Noxor Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 11, D:1) a +0 club (6, 25, D:1) a +0 hunting sling (11, 16, D:1) a +0 scale mail (12, 11, D:1) a +0 robe (14, -1, D:1) a +0 whip (21, -3, D:1) a +0 whip (22, 4, D:1) 5 large rocks (23, -1, D:1) a +0 chain mail (30, 5, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, 8, D:2) 19 bolts (8, 13, D:2) a +0 club (12, 25, D:2) 21 bolts (25, 39, D:2) a +0 ring mail (27, 7, D:2) a +0 club (33, 12, D:2) a +0 club (61, 4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 10, D:3) a cursed -1 club (29, 12, D:3) a +0 ring mail (32, -24, D:3) a +0 mace (32, -19, D:3) a +0 whip (32, -16, D:3) a +0 short sword (42, -15, D:3) a +0 hand axe a +0 leather armour (42, 9, D:3) a +0 club (46, -20, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (1, -7, D:4) a +0 dagger (1, -5, D:4) a +0 scimitar (1, 9, D:4) a +0 trident a +0 leather armour (6, -12, D:4) 18 bolts (8, -43, D:4) a +0 scythe a +0 robe (12, -4, D:4) a +0 dagger (12, -3, D:4) a +0 hand axe (18, 10, D:4) a +0 hunting sling (19, 1, D:4) a +0 hand axe (20, 1, D:4) a +0 whip a +0 leather armour (22, -9, D:4) a +0 hand axe a +0 chain mail (22, -7, D:4) a +0 club (32, -27, D:4) a +0 hand axe (33, -10, D:4) a +0 leather armour (40, 10, D:4) a +0 ring mail (40, 11, D:4) a +0 morningstar (44, -41, D:4) a +0 hunting sling (46, -21, D:4) a +0 short sword (46, -14, D:4) a +0 club (56, -12, D:4) a +0 chain mail a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 3 potions of degeneration (0, 1, D:5) a +0 scale mail a +1 dagger (1, 0, D:5) a +0 robe a +0 dagger a +0 club (2, 0, D:5) a +0 flail (3, -6, D:5) a cursed +0 robe a scroll of noise (4, -6, D:5) a +0 quarterstaff (9, 6, D:5) a +0 giant club (13, 24, D:5) a +0 war axe (14, -6, D:5) a +0 shortbow (22, -6, D:5) a +0 short sword (34, 28, D:5) a +0 great sword (41, 33, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, 21, D:6) a scroll of random uselessness (3, 32, D:6) a +0 ring mail (12, 48, D:6) 15 bolts (31, 26, D:6) a +0 trident (32, 48, D:6) 2 potions of degeneration (34, 22, D:6) a +0 scale mail a +0 whip (43, 14, D:6) a +1 flail of protection a +2 ring mail of poison resistance (50, 43, D:6) a +0 club (53, 48, D:6) a +0 war axe (55, 49, D:6) a +0 dagger (56, 48, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 club (3, -9, D:7) a +0 whip (19, -4, D:7) a +0 dagger (19, -3, D:7) a +0 robe a +0 dagger a +0 chain mail a +0 robe (19, -2, D:7) a +0 dagger (22, 10, D:7) a +0 robe (22, 14, D:7) a +1 mace of distortion (23, 10, D:7) a +0 falchion (26, 7, D:7) a +0 dagger (26, 17, D:7) an uncursed ring of loudness a +0 robe (27, 2, D:7) a +0 rapier (30, 26, D:7) a +0 halberd (30, 27, D:7) a +0 rapier (31, 26, D:7) a +1 spear of piercing (32, 14, D:7) a cursed +2 spear (33, 10, D:7) a +0 glaive (33, 26, D:7) a +0 spear (33, 28, D:7) a cursed -2 shortbow (35, 26, D:7) a -2 robe (36, 22, D:7) a +0 robe (41, 1, D:7) a +0 giant spiked club (43, 5, D:7) a +0 hand axe (44, 14, D:7) a +0 robe (46, 19, D:7) a +0 robe (46, 20, D:7) a cursed staff of power (53, -4, D:7) a +0 shortbow (55, 20, D:7) a +0 dagger a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) the +1 leather armour of Nemaif {-Tele Dex+2 SInv} It affects your dexterity (+2). It lets you see invisible. It prevents most forms of teleportation. (3, -8, D:8) a +0 dire flail of protection (4, -8, D:8) a +0 giant club (13, -11, D:8) a +0 scale mail (14, 5, D:8) a +0 mace (17, 3, D:8) a +0 ring mail a +0 hand axe (18, 3, D:8) a +0 ring mail a +0 dagger (19, 3, D:8) a +0 leather armour a +0 dagger (26, 11, D:8) a +0 robe (27, 14, D:8) a +0 dagger (34, -6, D:8) a +0 scale mail (34, 10, D:8) a -3 mace (34, 19, D:8) a +0 leather armour (37, 11, D:8) a +0 hand axe (38, -20, D:8) a +0 leather armour (38, -19, D:8) a +0 battleaxe a +0 hand axe (38, 5, D:8) a -1 hand axe a -2 long sword a -1 short sword the +7 Singing Sword (39, -19, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, -2, D:9) 14 bolts (1, 6, D:9) a +0 giant club (3, 0, D:9) a +0 mace (10, -8, D:9) a tomahawk (13, -6, D:9) a tomahawk (14, -6, D:9) a +0 short sword (15, -7, D:9) a +0 quarterstaff (16, -9, D:9) a +0 ring mail a +0 short sword (18, -6, D:9) a +0 falchion (18, 6, D:9) a +0 dagger (19, -6, D:9) a +0 falchion (20, -12, D:9) a +0 hunting sling (20, -5, D:9) a +0 ring mail (30, 9, D:9) a +0 dagger (30, 11, D:9) a book of Alchemy a book of Conjurations a book of Misfortune a book of Maledictions (31, 11, D:9) a +0 blowgun 137 sling bullets 190 stones 54 poisoned needles 163 arrows (32, 15, D:9) a +0 dagger (33, 12, D:9) a blink frog corpse (skeletalised by now) (44, 25, D:9) a +0 animal skin (45, 25, D:9) a -2 halberd (56, -12, D:9) a +0 whip (59, 31, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (8, -1, D:10) a +0 long sword (8, 25, D:10) 14 poisoned needles (13, 30, D:10) a scroll of fog (17, -2, D:10) 25 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 great sword (7, -1, Lair:1) 9 bolts (7, 2, Lair:1) a porcupine skeleton (10, -22, Lair:1) a scroll of brand weapon (18, -22, Lair:1) a +0 flail (19, -19, Lair:1) 12 gold pieces (25, -1, Lair:1) 25 sling bullets (30, -2, Lair:1) a water moccasin corpse (41, -8, Lair:1) a +0 halberd