Nr616 Level 1 of the Dungeon [Shop] Ceat's Magic Scroll Emporium a scroll of enchant weapon (90 gold) a scroll of noise (12 gold) a scroll of teleportation (36 gold) a scroll of blinking (90 gold) a scroll of fear (48 gold) a scroll of teleportation (36 gold) a scroll of fear (48 gold) (0, 0, D:1) a +0 dagger (5, -12, D:1) 5 stones (27, -8, D:1) a +0 club (27, -7, D:1) 3 javelins (31, -14, D:1) a +0 club (35, -6, D:1) a +0 ring mail (36, 6, D:1) 4 stones (37, -23, D:1) a +0 leather armour (39, -26, D:1) a +0 club (39, 1, D:1) 7 stones (42, -28, D:1) 3 stones (42, 9, D:1) a +0 club (44, -29, D:1) 6 stones Level 2 of the Dungeon (4, 4, D:2) a +0 scale mail (6, 28, D:2) a +0 sling (10, -17, D:2) a +0 dagger (13, 20, D:2) a +0 leather armour (13, 23, D:2) a +0 leather armour (18, 6, D:2) a ring of poison resistance (24, -26, D:2) 4 stones (25, 8, D:2) a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 chain mail 3 boomerangs a +0 whip a +0 leather armour a +0 club (30, 13, D:2) a +0 robe (41, -13, D:2) a +0 dagger (42, 8, D:2) a +0 dagger (43, 22, D:2) a +0 dagger Level 3 of the Dungeon (9, -22, D:3) 5 stones (16, -12, D:3) a +0 club (30, -6, D:3) an amulet of faith a +0 scale mail a potion of degeneration (35, 0, D:3) a +0 robe a +0 scythe (44, -25, D:3) a +0 dagger of venom Level 4 of the Dungeon (5, 11, D:4) a +1 dagger of chaos (6, -12, D:4) a +0 robe (13, -12, D:4) a +0 buckler (15, -22, D:4) a +0 whip (17, -29, D:4) a +0 robe (18, -9, D:4) a +0 war axe (25, -21, D:4) a +0 falchion (27, 2, D:4) a +0 club (28, 3, D:4) a +0 hand axe (30, -1, D:4) a +0 falchion (33, 2, D:4) a +0 short sword (60, -21, D:4) a +0 long sword Level 5 of the Dungeon (13, -9, D:5) 6 stones (13, -2, D:5) a +0 leather armour a +0 club (14, -7, D:5) a +0 robe a +0 scimitar (15, -7, D:5) a +0 leather armour a +0 club (19, 4, D:5) 3 stones (24, -9, D:5) a +0 club (24, 16, D:5) a +0 falchion (29, 0, D:5) a +0 spear (30, -2, D:5) 2 stones a +0 vampiric halberd (30, 0, D:5) a +0 spear (40, -4, D:5) a +0 scale mail (50, 3, D:5) 7 stones a +0 club (55, -4, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (6, 5, D:6) a +0 giant club (7, -15, D:6) a +0 robe a +0 falchion a +0 robe (7, -7, D:6) a +0 spear (8, -15, D:6) a +0 robe a +2 great sword of electrocution (9, -14, D:6) a +0 robe a +2 short sword (9, -11, D:6) a +0 leather armour (23, 36, D:6) a staff of conjuration (23, 44, D:6) 4 stones (26, 32, D:6) the +11 rapier "Uthroq" {flame, rF+ rN+ Will++ Int-4} Int-4: It affects your intelligence (-4). rF+: It protects you from fire. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. (26, 42, D:6) a +2 short sword of venom (28, 2, D:6) a +0 leather armour (29, 20, D:6) 3 stones (30, 13, D:6) a +0 scale mail (50, 9, D:6) a +0 mace (52, 28, D:6) 3 stones (69, 18, D:6) a +0 great mace Level 7 of the Dungeon (0, 0, D:7) a blade talisman (6, 22, D:7) a +0 short sword (22, -8, D:7) a +0 hand axe a +0 robe (25, 36, D:7) a +0 dagger (27, -9, D:7) a +4 battleaxe a +1 robe of cold resistance (27, -8, D:7) a +0 mace a +0 robe (27, -7, D:7) a +4 long sword a +0 robe (29, 34, D:7) a +0 dagger a +0 dagger a +0 whip 9 stones a +0 club (30, 34, D:7) a +0 short sword a +0 short sword (36, 29, D:7) a +0 ring mail (51, 38, D:7) a +0 long sword (55, 32, D:7) a wand of charming (11) Level 8 of the Dungeon (0, 0, D:8) 6 boomerangs (8, -15, D:8) a +1 dagger of venom a +0 robe a +0 dagger a +0 club a +0 dire flail a +0 plate armour (15, -12, D:8) a +0 robe a +0 trident (22, 16, D:8) a +0 chain mail (24, -8, D:8) a +0 short sword (28, -6, D:8) a +0 club (29, 2, D:8) a +0 robe (33, 10, D:8) a staff of earth (34, -2, D:8) a +0 whip a +0 spear (34, -1, D:8) a +0 spear (34, 5, D:8) a +0 scimitar a +0 robe a +4 war axe a +0 robe (34, 10, D:8) a +0 orcbow (35, -1, D:8) a +0 club a +0 robe a +0 flail (35, 5, D:8) a +0 morningstar a +0 robe (36, -1, D:8) a +0 halberd (36, 2, D:8) a +0 hand axe a +0 robe (41, 14, D:8) a stone Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 ring mail a +1 heavy flail a +0 leather armour a +0 club a +0 ring mail (0, 1, D:9) a +2 mace of holy wrath a +0 leather armour (1, 0, D:9) a +0 dagger a +0 robe (6, -26, D:9) a wand of charming (5) (9, -11, D:9) a +0 scale mail (10, -49, D:9) a +0 shortbow (12, -51, D:9) a +0 robe (14, -48, D:9) a +0 robe a +0 falchion (20, -25, D:9) a +0 plate armour a +0 mace (20, -24, D:9) a +0 club (21, -33, D:9) a +0 trident (21, -25, D:9) a +0 hand axe (21, -23, D:9) a +2 scimitar of flaming a +0 robe a +0 dagger a +0 robe a +3 war axe (22, -23, D:9) a +0 robe a +0 flail (23, -41, D:9) 8 stones (25, -49, D:9) a +0 leather armour (25, 6, D:9) a +0 robe (27, -37, D:9) a +0 dagger a +0 leather armour (30, -2, D:9) a +0 spear a +0 robe (31, -40, D:9) a +0 dagger a +0 ring mail (31, -6, D:9) a +2 great sword of freezing a +0 robe (31, 0, D:9) a +0 robe (32, -41, D:9) a +0 dagger a +0 robe (32, -39, D:9) a +0 war axe a +0 plate armour a +0 dagger a +0 robe (40, -14, D:9) a staff of fire (41, -51, D:9) 3 stones (51, 2, D:9) a +0 war axe (51, 3, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 club (0, 1, D:10) a +0 dagger 4 stones (1, 0, D:10) a +0 whip (1, 1, D:10) a +0 club a +0 whip (5, 1, D:10) a +0 giant club a +0 giant club (5, 22, D:10) 18 gold pieces (6, 17, D:10) a +0 trident (6, 22, D:10) a +0 leather armour (7, 14, D:10) 4 stones (7, 22, D:10) a scroll of identify 17 gold pieces (14, 37, D:10) the staff of Peace {Int+5 Stlth- Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (15, 17, D:10) a +0 leather armour a +0 long sword (16, 17, D:10) a +0 scale mail 4 stones a +0 great sword (16, 20, D:10) a +0 robe (24, 29, D:10) a +0 flail a +0 chain mail (26, -4, D:10) 6 stones (26, 15, D:10) a +0 robe (32, 24, D:10) a +0 whip (32, 25, D:10) a +0 dagger a +0 robe (40, 1, D:10) a stone a +0 short sword (40, 4, D:10) a +0 dagger (40, 5, D:10) a +0 dagger (40, 7, D:10) a +0 trident a +0 robe a +0 ring mail a +0 flail a +0 mace (40, 12, D:10) 2 stones (41, -1, D:10) a +0 falchion (41, 4, D:10) a +3 dagger 4 stones (41, 20, D:10) a +0 short sword a +0 hand axe 2 boomerangs a +0 leather armour (41, 21, D:10) a +0 shortbow (42, 19, D:10) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 dagger a +0 short sword 6 stones a +0 hand axe a +0 club (42, 20, D:10) a +0 dagger a +0 robe a +0 dagger 5 stones a +0 short