Dungeon Sprint DCSS version 0.19.0-24-gb05acd6 (webtiles) character file. 6 Nukefarmer the Shield-Bearer (level 2, 0/25 HPs) Began as a Formicid Fighter on Nov 20, 2016. Was an Initiate of Makhleb. Killed by static electricity ... invoked by an insubstantial wisp (2 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:46 (96 turns). Nukefarmer the Shield-Bearer (Formicid Fighter) Turns: 96, Time: 00:03:46 Health: 0/25 AC: 26 Str: 20 XL: 2 Next: 0% Magic: 2/4 EV: 0 Int: 7 God: Makhleb [......] Gold: 0 SH: 27 Dex: 10 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis + N - +14 plutonium sword {*Contam Stlth-} rCold . . . Gourm . K - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rNeg + . . Faith . L - +18 shield of the Gong {rElec rN+ MR+ EV-5} rPois . Spirit . (helmet unavailable) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ++... NoCast + (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons J - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. M - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. N - the +14 plutonium sword (weapon) {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. Armour K - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. L - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Wands F - a wand of disintegration (7/24) G - a wand of iceblast (5/15) H - a wand of lightning (5/15) I - a wand of acid (5/15) Scrolls k - 4 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance p - 5 potions of agility Comestibles f - 5 bread rations x - 42 fruits z - 4 meat rations Skills: + Level 3.9 Fighting * Level 2.6 Long Blades - Level 2.0 Maces & Flails + Level 1.7 Throwing + Level 4.0 Armour + Level 1.6 Dodging + Level 2.4 Stealth + Level 4.3 Shields + Level 1.9 Unarmed Combat + Level 1.7 Spellcasting + Level 2.5 Invocations + Level 2.0 Evocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You closely miss the air elemental. The air elemental is almost destroyed. You block the air elemental's attack. PTOANNNG! You block the air elemental's attack. SHROANNG! The air elemental hits you. * * * LOW HITPOINT WARNING * * * The air elemental hits you but does no damage. The insubstantial wisp thrums sharply. You are struck by lightning. You resist. You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ {{ ▓.....▓ ▓.}.|.▓ ▓.....▓ ▓.vE..▓ ▓..@..▓ ▓▓▓▓▓▓▓ {{{ { { You could see an air elemental and an insubstantial wisp. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Nukefarmer the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 15 | D | Banished a spatial maelstrom 49 | D | Became a worshipper of Makhleb the Destroyer 89 | D | Reached skill level 1 in Throwing 89 | D | Reached skill level 1 in Dodging 89 | D | Reached skill level 1 in Unarmed Combat 89 | D | Reached skill level 1 in Spellcasting 89 | D | Reached XP level 2. HP: 25/25 MP: 1/4 90 | D | Entered arena 1. 90 | D | Noticed an insubstantial wisp 90 | D | Noticed an air elemental 96 | D | Killed from afar by an insubstantial wisp Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.6 Throwing | 1 | 1.7 Armour | 4 | 4.0 Dodging | 1 | 1.6 Stealth | 2 | 2.4 Shields | 4 | 4.3 Unarmed Combat | 1 | 1.9 Spellcasting | 1 | 1.7 Invocations | 2 | 2.5 Evocations | 2 | 2.0 Fighting | | 3.9 Maces & Flails | | 2.0 Action || total -------------------------++------- Melee: Triple sword || 6 Use: Potion || 1 Armor: Plate armour || 10 Block: Shield || 17