Nr616 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (8, -7, D:1) a +0 whip 4 stones (9, 2, D:1) a +0 club a kobold corpse (skeletalised by now) (14, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (15, -20, D:1) a +0 leather armour (15, -4, D:1) a ball python corpse (skeletalised by now) (22, -11, D:1) a ball python corpse (skeletalised by now) (23, -12, D:1) a frilled lizard corpse (skeletalised by now) (25, 23, D:1) a human skeleton (26, 23, D:1) a human skeleton (33, -27, D:1) a +0 scale mail (38, -7, D:1) a jackal skeleton a jackal skeleton (41, -19, D:1) 5 stones (43, -18, D:1) a rat corpse (skeletalised by now) (43, 3, D:1) 6 stones (46, -7, D:1) a +0 club (47, -21, D:1) a +0 club (49, 10, D:1) a +0 club (50, 3, D:1) 6 poisoned darts (51, -3, D:1) a jackal skeleton a ball python skeleton a jackal skeleton a ball python skeleton (54, -13, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Fiqog's Jewellery Boutique a ring of protection from fire (300 gold) a ring of see invisible (180 gold) the ring "Zim Sana" {Will+ Dex+6} (583 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). Will+: It increases your willpower. a +6 ring of dexterity (432 gold) an amulet of faith (480 gold) a ring of protection from fire (300 gold) a +4 ring of slaying (936 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (4, 26, D:2) a +0 whip of venom a stone a kobold corpse (skeletalised by now) (4, 27, D:2) an adder corpse (skeletalised by now) (8, -1, D:2) a +1 dagger of chaos (12, 15, D:2) a bat skeleton (12, 24, D:2) 9 stones (17, 11, D:2) a jackal skeleton (18, 30, D:2) 4 poisoned darts (20, -2, D:2) a +0 ring mail (24, 4, D:2) a +0 dagger (27, 40, D:2) 6 poisoned darts (29, 41, D:2) a +0 robe (31, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 11, D:2) a +0 ring mail (39, 45, D:2) a hobgoblin corpse (skeletalised by now) (42, 2, D:2) 5 datura-tipped darts (42, 9, D:2) a jackal skeleton a jackal skeleton (42, 25, D:2) a +0 ring mail (43, 6, D:2) a +2 whip of electrocution (48, 35, D:2) 7 stones Level 3 of the Dungeon [Shop] Ikli's Jewellery Boutique a ring of protection from cold (350 gold) a serpent talisman (420 gold) the amulet "Edol" {Spirit rElec Regen+} (616 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. a +5 ring of evasion (504 gold) a +6 ring of dexterity (504 gold) a granite talisman (840 gold) a +6 ring of strength (504 gold) the ring of the Oligarchy {rC+ Str+7 Slay+4} (1465 gold) [ring of slaying] Str+7: It affects your strength (+7). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rC+: It protects you from cold. a ring of flight (245 gold) a ring of protection from cold (350 gold) (0, 0, D:3) 5 stones (1, -24, D:3) an adder skeleton (27, 7, D:3) 5 stones (27, 8, D:3) a +0 ring mail (29, -21, D:3) a +0 leather armour (30, 4, D:3) a +0 robe (33, 10, D:3) a hobgoblin skeleton (38, -4, D:3) a +0 dagger a kobold skeleton (41, -4, D:3) a +0 robe a +0 scythe the human skeleton of Sigmund (43, -19, D:3) a jackal skeleton (46, 30, D:3) a staff of alchemy (50, 11, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 3 stones (1, -25, D:4) 5 stones (2, -22, D:4) 3 stones (3, -13, D:4) a +0 mace an orc skeleton (4, 13, D:4) a +0 dagger (5, 1, D:4) 4 stones a +0 club a kobold skeleton (5, 7, D:4) a +0 mace of holy wrath (unseen) (10, 1, D:4) a hobgoblin skeleton (20, 2, D:4) a +0 kite shield a +0 falchion a +0 whip an orc skeleton (21, 2, D:4) a +0 hand axe (22, 3, D:4) a +0 hand axe an orc corpse (skeletalised by now) (26, -3, D:4) a +0 dagger a stone a kobold corpse (skeletalised by now) (26, 6, D:4) a +0 hand axe an orc corpse (skeletalised by now) (26, 7, D:4) a +0 dagger an orc corpse (skeletalised by now) (27, 7, D:4) a +0 trident