sword a +2 war axe of electrocution a +0 chain mail (43, 20, D:10) a +0 whip a +0 leather armour (44, 19, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (1, 21, D:11) a +0 orcbow (14, 2, D:11) the +4 chain mail of Spaghetti {Drain rCorr Dex+2} Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (14, 3, D:11) a +0 troll leather armour (14, 4, D:11) a +0 dire flail a +6 ring of intelligence a ring of magical power a +0 flail a +0 dagger a +1 robe (15, 6, D:11) a +0 sling (22, 4, D:11) 5 stones (25, 5, D:11) a +0 mace (33, 6, D:11) a blade talisman (42, 7, D:11) 16 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (15, 20, Lair:1) the +6 quarterstaff "Ysacatin" {speed, rPois rF+ rN++ SInv} rF+: It protects you from fire. rPois: It protects you from poison rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. (23, 40, Lair:1) a +0 ring mail (55, -12, Lair:1) a +0 long sword (55, 34, Lair:1) a +0 club (57, 1, Lair:1) a +0 trident (58, -9, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (1, -8, Lair:2) 5 stones (4, -52, Lair:2) a +0 buckler (10, 0, Lair:2) a +0 ring mail (12, -51, Lair:2) a +0 ring mail (26, -17, Lair:2) a +0 trident (34, -29, Lair:2) a +0 trident a +0 leather armour (40, -40, Lair:2) a +0 spear (41, -41, Lair:2) a +0 spear (42, -51, Lair:2) a +1 double sword of draining (42, -43, Lair:2) a +0 trident (52, -6, Lair:2) a +0 flail (56, -1, Lair:2) a +0 robe Level 3 of the Lair of Beasts (1, -24, Lair:3) a +0 ring mail (6, -39, Lair:3) a +0 shortbow (10, -4, Lair:3) a +0 scale mail (12, 1, Lair:3) a +0 ring mail (19, -38, Lair:3) a +0 plate armour (29, -10, Lair:3) a +0 helmet (32, -18, Lair:3) a +0 chain mail (40, -7, Lair:3) 8 stones (40, -6, Lair:3) 4 stones (41, -5, Lair:3) a stone (42, -28, Lair:3) a +0 falchion (47, -1, Lair:3) a +0 helmet (48, -23, Lair:3) 3 boomerangs Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (0, 23, Lair:4) 5 stones (22, 13, Lair:4) 3 javelins (24, 23, Lair:4) a +0 long sword (40, 38, Lair:4) 8 stones (48, 33, Lair:4) a +0 pair of boots Level 5 of the Lair of Beasts (0, 0, Lair:5) the +5 broad axe of Wywkoupi {venom, Str+6} Str+6: It affects your strength (+6). (7, -3, Lair:5) a maw talisman (9, -35, Lair:5) the +0 ring mail "Engiefua" {Regen+ Int-4 Dex+5} Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). Regen+: It increases your rate of health regeneration. (9, 5, Lair:5) a +0 club (10, -36, Lair:5) a water moccasin corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (12, 19, Lair:5) the +6 dagger of Spite {flame, Fly Str-3 Int+3 SInv} Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Fly: It grants you flight. (15, -7, Lair:5) 3 stones (17, -21, Lair:5) a +0 flail (17, -9, Lair:5) a +0 rapier (28, -11, Lair:5) a +0 shortbow (29, -4, Lair:5) a boomerang (40, -27, Lair:5) a cane toad corpse (skeletalised by now) (45, -30, Lair:5) a dire elephant corpse (46, -30, Lair:5) a rime drake corpse (47, -30, Lair:5) a polar bear corpse (47, -9, Lair:5) 12 gold pieces (48, -7, Lair:5) 14 gold pieces (49, -12, Lair:5) 16 gold pieces Level 3 of the Abyss (3, 20, Abyss:3) a raiju corpse (4, 20, Abyss:3) a raiju corpse (4, 23, Abyss:3) a raiju corpse