Nr616 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 21, D:1) a +0 club (1, 8, D:1) 18 stones (11, 38, D:1) a +0 club (12, 19, D:1) a +0 ring mail (13, 31, D:1) a +0 club (15, 4, D:1) a +0 short sword (17, 15, D:1) a +0 robe (25, 34, D:1) 14 stones (34, 10, D:1) a cursed +0 leather armour (40, 12, D:1) 14 stones (45, -3, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 19 stones (1, 1, D:2) 18 stones (4, 15, D:2) a stone (5, 16, D:2) a stone (6, 13, D:2) a stone (6, 17, D:2) a stone (6, 18, D:2) a stone (12, 27, D:2) a +0 club (18, 10, D:2) a +0 whip (19, -7, D:2) a +0 scythe {don't use} a +0 robe (29, 3, D:2) a stone (31, 3, D:2) a +0 short sword (32, 9, D:2) a +0 whip (45, 14, D:2) a +0 long sword (49, 0, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 30 bolts (0, 5, D:3) a stone (0, 15, D:3) 33 bolts (1, 7, D:3) a stone (2, 8, D:3) a stone (10, 4, D:3) 13 stones (14, 14, D:3) a +0 dagger a +0 chain mail a +4 flail a +0 robe a +0 dagger (14, 15, D:3) a +0 leather armour of positive energy 3 boomerangs (18, 38, D:3) a +0 club (22, 25, D:3) 19 stones (23, 29, D:3) 20 stones (24, 16, D:3) a +0 short sword (25, 41, D:3) a +0 hunting sling (29, 1, D:3) a +0 hunting sling {don't use} (33, 35, D:3) a +0 war axe (41, 35, D:3) 17 arrows (43, 44, D:3) 20 stones (45, 15, D:3) a +0 leather armour a +0 whip (49, 33, D:3) a +0 dagger (53, 44, D:3) a +0 club (63, 55, D:3) 24 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (1, 0, D:4) a +0 leather armour a +0 mace (1, 3, D:4) a +0 club a +0 ring mail (2, 0, D:4) 3 boomerangs (3, 0, D:4) a +0 dagger a +0 robe (11, 5, D:4) 11 bolts (12, 3, D:4) a +0 leather armour (13, -20, D:4) a +0 hand axe (14, -10, D:4) a +6 flail of protection a +0 ring mail (15, 0, D:4) a +0 plate armour (19, 12, D:4) 14 sling bullets (28, -11, D:4) a +0 trident (28, 0, D:4) a +0 giant club {don't use} (31, 9, D:4) a +0 scale mail (32, 0, D:4) a +0 whip (34, 18, D:4) 18 bolts (41, 22, D:4) a +0 leather armour (42, -16, D:4) a +0 leather armour (45, -8, D:4) 21 arrows (55, 4, D:4) a +0 robe (56, 13, D:4) a +0 falchion (56, 34, D:4) 16 stones (59, 6, D:4) a +0 dagger (61, 26, D:4) a +0 mace (61, 33, D:4) 14 stones Level 5 of the Dungeon [Shop] Wopudeol's Book Boutique a book of Air (420 gold) Asmodeus's Reference Book on Supportive Flames (960 gold) Spells Type Level Known a - Ignite Poison Fire/Transmutation/Poison 3 no b - Sticky Flame Conjuration/Fire 4 no c - Summon Demon Summoning 5 no d - Ignition Fire 8 no a book of Flames (420 gold) a book of Party Tricks (600 gold) a book of Summonings (840 gold) a book of Callings (360 gold) a Young Poisoner's Handbook (480 gold) a book of Geomancy (420 gold) a book of Changes (300 gold) a book of Minor Magic (240 gold) a book of Fire (780 gold) [Shop] Utydan's Assorted Antiques a scroll of remove curse (78 gold) a +0 scale mail (104 gold) a wand of digging (7) (572 gold) the +4 arbalest of Upiyfex {vorpal, Stlth+} (949 gold) Any bolt fired from it inflicts extra damage. It makes you more stealthy. a +0 shortbow (78 gold) a +0 leather armour (52 gold) the +2 robe of the Marlin {+Blink rElec rCorr Str-5} (696 gold) It affects your strength (-5). It insulates you from electricity. It lets you blink. It provides partial protection from all sources of acid