Nr616 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (8, 27, D:1) a +0 whip (9, 23, D:1) 2 stones (12, 27, D:1) a +0 club a stone (14, -11, D:1) a +0 dagger of venom a goblin corpse (skeletalised by now) (14, 33, D:1) a frilled lizard skeleton (16, -4, D:1) a stone (20, 15, D:1) a +0 short sword a frilled lizard corpse (skeletalised by now) (27, 8, D:1) a +0 spear (27, 22, D:1) a ball python corpse (skeletalised by now) (31, 25, D:1) a rat skeleton (32, 17, D:1) a +0 dagger (33, 25, D:1) a +0 club (35, -7, D:1) a bat corpse (skeletalised by now) (36, 23, D:1) a +0 whip 4 stones a kobold skeleton (38, -9, D:1) a +0 dagger 2 stones (40, -1, D:1) a +0 dagger (42, 25, D:1) a +0 dagger (42, 26, D:1) a +0 dagger 3 stones (43, 29, D:1) a +0 robe (46, 15, D:1) a +0 hand axe (46, 33, D:1) a bat corpse (skeletalised by now) (59, 3, D:1) a rat corpse (skeletalised by now) (59, 4, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (6, 11, D:2) a +0 sling (10, -8, D:2) 4 stones (10, -7, D:2) a staff of earth (11, -11, D:2) a +0 club (14, 11, D:2) an adder corpse (skeletalised by now) (15, 7, D:2) a +0 falchion the human corpse of Terence (skeletalised by now) (20, -21, D:2) the +2 leather armour of the Pleiades {Harm rC+ Str+4 Dex+3} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Harm: It increases damage dealt and taken. (25, 18, D:2) a quokka corpse (skeletalised by now) (30, -13, D:2) a +0 dagger a stone (30, -2, D:2) a bat skeleton (31, -6, D:2) a +0 dagger (31, 6, D:2) a +0 leather armour (35, -18, D:2) a +0 club (37, -21, D:2) a ball python corpse (skeletalised by now) (41, -3, D:2) an adder skeleton (42, -3, D:2) a +0 club a goblin skeleton (43, 1, D:2) a +0 robe (45, 4, D:2) 4 datura-tipped darts (59, -8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 7 stones (9, 5, D:3) a hobgoblin corpse (skeletalised by now) (24, -4, D:3) an adder corpse (skeletalised by now) (24, 4, D:3) a +0 dagger 9 stones a kobold corpse (skeletalised by now) (42, 10, D:3) a +2 whip of pain a boomerang a +0 leather armour a +0 club a +0 leather armour (42, 11, D:3) a +0 dagger a +0 ring mail a +0 short sword a boomerang a +0 ring mail an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (2, -27, D:4) a +0 club (8, -12, D:4) a +0 whip a +0 ring mail a +0 dagger a +0 leather armour a +0 dagger a +0 robe an orc skeleton (9, -12, D:4) a +0 whip (10, -12, D:4) a +0 dagger a +0 robe an orc skeleton (12, -24, D:4) a quokka skeleton (24, 6, D:4) a hobgoblin corpse (skeletalised by now) (27, -30, D:4) a ball python skeleton (29, -19, D:4) 16 gold pieces (30, -20, D:4) a scroll of identify (31, -40, D:4) a +0 hand axe a +0 ring mail (31, -21, D:4) 9 gold pieces (46, -49, D:4) a +0 leather armour (52, -48, D:4) a +0 dagger (55, -46, D:4) a +0 mace (59, -28, D:4) a +0 short sword (62, -36, D:4) a +0 dagger (64, -34, D:4) a +0 short sword a kobold corpse (skeletalised by now) (64, -28, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a quokka corpse a quokka corpse (0, 17, D:5) a +0 club (2, 17, D:5) an iguana corpse (skeletalised by now) (5, 9, D:5) a +0 club a sewer (0, 0, Sewer) a +0 whip (still there?) a curare-tipped dart (still there?) a +0 short sword (still there?) a kobold corpse (still there?) a kobold corpse (still there?) (0, 11, Sewer) a rat corpse (2, 10, Sewer) a rat corpse