NullDivider Level 1 of the Dungeon (0, 0, D:1) 14 arrows (6, -6, D:1) a +0 short sword (7, -5, D:1) a +0 club (12, 9, D:1) a stone (14, -13, D:1) 11 stones (14, -9, D:1) a +0 spear (14, 8, D:1) 2 stones (15, 2, D:1) a +0 short sword (15, 20, D:1) a +0 short sword a +0 dagger (18, 4, D:1) a stone (19, -3, D:1) 18 stones (19, -1, D:1) a stone (20, 14, D:1) a +0 club (23, -5, D:1) a +0 mace (28, 20, D:1) a +0 large shield (30, 16, D:1) a +0 club (31, 12, D:1) a +0 club (31, 14, D:1) a +0 dagger (33, 5, D:1) 20 sling bullets (37, 1, D:1) a +0 pair of gloves (41, -8, D:1) 15 arrows (42, -8, D:1) a +0 buckler (47, -1, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) 23 arrows (3, -25, D:2) 5 stones a +0 dagger (3, -14, D:2) a +0 hand axe a +0 chain mail (6, -1, D:2) a +0 leather armour (10, -45, D:2) a +0 whip (10, -36, D:2) a +0 robe (13, -6, D:2) a +0 robe (13, -4, D:2) a +0 leather armour (20, -17, D:2) a +0 dagger 5 stones (44, -4, D:2) a +0 club (49, -39, D:2) 5 poisoned needles (50, -35, D:2) a +0 dagger (50, -30, D:2) a +0 dagger (50, -22, D:2) a +0 animal skin a +0 club (50, -12, D:2) 23 stones 19 arrows (51, -33, D:2) a +0 club a +0 club a +0 dagger (51, -28, D:2) a +0 dagger a +0 club (52, -23, D:2) a +0 mace a +0 helmet (54, -37, D:2) a +0 club (58, -9, D:2) 13 stones Level 3 of the Dungeon (3, 2, D:3) a +0 club a +0 leather armour a +0 dagger a +0 short sword a +0 leather armour a +0 club a +0 ring mail a +0 hand axe (4, 11, D:3) 16 stones (6, 19, D:3) a +0 club a +0 dagger (10, -18, D:3) 22 bolts (15, 14, D:3) a +0 club (19, -4, D:3) a +0 robe (24, 11, D:3) 17 stones (29, -9, D:3) a +0 scale mail (34, 7, D:3) a +0 whip (46, -18, D:3) a +0 spear Level 4 of the Dungeon [Shop] Juubis's Weapon Boutique a +0 club (10 gold) a +0 hand crossbow (35 gold) the +3 flail of Jaosaring {elec, -Tele rElec rPois Dex-5} (258 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. a +3 arbalest of freezing (251 gold) a +0 falchion (30 gold) 8 sling bullets (40 gold) a +0 club (10 gold) a +8 dagger of protection (444 gold) a +0 hand crossbow (35 gold) a +0 dagger (20 gold) a +0 war axe (35 gold) a +0 battleaxe (65 gold) (0, 0, D:4) 11 gold pieces (7, 10, D:4) a ration (11, -6, D:4) 11 gold pieces (17, 10, D:4) 28 sling bullets (20, 7, D:4) a +0 falchion (21, -8, D:4) 14 stones (33, 6, D:4) an adder corpse (skeletalised by now) (40, 18, D:4) a +0 trident