Dungeon Crawl Stone Soup version 0.31-a0-702-gf82c85558f (webtiles) character file. Game seed: 6369538549641295764 301 Nr616 the Changeling (level 6, -3/43 HPs) Began as a Merfolk Shapeshifter on Sept 8, 2023. Slain by an orc priest ... wielding a +0 flail (6 damage) ... on level 4 of the Dungeon. The game lasted 00:10:48 (3502 turns). Nr616 the Changeling (Merfolk Shapeshifter) Turns: 3502, Time: 00:10:48 Health: -3/43 AC: 5 Str: 15 XL: 6 Next: 37% Magic: 6/6 EV: 12 Int: 9 God: Gold: 235 SH: 0 Dex: 21 Spells: 5/5 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . x - +0 ring mail {rF+} rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + u - +6 ring of dexterity HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: beast-form A: beast (slay +3), (nimble swimmer 2), mertail a: Begin Untransformation You were on level 4 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 235 gold pieces. Inventory: Missiles e - 3 curare-tipped darts (quivered) o - 4 poisoned darts v - 6 javelins Armour a - a +0 animal skin f - a +0 ring mail k - a +0 cloak x - a +0 ring mail of fire resistance (worn) y - a +0 helmet F - a +0 pair of gloves Jewellery t - an amulet of faith u - a +6 ring of dexterity (left hand) w - a ring of flight D - a ring of resist corrosion G - a +5 ring of evasion Talismans c - a beast talisman (active) d - a flux talisman l - a serpent talisman n - a maw talisman Scrolls g - a scroll of summoning {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of silence {unknown} m - 4 scrolls of fear {unknown} q - 4 scrolls of identify {unknown} r - 3 scrolls of immolation {unknown} B - a scroll of teleportation {unknown} C - a scroll of vulnerability {unknown} E - a scroll of acquirement {unknown} Potions b - 2 potions of lignification i - 2 potions of curing p - a potion of brilliance {unknown} s - a potion of might {unknown} z - a potion of mutation {unknown} A - a potion of heal wounds {unknown} Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 6.0 Unarmed Combat + Level 6.5 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d3 94% 3 Summon Ice Beast Ice/Summ 0% N/A 100% 4 Simulacrum Ice/Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +3) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. The orc priest looks braver for a moment. There is a stone staircase leading up here. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The orc priest hits you with a +0 flail. You hit the orc priest. The orc priest is moderately wounded. The orc priest closely misses you. You barely miss the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 flail. You barely miss the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 flail. You hit the orc priest. The orc priest is heavily wounded. You hit the orc priest. The orc priest is severely wounded. The orc priest closely misses you. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You completely miss the orc priest. The orc priest is severely wounded. The orc priest closely misses you. You completely miss the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 flail. You die... #..............#.............. #..............#.............. #..............#......<....... #..>...........#.............. #..............#.............. ##'#######....##<..[##...###.. .........####'##....##...# # .........#....#........... .........o....#.h.......... .........#....#.o..........# .........#....##....##### ###.....@#....##....###. #......#............... #....o.#............... #......#............... #....(.##############.. #...................#.. You could see an orc priest. Vanquished Creatures Edmund (D:4) An orc wizard (D:3) A gnoll (D:2) 4 adders 4 worms 8 orcs 7 ball pythons 13 bats 4 endoplasms 5 giant cockroaches 11 goblins 10 hobgoblins A jackal (D:2) 9 kobolds 6 quokkas 6 frilled lizards 4 rats 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nr616 the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 72 | D:1 | Reached XP level 2. HP: 17/21 MP: 2/2 289 | D:1 | Reached XP level 3. HP: 25/26 MP: 3/3 685 | D:2 | Found a faded altar of an unknown god. 970 | D:2 | Reached skill level 5 in Unarmed Combat 970 | D:2 | Reached XP level 4. HP: 31/32 MP: 4/4 1640 | D:2 | Reached XP level 5. HP: 22/37 MP: 5/5 2645 | D:3 | Reached skill level 5 in Shapeshifting 2680 | D:3 | Found a stormy altar of Qazlal. 2858 | D:4 | Noticed Edmund 3153 | D:4 | Identified the +8 whip of Xaotuum {freeze, SInv} 3371 | D:4 | Killed Edmund 3372 | D:4 | Reached XP level 6. HP: 11/43 MP: 6/6 3502 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic D:2: minmay_thinvault, layout_basic, nicolae_ecumenical_pavilion, minmay_circle_x D:3: layout_basic, lemuel_coloured_pillars_altar, hex_tiny D:4: layout_gridville, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 4 5 6 | 6.0 Shapeshifting | 6 | 6.5 Fighting | | 1.1 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 100 | 140 || 240 Punch | 2 | 3 || 5 Throw: Dart | | 3 || 3 Use: Potion | | 1 || 1 Armour: Animal skin | 13 | || 13 Ring mail | 38 | 69 || 107 Dodge: Dodged | 51 | 66 || 117 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3477 | 3302 | 175 | 222 | 2339 | 4 | 869.2 | Dungeon | 3477 | 3302 | 175 | 222 | 2339 | 4 | 869.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1267 daAuts D:3: 962 daAuts D:1: 676 daAuts D:4: 571 daAuts