Dungeon Crawl Stone Soup version 0.27-a0-457-gba82baf56e (webtiles) character file. Game seed: 11947176562226493931 18 Nr616 the Vexing (level 2, 0/14 HPs) Began as a Vine Stalker Arcane Marksman on Feb 28, 2021. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:42 (1643 turns). Nr616 the Vexing (Vine Stalker Arcane Marksman) Turns: 1643, Time: 00:03:43 Health: 0/14 AC: 2 Str: 12 XL: 2 Next: 66% Magic: 0/4 EV: 12 Int: 13 God: Gold: 93 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit + e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -5) A: fangs 2, magic shield, antimagic bite, no potion heal 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 shortbow Missiles d - 33 arrows Armour e - a +0 robe (worn) Scrolls b - 3 scrolls of teleportation {unknown} f - a scroll of random uselessness {unknown} Potions c - a potion of attraction {unknown} g - a potion of heal wounds {unknown} Skills: - Level 0.8 Fighting - Level 1.7 Bows - Level 1.5 Dodging + Level 2.2 Unarmed Combat - Level 1.1 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 8% 9% 1 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex 8% 12% 2 Inner Flame Hex/Fire 4% 41% 3 Portal Projectile Hex/Tloc 8% 41% 3 Cause Fear Hex 4% 63% 4 Leda's Liquefaction Hex/Erth 2% 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You start resting. HP restored. Things that are here: a +0 club; a +0 ring mail; a goblin corpse The adder hisses angrily. An adder is nearby! Things that are here: a +0 club; a +0 ring mail; a goblin corpse The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. You feel sick. The adder misses you. You miss the adder. The adder barely misses you. You closely miss the adder. The adder bites you. You miss the adder. Your bite misses the adder. You feel sick. The adder closely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! You closely miss the adder. The adder closely misses you. You closely miss the adder. Your bite misses the adder. The adder barely misses you. You closely miss the adder. You bite the adder, but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder misses you. You closely miss the adder. You bite the adder. You drain its power. You feel invigorated. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. Your bite misses the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. You hit the adder. Your bite misses the adder. The adder is heavily wounded. The adder barely misses you. You miss the adder. Your bite misses the adder. The adder is heavily wounded. The adder bites you. You die... ..........# ..........# ......†...# ......(..(# ##### .........## ###...# ........## ##.....# ##..##)######## ##......# #..##........####<...#### #.............S@...### #..######....###.### #. ###....###.# #. ............# . ############# You could see an adder. Vanquished Creatures A leopard gecko (D:1) 2 goblins 2 hobgoblins (D:1) 4 kobolds (D:1) A quokka (D:2) 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nr616 the Vine Stalker Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 149 | D:1 | Reached skill level 1 in Unarmed Combat 367 | D:1 | Reached XP level 2. HP: 14/14 MP: 4/4 1643 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic, skrybe_limestone_x D:2: layout_rooms, lemuel_coloured_pillars_altar Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 2 | 2.2 Fighting | | 0.8 Bows | | 1.7 Dodging | | 1.5 Spellcasting | | 1.1 Hexes | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 72 Bite || 16 Punch || 2 Fire: Shortbow || 1 Armor: Robe || 11 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1641 | 1599 | 42 | 623 | 812 | 2 | 820.5 | Dungeon | 1641 | 1599 | 42 | 623 | 812 | 2 | 820.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1382 daAuts D:2: 258 daAuts