Dungeon Crawl Stone Soup version 0.31-a0-667-g39726597b9 (webtiles) character file. Game seed: 3329600628247967682 308 Nr616 the Poker (level 6, -3/48 HPs) Began as a Merfolk Gladiator on Sept 3, 2023. Slain by a hound (5 damage) ... on level 5 of the Dungeon. The game lasted 00:05:37 (2297 turns). Nr616 the Poker (Merfolk Gladiator) Turns: 2297, Time: 00:05:38 Health: -3/48 AC: 5 Str: 20 XL: 6 Next: 40% Magic: 6/6 EV: 14 Int: 7 God: Gold: 138 SH: 0 Dex: 24 Spells: 5/5 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . m - +0 pair of boots Will ..... (no amulet) Stlth ++ k - +6 ring of strength HPRegen 0.28/turn o - +6 ring of dexterity MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-3 -> -12), hasted, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin g - 4 atropa-tipped darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) m - a +0 pair of boots (worn) Jewellery k - a +6 ring of strength (left hand) o - a +6 ring of dexterity (right hand) Scrolls f - 3 scrolls of identify {unknown} l - a scroll of vulnerability {unknown} n - 3 scrolls of revelation {unknown} p - a scroll of fog {unknown} Potions j - a potion of might {unknown} Skills: - Level 4.0 Fighting * Level 7.3 Polearms + Level 3.4 Throwing - Level 4.0 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 0% 1d4 50% 1 Blink Tloc 0% N/A 63% 2 Lesser Beckoning Tloc 0% N/A 63% 2 Momentum Strike Conj/Tloc 0% 3d8 63% 2 Poisonous Vapours Pois/Air 0% N/A 63% 2 Mephitic Cloud Conj/Pois/Air 0% N/A 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Agony Necr 0% N/A 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the scorpion. The hound closely misses you. The scorpion misses you. You puncture the scorpion! The scorpion is heavily wounded. The hound barely misses you. The scorpion stings you. The hound bites you. You hit the scorpion but do no damage. The scorpion is heavily wounded. The hound barely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! You completely miss the scorpion. The scorpion is heavily wounded. You feel sick. The hound bites you. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is heavily wounded. You feel sick. The hound bites you. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. The hound bites you but does no damage. You completely miss the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The hound closely misses you. Unknown command. You hit the scorpion but do no damage. The scorpion is heavily wounded. You feel sick. The scorpion barely misses you. The hound closely misses you. It was a potion of curing. You feel better. The hound misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The hound bites you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. The hound bites you. You die... #.....#....# +.....#....# . ## #.##'##....# ..##.###.##..#...... .........#...#....... .........'...#........ .........#...#........ ####+##'######. ......s@....... .......h....... ............... ............... ########+###### You could see a scorpion and a hound. Vanquished Creatures A howler monkey (D:5) A centaur zombie (D:3) 2 orc priests (D:4) An orc wizard (D:3) 5 adders An ufetubus (D:5) An adder zombie (D:3) A dart slug (D:1) 15 orcs 7 ball pythons 5 bats 6 endoplasms 3 giant cockroaches 11 goblins 3 hobgoblins 4 jackals (D:1) 2 quokkas 3 frilled lizards (D:2) A jackal zombie (D:3) 3 kobolds (D:1) 4 rats 80 creatures vanquished. Vanquished Creatures (others) An orc (D:3) 1 creature vanquished. Grand Total: 81 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nr616 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 83 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 259 | D:1 | Reached XP level 3. HP: 26/28 MP: 3/3 275 | D:1 | Reached skill level 5 in Polearms 683 | D:2 | Reached XP level 4. HP: 27/35 MP: 4/4 1220 | D:3 | Reached skill level 6 in Polearms 1220 | D:3 | Reached XP level 5. HP: 36/41 MP: 5/5 2037 | D:4 | Reached XP level 6. HP: 41/48 MP: 6/6 2083 | D:4 | Reached skill level 7 in Polearms 2192 | D:4 | You fall into a shaft and drop 1 floor! 2192 | D:5 | Entered Level 5 of the Dungeon 2297 | D:5 | HP: 2/48 [poisoned by a scorpion] 2297 | D:5 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_rooms D:2: layout_rooms D:3: layout_loops_ring, serial_undead, serial_undead_b, serial_undead_f, serial_undead_f, serial_undead_f, corexii_hall_statues_i, feat_on_display D:4: layout_loops_ring, kennysheep_little_box D:5: layout_gridville Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Polearms | 5 6 7 | 7.3 Fighting | 3 4 | 4.0 Throwing | 3 | 3.4 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 88 | 166 || 254 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | 4 || 5 Armour: Leather armour | 42 | 67 || 109 Dodge: Dodged | 43 | 94 || 137 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2294 | 2227 | 67 | 316 | 1410 | 5 | 458.8 | Dungeon | 2294 | 2227 | 67 | 316 | 1410 | 5 | 458.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 934 daAuts D:2: 618 daAuts D:1: 450 daAuts D:4: 189 daAuts D:5: 101 daAuts