Dungeon Crawl Stone Soup version 0.31-a0-536-ga3e2962e35 (webtiles) character file. Game seed: 12239105851501587772 90 Nr616 the Ruffian (level 4, -2/32 HPs) Began as a Merfolk Shapeshifter on Aug 13, 2023. Slain by a sky beast (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:55 (1782 turns). Nr616 the Ruffian (Merfolk Shapeshifter) Turns: 1782, Time: 00:03:55 Health: -2/32 AC: 4 Str: 17 XL: 4 Next: 56% Magic: 4/4 EV: 12 Int: 10 God: Gold: 115 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . q - +1 leather armour of Hadjma {Int+3} rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: beast-form A: beast (slay +2), (nimble swimmer 2), mertail a: Begin Untransformation You were on level 3 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Missiles p - 3 poisoned darts (quivered) Armour a - a +0 animal skin g - a +0 tower shield h - a +0 pair of gloves j - a +0 pair of boots k - a +0 ring mail q - the +1 leather armour of Hadjma (worn) {Int+3} (You found it on level 3 of the Dungeon) Int+3: It affects your intelligence (+3). Talismans c - a beast talisman (active) d - a flux talisman Scrolls e - 2 scrolls of enchant weapon {unknown} f - 4 scrolls of identify {unknown} n - a scroll of teleportation {unknown} o - a scroll of blinking {unknown} r - a scroll of noise {unknown} Potions b - a potion of lignification i - a potion of cancellation {unknown} l - a potion of invisibility {unknown} m - a potion of curing {unknown} Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 0.2 Stealth * Level 5.7 Unarmed Combat - Level 4.0 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 0% 1d4 43% 1 Sublimation of Blood Necr 0% N/A 56% 2 Wereblood Tmut 0% N/A 56% 2 Vampiric Draining Necr 0% 2d6 80% 3 Agony Necr 0% N/A 100% 5 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History p - 3 poisoned darts (gained 1) You see here the +1 leather armour of Hadjma {Int+3}. q - the +1 leather armour of Hadjma {Int+3} You start removing your armour. You continue taking off your +0 ring mail. x4 You finish taking off your +0 ring mail. You start putting on your armour. You continue putting on the +1 leather armour of Hadjma {Int+3}. x5 You finish putting on the +1 leather armour of Hadjma {Int+3}. You feel clever. You see here a +2 leather armour of cold resistance. An endoplasm comes into view. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! No target in view! Found a stone staircase leading up. r - a scroll labelled SEINNAEPTO Found a stone staircase leading up. f - 4 scrolls labelled XUANES NURAI (gained 1) Found a flail. A sky beast and an orc come into view. Found a stormy altar of Qazlal. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Found 5 atropa-tipped darts. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You punch something! Something hits you. Something shocks you. You barely miss something. Something hits you. Something shocks you. You closely miss something. Your punch misses something. Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... ....#.. .. #.#....{.. . #.#.#o.... .. #### .....#...# .#.#... #.#...#.#. ......( #.#.....). #...####.#....... #..h.o....# ######..####.# #.......# ##.####### #...# #...# #...# #...# ######...###### You could see an orc. Vanquished Creatures Natasha (D:3) 2 adders (D:2) A worm (D:2) A dart slug (D:1) 6 bats 6 endoplasms 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins (D:2) 3 jackals (D:1) 2 quokkas 3 ball pythons A frilled lizard (D:1) 4 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nr616 the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 129 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 144 | D:1 | Reached skill level 4 in Unarmed Combat 405 | D:1 | Reached XP level 3. HP: 22/26 MP: 3/3 985 | D:2 | Reached skill level 5 in Unarmed Combat 1326 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/4 1520 | D:2 | Found a faded altar of an unknown god. 1577 | D:3 | Noticed Natasha 1587 | D:3 | Killed Natasha 1616 | D:3 | Identified the +1 leather armour of Hadjma {Int+3} 1768 | D:3 | Found a stormy altar of Qazlal. 1768 | D:3 | Noticed a sky beast 1782 | D:3 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring D:2: layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto, hangedman_abyss_or_decor_stabs D:3: layout_loops_cross, nicolae_qazlal_beasts_of_the_sky, serial_shops, shop_fountains, uniq_jessica, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 5 | 5.7 Fighting | | 1.1 Dodging | | 2.6 Stealth | | 0.2 Shapeshifting | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 79 | 16 || 95 Throw: Dart | | 3 || 3 Stab: Sleeping | 2 | || 2 Armour: Animal skin | 8 | || 8 Ring mail | 3 | || 3 Dodge: Dodged | 59 | 6 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1771 | 1722 | 49 | 73 | 1333 | 3 | 590.3 | Dungeon | 1771 | 1722 | 49 | 73 | 1333 | 3 | 590.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 846 daAuts D:2: 721 daAuts D:3: 203 daAuts