and corrosion. (0, 0, D:5) a +0 flail a +0 leather armour (1, -34, D:5) a +0 chain mail (1, -25, D:5) a throwing net (2, -19, D:5) an uncursed staff of cold (3, 1, D:5) a +0 club a +0 hand axe a cursed -3 short sword a cursed +0 leather armour (6, 15, D:5) 10 arrows (8, -25, D:5) a +0 ring mail (9, -2, D:5) 16 stones (10, -8, D:5) 16 arrows (12, -27, D:5) a +0 scale mail (15, -4, D:5) a +0 leather armour (24, -23, D:5) a +0 spear (28, -11, D:5) a +3 short sword a cursed -3 club a +0 leather armour a +0 falchion a +0 mace a +0 robe a +0 hand axe a +0 ring mail (30, 17, D:5) a +0 giant spiked club {don't use} a +0 giant club {don't use} (31, -18, D:5) a +0 hunting sling (34, -22, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Maox's Jewellery Emporium the ring "Okikha" {+Blink rF+ rN+ Int+6 Slay+2} (1013 gold) [ring of intelligence] It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It protects you from negative energy. It lets you blink. an uncursed ring of fire (275 gold) an uncursed amulet of regeneration (330 gold) an uncursed ring of see invisible (165 gold) an uncursed ring of flight (192 gold) an uncursed amulet of magic regeneration (330 gold) a cursed -4 ring of protection (22 gold) a +4 ring of evasion (396 gold) an uncursed amulet of the acrobat (330 gold) (1, 13, D:6) 19 stones (6, -13, D:6) 24 sling bullets {don't use} (9, -22, D:6) a +0 ring mail (12, 21, D:6) a +0 mace (15, 22, D:6) a +0 cloak a +0 scale mail a +2 quarterstaff of chaos {don't use} (17, -15, D:6) 17 arrows (18, -23, D:6) a +0 ring mail (19, 10, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (22, 21, D:6) a +0 mace (24, 23, D:6) a +0 mace (24, 24, D:6) a +0 mace (30, -9, D:6) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (35, 3, D:6) a +0 leather armour (37, 11, D:6) a +0 flail (39, 14, D:6) a +0 whip (39, 32, D:6) a +0 glaive {don't use} a +0 chain mail (40, -19, D:6) a +0 leather armour (40, 14, D:6) a +0 halberd {don't use} a +0 spear a +0 spear (41, -19, D:6) a +0 whip (41, -10, D:6) a +0 giant club {don't use} (43, 17, D:6) 13 stones (49, 6, D:6) a +0 dagger (52, 16, D:6) 21 stones (53, -6, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Qywab's Assorted Antiques a +2 quarterstaff (416 gold) a potion of curing (78 gold) a +1 plate armour of fire resistance (910 gold) a +0 trident (91 gold) a potion of stabbing (104 gold) the +2 morningstar of Dissatisfaction {drain, *Drain +Blink rC++ MR+} (1266 gold) A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. It causes draining when unequipped. a +0 long sword (91 gold) the cursed +1 robe of Minor Irritation {Slay+3} (579 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It has a curse placed upon it. the +3 flail of the Howling Messenger {vorpal, rN+ Dex+2} (925 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from negative energy. (0, 0, D:7) a sky beast corpse (8, 0, D:7) 6 sling bullets (11, 7, D:7) a jackal corpse (skeletalised by now) (12, 8, D:7) a jackal corpse (skeletalised by now) (13, 15, D:7) a hound corpse (skeletalised by now) (14, 6, D:7) a jackal corpse (skeletalised by now) (22, -3, D:7) 17 sling bullets (29, -11, D:7) 15 stones (45, 19, D:7) an adder corpse Level 10 of the Dungeon (0, 0, D:10) 15 stones (1, -3, D:10) 18 bolts the Ecumenical Temple