Nr616 Level 1 of the Dungeon (3, 12, D:1) a +0 dagger 2 stones (4, -23, D:1) a +0 flail (16, -18, D:1) a +0 club (19, -22, D:1) a +0 club (26, -24, D:1) a +0 dagger (29, 15, D:1) 5 stones (40, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 5 stones (3, 9, D:2) a +0 hand axe (5, 10, D:2) 4 stones (8, 2, D:2) a +0 leather armour (11, 26, D:2) a +0 spear (15, 29, D:2) a +0 falchion (18, 34, D:2) 5 stones (19, 30, D:2) a beast talisman (23, 37, D:2) a +0 short sword (27, 5, D:2) a +0 club 2 stones (28, 8, D:2) 3 poisoned darts (36, 42, D:2) the +8 sling of Lunaklian {drain, rPois rC- Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. rPois: It protects you from poison (39, 23, D:2) a +0 whip of venom (39, 24, D:2) a +0 club a +0 sling (40, 6, D:2) a +0 barding (43, 21, D:2) a +0 dagger 4 stones (44, 4, D:2) a +0 hand axe (45, 20, D:2) a +0 plate armour (47, -2, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, 10, D:3) a +0 dagger of pain a goblin corpse (14, 18, D:3) a +0 short sword a kobold corpse (26, 20, D:3) 7 stones (31, 15, D:3) a bat corpse