, 21, D:7) a +0 leather armour (22, 6, D:7) a +2 whip of flaming a +0 robe (26, 12, D:7) a +0 animal skin (27, 13, D:7) a +0 animal skin (33, 6, D:7) a +0 ring mail (43, 13, D:7) a +0 shortbow 14 arrows (46, 16, D:7) a +0 robe (53, 26, D:7) 19 poisoned needles Level 8 of the Dungeon [Shop] Myroad Hoist's Jewellery Shoppe an uncursed ring of ice (325 gold) a cursed amulet of inaccuracy (26 gold) the ring "Emarotas" {*Contam +Inv MR+ Str+7} (625 gold) [ring of protection from magic] It affects your strength (+7). It affects your resistance to hostile enchantments. It lets you turn invisible. It causes magical contamination when unequipped. an uncursed ring of positive energy (260 gold) an uncursed amulet of the gourmand (390 gold) the ring of the Raven {Fire SInv} (470 gold) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. an uncursed amulet of regeneration (390 gold) an uncursed ring of ice (325 gold) (0, 0, D:8) a +2 leather armour of positive energy (1, 1, D:8) a +0 flail (2, 0, D:8) a +0 dagger (2, 1, D:8) a +0 chain mail a +0 robe a +0 hand axe a +0 mace a +0 dagger (3, -1, D:8) a +0 hand axe (8, -12, D:8) a +0 ring mail (9, -18, D:8) a +0 dagger (11, 0, D:8) a +0 short sword (11, 1, D:8) a +0 dagger (12, 1, D:8) a +0 club a +0 robe (14, 16, D:8) a +0 club (15, 1, D:8) a +0 robe a +5 short sword (16, 1, D:8) a javelin (16, 14, D:8) 2 javelins a +0 robe (16, 15, D:8) a +0 hunting sling (17, 13, D:8) a +0 robe (18, 12, D:8) a cursed +0 flail a +0 robe a +0 dagger (19, 12, D:8) a +3 battleaxe (26, 5, D:8) a potion of degeneration a +0 short sword (28, 5, D:8) a cursed -2 long sword (28, 7, D:8) a +1 vampiric falchion (31, 3, D:8) a +0 dagger a +0 robe a +0 robe a cursed +0 war axe a +2 halberd (34, -4, D:8) a scroll of immolation (34, 3, D:8) a +0 dagger (35, 4, D:8) a +0 short sword (36, -3, D:8) a cursed -3 club (39, -5, D:8) a +0 giant spiked club (39, -4, D:8) a cursed -3 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 robe (11, 20, D:9) a scroll of immolation (13, 29, D:9) a +2 short sword of speed (14, 27, D:9) a +0 leather armour (14, 30, D:9) a +0 leather armour (16, 24, D:9) a +0 whip (22, 16, D:9) a +0 rapier (26, 33, D:9) a +0 robe (28, 32, D:9) a +0 plate armour (28, 33, D:9) a +0 short sword (30, 37, D:9) a +0 whip (34, -2, D:9) a +0 giant spiked club (34, 17, D:9) a +0 flail (35, 17, D:9) a +0 club (36, 17, D:9) a +0 hand axe (42, 29, D:9) a +0 scale mail (43, 12, D:9) a +0 hand axe (45, 9, D:9) a +0 short sword (48, 5, D:9) a +3 ring of dexterity a +2 ring of intelligence (49, 13, D:9) a +0 dagger (53, -7, D:9) a potion of degeneration Level 10 of the Dungeon [Shop] Mageumm's Weapon Shoppe a +0 hand crossbow (45 gold) a +0 arbalest of velocity (113 gold) the +3 spear "Impslayer" {pain, *Noise rC+ rN++ Dex+4} (674 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It protects you from cold. It greatly protects you from negative energy. It may make noises in combat. a +0 hand crossbow (45 gold) a +2 dagger of draining (202 gold) a +0 shortbow (39 gold) 3 javelins (31 gold) 24 sling bullets (156 gold) a +0 rapier (52 gold) (0, 0, D:10) an uncursed ring of poison resistance (0, 3, D:10) a +0 scale mail (11, 6, D:10) a book of Debilitation a book of Beasts a book of Maledictions (12, 6, D:10) an uncursed ring of protection from magic (13, 6, D:10) 88 sling bullets 250 stones (14, 6, D:10) a +2 dagger of draining a +0 dagger of electrocution (20, 27, D:10) a +0 giant spiked club (21, 27, D:10) a cursed -3 giant club (25, 8, D:10) a +0 dagger (26, 7, D:10) a +0 dagger (27, 5, D:10) a +0 dagger (27, 7, D:10) a +0 leather armour a +0 falchion (27, 9, D:10) a death yak skeleton (28, 5, D:10) a +0 robe a +0 robe (29, 5, D:10) a cursed -3 dagger (33, 16, D:10) a +0 hand axe (33, 25, D:10) a +0 mace (34, 3, D:10) a quokka corpse (skeletalised by now) (35, 5, D:10) a +0 robe (35, 9, D:10) a +0 chain mail a +0 halberd (35, 17, D:10) a +0 chain mail (36, 18, D:10) a +0 short sword a +0 club (37, 18, D:10) an orc corpse (skeletalised by now) (38, 5, D:10) a +0 chain mail (38, 16, D:10) a +0 short sword (39, 37, D:10) a +0 leather armour (40, 5, D:10) a +0 plate armour (40, 7, D:10) a +0 robe a +0 dagger a +0 scimitar (40, 17, D:10) a +0 club (41, 6, D:10) a +5 battleaxe (41, 17, D:10) a +0 dagger (42, 19, D:10) a +0 plate armour (48, 36, D:10) a +0 robe (52, 38, D:10) a +0 leather armour (53, 34, D:10) a -2 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (0, 1, D:11) a +0 dagger a +0 club (1, -2, D:11) a +0 short sword the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 11 gold pieces (1, 1, Orc:1) a +0 dagger (unseen) (2, -1, Orc:1) a +0 hand axe (2, 0, Orc:1) a +0 dagger (2, 1, Orc:1) a +0 robe (3, -1, Orc:1) a +3 battleaxe (3, 0, Orc:1) a +0 chain mail (6, -3, Orc:1) 13 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 stones