NullDivider Level 1 of the Dungeon (2, 4, D:1) a +0 club a stone (7, 14, D:1) a +0 dagger (32, 5, D:1) a +0 dagger (33, 32, D:1) a +0 dagger a stone (33, 37, D:1) 6 stones (43, 24, D:1) 6 stones (44, 22, D:1) a +0 club (44, 54, D:1) a +0 dagger (46, 16, D:1) a +0 robe (53, 2, D:1) a +0 kite shield Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, 47, D:2) a +2 spectral quarterstaff (14, 11, D:2) a +0 leather armour (35, 40, D:2) a +0 sling a +0 club (37, 40, D:2) a +0 leather armour (46, 0, D:2) 4 stones (50, 31, D:2) 5 stones (58, 32, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 9 stones (2, -5, D:3) 3 stones (10, -22, D:3) a +0 plate armour (11, 28, D:3) a +0 robe (16, -27, D:3) a +0 dagger (19, 22, D:3) a staff of fire (20, 5, D:3) a +0 robe (24, 2, D:3) a +0 long sword (36, 8, D:3) a +0 rapier (42, 24, D:3) the +4 hand axe of Mastery {flame, Dex+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). (43, 7, D:3) a stone a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a book of Vapours (1, 1, D:4) a +0 quarterstaff (3, 1, D:4) a hobgoblin corpse (6, -24, D:4) a +0 dagger (9, -17, D:4) a quokka corpse (skeletalised by now) (10, -11, D:4) a goblin corpse (skeletalised by now) (24, 0, D:4) a +0 club