Dungeon Sprint DCSS version 0.19.0-19-g8c6edcc (webtiles) character file. 450 Nukefarmer the Fighter (level 6, 0/66 HPs) Began as a Minotaur Fighter on Nov 13, 2016. Was an Initiate of Ashenzari. Slain by a merfolk ... wielding a +0 trident (11 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:46 (129 turns). Nukefarmer the Fighter (Minotaur Fighter) Turns: 129, Time: 00:05:48 Health: 0/66 AC: 29 Str: 21 XL: 6 Next: 74% Magic: 3/7 EV: 12 Int: 5 God: Ashenzari [......] Gold: 0 SH: 0 Dex: 23 Spells: 0 memorised, 7 levels left rFire . . . SeeInvis . L - +13 scythe of Curses {drain, *Curse} (curse) rCold . . . Gourm . J - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (helmet restricted) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR +.... NoTele + (no boots) Stlth .......... NoCast + (no amulet) A - +6 ring of dexterity y - +6 ring of dexterity @: no status effects A: retaliatory headbutt, horns 2 a: Curse Item, Renounce Religion You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons L - the cursed +13 scythe of Curses (weapon) {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. Armour J - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. Jewellery y - a +6 ring of dexterity (left hand) A - a +6 ring of dexterity (right hand) Scrolls s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance p - 5 potions of agility Books a - a book of Burglary Spells Type Level a - Swiftness Charms/Air 2 b - Passwall Transmutation/Earth 2 c - Passage of Golubria Translocation 4 d - Lee's Rapid Deconstruction Earth 5 e - Darkness Hexes 6 f - Invisibility Hexes 6 Comestibles f - 5 bread rations x - 42 fruits z - 4 meat rations Skills: + Level 10.0 Fighting + Level 7.5 Polearms + Level 2.0 Throwing + Level 9.2 Armour * Level 7.8 Dodging + Level 1.9 Stealth Level 3.6 Shields + Level 2.2 Unarmed Combat + Level 1.3 Spellcasting You had 7 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History The merfolk is severely wounded. The merfolk closely misses you. You furiously retaliate! You headbutt the merfolk. The merfolk barely misses you. You furiously retaliate! You headbutt the merfolk, but do no damage. You slash the merfolk! The merfolk convulses helplessly with pain! You kill the merfolk! Your Fighting skill gained 2 levels and is now at level 10! Your Polearms skill increases to level 7! Your Armour skill increases to level 9! Your Dodging skill increases to level 7! You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 21, Int 5, Dex 10. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. The merfolk closely misses you. You furiously retaliate! You headbutt the merfolk! The merfolk hits you with a trident! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.::=.▓.....▓ ▓.....▓...}.▓ ▓.))m.▓.....▓ ▓..@..▓.....▓ ▓.....▓.....▓ ▓..(..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a merfolk. Vanquished Creatures 2 merfolk (D) A quasit (D) A shadow imp (D) 4 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Nukefarmer the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 8 | D | Banished a spatial maelstrom 83 | D | Became a worshipper of Ashenzari the Shackled 93 | D | Reached skill level 4 in Fighting 93 | D | Reached skill level 1 in Stealth 93 | D | Reached skill level 1 in Spellcasting 93 | D | Reached XP level 2. HP: 28/28 MP: 0/3 107 | D | Entered arena 1. 108 | D | Reached skill level 5 in Fighting 108 | D | Reached skill level 5 in Armour 108 | D | Reached XP level 3. HP: 36/36 MP: 1/4 119 | D | Entered arena 2. 119 | D | Noticed a merfolk 119 | D | Noticed a merfolk 119 | D | Noticed a merfolk 124 | D | Killed a merfolk 124 | D | Reached skill level 8 in Fighting 124 | D | Reached XP level 4. HP: 24/49 MP: 3/5 124 | D | Reached XP level 5. HP: 27/56 MP: 3/6 129 | D | Killed a merfolk 129 | D | Reached skill level 10 in Fighting 129 | D | Reached XP level 6. HP: 10/66 MP: 3/7 129 | D | Slain by a merfolk Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 5 8 10 | 10.0 Polearms | 3 4 6 7 | 7.5 Throwing | 2 | 2.0 Armour | 4 5 8 9 | 9.2 Dodging | 3 4 6 7 | 7.8 Stealth | 1 | 1.9 Unarmed Combat | 2 | 2.2 Spellcasting | 1 | 1.3 Shields | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Scythe | 6 | 4 || 10 Headbutt | 1 | 1 || 2 Use: Potion | 1 | || 1 Armor: Plate armour | 8 | 7 || 15 Dodge: Dodged | 5 | 6 || 11