Nukefarmer the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 1, D) 2 scrolls of fear 3 scrolls of recharging 4 scrolls of amnesia 4 scrolls of blinking a +6 ring of dexterity a +6 ring of dexterity (8, 1, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a scroll of holy word a +0 shield a +0 scale mail a +0 flail (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the -4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (60, -1, D) an inedible chunk of flesh (61, 0, D) the +9 scimitar of Ukleg {slice, rPois rF+ Str+8 Int-2} It inflicts extra damage upon your enemies. It affects your strength (+8). It affects your intelligence (-2). It protects you from fire. It protects you from poison. (61, 1, D) an inedible chunk of flesh (61, 8, D) the +4 battleaxe of the Eternal Void {elec, rPois SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It lets you see invisible. (61, 11, D) a +0 dagger (unseen) (62, 1, D) a +3 short sword of venom (62, 3, D) a ball python corpse (62, 8, D) the Collected Works on Supportive Envenoming Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Forest Summoning/Translocation 5 c - Alistair's Intoxication Transmutation/Poison 5 (62, 9, D) the cursed +1 scale mail "Odafofiv" {*Slow rElec rN+ MR++} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It may slow you when you take damage. It has a curse placed upon it. (62, 12, D) an arrow (63, 0, D) the +1 buckler "Waabole" {-Cast rElec rCorr SInv} It insulates you from electricity. It lets you see invisible. It prevents spellcasting. It protects you from acid and corrosion. (63, 4, D) an adder corpse (63, 8, D) a crystal ball of energy (67, 0, D) an uncursed staff of wizardry (68, 0, D) an uncursed staff of energy (68, 4, D) a bullfrog corpse (69, 0, D) a +2 ring mail of poison resistance (72, 3, D) a throwing net (73, 1, D) a +0 trident (75, 1, D) a +0 trident (still there?) an uncursed staff of energy (still there?)