Nukefarmer the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) a +0 flail a +5 great mace a +5 executioner's axe a +5 broad axe a +3 large shield +5 shadow dragon scales a +5 plate armour +5 gold dragon scales a +5 crystal plate armour 6 potions of might a +0 shield a +0 scale mail the +6 shillelagh "Devastator" {shatter} the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 24, D) a book of Conjurations (49, 36, D) a +5 hunting sling (49, 37, D) a +6 ring of dexterity a +0 cloak of invisibility an uncursed ring of positive energy a +4 ring of protection (50, 24, D) a Fen Folio (50, 25, D) a +2 chain mail of cold resistance (50, 36, D) a +0 scimitar of holy wrath (50, 42, D) a +1 vampiric spear (51, 24, D) a +3 ring of strength (51, 25, D) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (51, 31, D) a demonic crawler corpse (51, 36, D) a +2 whip of venom (51, 37, D) a +2 ring mail of poison resistance (52, 24, D) an uncursed staff of power (52, 25, D) an uncursed staff of poison (52, 30, D) a wolf spider corpse (52, 36, D) a book of Battle (52, 37, D) a fan of gales (53, 24, D) the +10 great sword "Impbane" {slice, rF- rN+ Str+6 Int-5} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your intelligence (-5). It makes you vulnerable to fire. It protects you from negative energy. (53, 25, D) the ring "Xaam" {Fire Slay+5} [ring of fire] It enhances your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It makes you vulnerable to cold. (53, 31, D) a moth of wrath corpse (53, 36, D) a +2 leather armour of cold resistance (53, 37, D) a +0 longbow of freezing (54, 24, D) an uncursed staff of conjuration (54, 25, D) a book of Transfigurations (55, 24, D) a sack of spiders (59, 36, D) the Grimoire of the Cloudy Glacier Spells Type Level a - Airstrike Air 4 b - Summon Ice Beast Ice/Summoning 4 c - Poisonous Cloud Conjuration/Poison/Air 6 d - Bolt of Cold Conjuration/Ice 6 (60, 36, D) a book of the Dragon (60, 37, D) a +0 ring mail of positive energy (60, 42, D) a +0 robe (60, 44, D) a +0 robe (61, 0, D) a +0 dagger (61, 8, D) a +2 plate armour of fire resistance (61, 26, D) a +3 mace of holy wrath (61, 36, D) a phial of floods (61, 37, D) Ocuop's Incunabulum of the Gravedigger Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Leda's Liquefaction Hexes/Earth 4 e - Bolt of Draining Conjuration/Necromancy 5 (62, 1, D) a book of Summonings (62, 3, D) a +0 dagger (unseen) (62, 9, D) a +2 great mace of protection (62, 16, D) the +11 battleaxe "Alesuth" {antimagic, rPois Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It protects you from poison. (62, 26, D) an uncursed staff of wizardry (62, 27, D) a book of Spatial Translocations (62, 36, D) a +2 scale mail of magic resistance (62, 37, D) an uncursed staff of power (62, 44, D) a cursed +0 robe a spriggan corpse (skeletalised by now) (63, 0, D) a +1 plate armour of magic resistance (63, 3, D) a +0 flail of crushing a +0 leather armour (63, 16, D) the +1 scale mail "Lujopn" {rElec rC- Str+3 Dex+3} It affects your strength (+3). It affects your dexterity (+3). It makes you vulnerable to cold. It insulates you from electricity. (63, 17, D) an uncursed staff of earth (63, 23, D) a +3 falchion of holy wrath (63, 26, D) a +1 bardiche of venom (63, 36, D) a book of Changes (64, 26, D) a +6 spear (64, 27, D) a +0 ring mail of magic resistance (65, 26, D) a +0 spear of distortion (69, 0, D) an uncursed staff of summoning (69, 11, D) 6 tomahawks (69, 36, D) a crystal ball of energy (69, 39, D) the +9 staff of Olgreb {rPois} It protects you from poison. a +0 robe (70, 9, D) a +2 chain mail of poison resistance (70, 11, D) a +0 trident a throwing net (70, 12, D) a +0 trident (70, 36, D) a +0 dagger (70, 37, D) an uncursed staff of summoning (70, 40, D) a cursed -1 scythe a +0 robe (70, 42, D) a +2 flail of protection a +0 robe a +3 flail of holy wrath a +1 arbalest of velocity a +0 ring mail (71, 8, D) a phial of floods (71, 9, D) a +0 trident (71, 10, D) a +0 trident 6 tomahawks (71, 13, D) a tomahawk (71, 16, D) the +14 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. 7 scrolls of fog an uncursed staff of energy a wand of iceblast (5/15) 4 scrolls of amnesia a scroll of brand weapon a +2 ring of evasion a +3 ring of evasion 7 potions of magic the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +0 sword of Power the +7 Singing Sword (71, 17, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence (71, 31, D) a +0 short sword a +0 robe (71, 32, D) a +0 quarterstaff a +0 robe (71, 36, D) a crystal ball of energy (71, 41, D) an uncursed staff of conjuration a +0 robe a +0 rapier a +3 leather armour of poison resistance (71, 42, D) a +1 long sword of protection (72, 11, D) a +0 trident (72, 16, D) a book of Power (72, 17, D) a sack of spiders (72, 26, D) a book of Cantrips (72, 36, D) an uncursed staff of death (72, 37, D) a +0 scimitar of flaming (72, 41, D) a +4 quarterstaff of chaos a +0 giant club a +0 robe (72, 42, D) an uncursed staff of power a +0 robe (73, 1, D) a sack of spiders (73, 16, D) a +6 blowgun (73, 17, D) a +3 plate armour of cold resistance (73, 27, D) a +3 scale mail of poison resistance (73, 32, D) a +0 short sword (unseen) (73, 36, D) a +0 dagger (73, 37, D) a Young Poisoner's Handbook (75, 1, D) a sack of spiders (75, 22, D) a cursed +0 war axe (unseen)