Nr616 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 8, D:1) a +0 hand axe (7, 10, D:1) a +0 dagger (8, 11, D:1) a +0 club (18, -10, D:1) a +0 short sword 4 stones (19, 6, D:1) a +0 dagger (24, 1, D:1) a +0 leather armour (38, -9, D:1) a +0 sling (40, -7, D:1) a +0 short sword (56, 16, D:1) a +0 dagger a stone Level 2 of the Dungeon (3, 17, D:2) a +0 short sword 3 stones (4, 16, D:2) a +0 short sword a +0 short sword 5 stones (5, 7, D:2) a +0 whip (5, 16, D:2) a +0 dagger a +0 short sword a +0 club (5, 17, D:2) a +0 short sword 4 stones (12, 14, D:2) a +0 leather armour (19, 27, D:2) a +0 bardiche (19, 28, D:2) a +0 dagger (25, -2, D:2) a +0 leather armour (26, -2, D:2) 7 stones (29, 11, D:2) a +0 club (33, -14, D:2) a +0 robe (37, 4, D:2) a +0 short sword 5 stones (48, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (1, -8, D:3) a +0 dagger (29, -10, D:3) 5 stones (32, 20, D:3) a +0 sling (36, -14, D:3) a +0 club (37, -13, D:3) a +0 club (52, 16, D:3) the staff of the Sufficient God {Drain rF+ Int+3 Dex+6 Fire Earth} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. Drain: It drains your maximum health when unequipped. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (55, 11, D:3) 2 stones (57, -13, D:3) 4 stones Level 4 of the Dungeon [Shop] Xakanet's Distillery a potion of invisibility (112 gold) a potion of brilliance (56 gold) 2 potions of invisibility (224 gold) a potion of heal wounds (70 gold) a potion of magic (112 gold) a potion of brilliance (56 gold) [Shop] Myve's Assorted Antiques a +0 rapier (112 gold) a scroll of identify (56 gold) a scroll of identify (56 gold) a potion of ambrosia (224 gold) a scroll of fear (112 gold) a scroll of revelation (210 gold) a +0 trident (98 gold) [Shop] Imeoscho's Jewellery Emporium a +6 ring of strength (396 gold) a +5 ring of evasion (396 gold) a ring of protection from fire (275 gold) an amulet of guardian spirit (330 gold) a ring of protection from fire (275 gold) a ring of willpower (275 gold) a ring of wizardry (330 gold) an amulet of the acrobat (330 gold) [Shop] Hoihav's Distillery a potion of magic (80 gold) a potion of curing (30 gold) 2 potions of heal wounds (100 gold) a potion of might (40 gold) a potion of heal wounds (50 gold) a potion of enlightenment (50 gold) a potion of curing (30 gold) 2 potions of curing (60 gold) (0, 0, D:4) 6 stones (1, -12, D:4) a +0 morningstar a +0 leather armour a +0 falchion a +0 leather armour (2, -14, D:4) a +0 whip a +0 whip a +0 dagger a +0 robe (2, -13, D:4) a +0 dagger a +0 robe a +0 club (2, -12, D:4) a +0 dagger 3 stones (4, -22, D:4) a +0 club (4, 4, D:4) a +0 war axe (8, 2, D:4) 7 stones (11, -5, D:4) a +0 whip a +0 leather armour (11, -4, D:4) a +0 flail (12, -6, D:4) a +0 whip (12, -4, D:4) a +0 halberd (24, -14, D:4) a +0 club a goblin corpse (skeletalised by now) (26, -29, D:4) a +0 mace (26, -19, D:4) a jackal corpse (skeletalised by now) (30, 1, D:4) a hobgoblin corpse (skeletalised by now) (34, -16, D:4) a +0 club (34, -15, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour an orc corpse (2, 20, D:5) a potion of ambrosia