Nukefarmer Level 1 of the Dungeon (11, 10, D:1) 5 poisoned needles (17, -19, D:1) a +0 club (19, -20, D:1) 20 stones (19, -9, D:1) a +0 whip (31, -4, D:1) a +0 hunting sling (38, 16, D:1) a +0 whip (42, 8, D:1) a +0 leather armour (42, 13, D:1) a +0 club (43, -27, D:1) a +0 ring mail (49, -21, D:1) a +0 whip (50, -24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (2, 15, D:2) a giant newt corpse (5, -4, D:2) a +0 short sword (12, 6, D:2) a +0 club (16, 9, D:2) an adder corpse (skeletalised by now) (21, 15, D:2) a quokka skeleton (29, 15, D:2) an adder skeleton (31, 10, D:2) a +0 robe (39, 4, D:2) a rat corpse (skeletalised by now) (41, 3, D:2) a bat corpse (skeletalised by now) (41, 8, D:2) 22 arrows (44, -4, D:2) a rat corpse (skeletalised by now)