Nr616 Level 1 of the Dungeon (0, 0, D:1) a +2 whip of holy wrath (0, 17, D:1) a +0 dagger of draining (14, 7, D:1) a ball python skeleton (14, 8, D:1) a ball python skeleton (17, -12, D:1) a rat corpse (skeletalised by now) (18, -12, D:1) a rat corpse (skeletalised by now) (21, -8, D:1) a bat corpse (skeletalised by now) (24, -2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (29, -12, D:1) 5 stones (37, -11, D:1) a +0 dagger (42, -1, D:1) a +0 club (44, 21, D:1) a +0 dagger a +0 robe (50, 21, D:1) 3 poisoned darts (55, 8, D:1) a rat skeleton (57, -8, D:1) a +0 robe (57, 7, D:1) 4 boomerangs (57, 29, D:1) a rat corpse (skeletalised by now) (58, 28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -12, D:2) 9 stones (4, -7, D:2) a +0 dagger (6, -60, D:2) a +0 hand axe a +0 chain mail a +1 dagger of venom 2 boomerangs an orc corpse (skeletalised by now) (6, -59, D:2) a +0 whip an orc corpse (skeletalised by now) (6, -39, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (7, -59, D:2) a +0 club an orc corpse (skeletalised by now) (9, -57, D:2) a ball python skeleton (9, -29, D:2) an adder corpse (skeletalised by now) (9, -26, D:2) a +0 dagger a goblin skeleton (9, -24, D:2) a bat skeleton (22, -15, D:2) a bat corpse (skeletalised by now) (32, -14, D:2) a +0 robe (34, -48, D:2) a bat skeleton (35, -45, D:2) a +0 club a goblin skeleton (35, -44, D:2) a +0 club (35, -5, D:2) 3 stones (37, -6, D:2) a +0 short sword (45, -43, D:2) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, -5, D:2) a +0 leather armour (47, -58, D:2) a ball python corpse (skeletalised by now) (50, -22, D:2) a jackal skeleton (50, -20, D:2) an adder skeleton (51, -21, D:2) a +0 mace a +0 scale mail the human corpse of Terence (skeletalised by now) (51, -20, D:2) a +0 flail a +0 whip an orc skeleton (51, -14, D:2) a +0 short sword (59, -50, D:2) a +2 dagger of draining Level 3 of the Dungeon (0, 0, D:3) a potion of might (0, 15, D:3) an adder corpse (skeletalised by now) (2, 14, D:3) a +0 mace an orc skeleton (3, 30, D:3) a ribbon worm corpse (4, 14, D:3) a +0 flail a gnoll corpse (skeletalised by now) (5, 9, D:3) a hobgoblin skeleton (6, -9, D:3) a +0 club a gnoll corpse (skeletalised by now) (7, -9, D:3) a +0 spear (7, -8, D:3) a +0 whip (11, -5, D:3) a +0 leather armour (12, 35, D:3) a quokka corpse (19, 15, D:3) a scroll of teleportation (19, 16, D:3) a +0 robe (31, 7, D:3) a bat corpse (31, 19, D:3) a +0 club (37, 24, D:3) a +0 club a +0 sling a goblin corpse