Dungeon Sprint DCSS version 0.18.1-50-g88ac8fd (webtiles) character file. 25 Nukefarmer the Shield-Bearer (level 2, -7/28 HPs) Began as a Deep Dwarf Fighter on Oct 29, 2016. Mangled by an ogre ... wielding a +0 giant spiked club (13 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:58 (30 turns). Nukefarmer the Shield-Bearer (Deep Dwarf Fighter) Turns: 30, Time: 00:00:58 Health: -7/28 AC: 7 Str: 19 XL: 2 Next: 82% Magic: 2/2 EV: 8 Int: 8 God: Gold: 0 SH: 9 Dex: 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth .......... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Wands e - a wand of heal wounds (5/9) m - a wand of polymorph (8/24) Scrolls l - a scroll of blinking Potions d - a potion of might g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic k - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 3.3 Fighting - Level 2.1 Axes * Level 4.9 Armour * Level 2.1 Dodging * Level 4.9 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History Things that are here: a club; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a giant spiked club. The ogre barely misses you. There is an open door here. Your shield and scale mail prevent you from hitting the ogre. You block the ogre's attack. You barely miss the ogre. The ogre hits you with a giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the ogre. The ogre completely misses you. You hit the ogre. The ogre is lightly wounded. You block the ogre's attack. You slash the ogre! The ogre is heavily wounded. The ogre hits you with a giant spiked club! You die... ########## #<.#..@O.# + * #..').#..+ #..#####+# * #..# * , , ** #..# * , * ≈ #..# , _ * #⌠⌠# ,, * #### _ * __ _ , You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Nukefarmer the Deep Dwarf Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 1 | D | Noticed Ijyb 12 | D | Killed Ijyb 12 | D | Reached XP level 2. HP: 28/28 MP: 2/2 24 | D | Noticed an ogre 30 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.3 Armour | 4 | 4.9 Dodging | 2 | 2.1 Shields | 4 | 4.9 Axes | | 2.1 Action || total -------------------------++------- Melee: War axe || 15 Armor: Skin || 5 Dodge: Dodged || 3 Block: Shield || 3